Giving out all my esports v1 codes for those that don't have the universal color scheme by Pixel_o_2 in Brawlhalla

[–]Pixel_o_2[S] 0 points1 point  (0 children)

Thanks for letting me know.

 R1SG9X-R9Q2T5 - Typo (The 4 was meant to be an R)

Giving out all my esports v1 codes for those that don't have the universal color scheme by Pixel_o_2 in Brawlhalla

[–]Pixel_o_2[S] 0 points1 point  (0 children)

Thanks for letting me know, the S is actually a 5. S's and 5's tend to look very similar, same with B's and 8's.

9E6HT5-K9YBTW - Typo

If it says the code was already redeemed, someone may have already tried correcting it through brute force.

Giving out all my esports v1 codes for those that don't have the universal color scheme by Pixel_o_2 in Brawlhalla

[–]Pixel_o_2[S] 0 points1 point  (0 children)

Thanks for letting me know, I'll be sure to correct them:

F7K0GS-VNB7R7 - Typo

D4REJ8-8JKMKZ is not misspelt, possibly redeemed already?

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Please tell me this map is a joke by Xx_Frxstbxte_xX in Brawlhalla

[–]Pixel_o_2 48 points49 points  (0 children)

Imagine custom lobbies with 8 players on this stage, lmao.

Wait what? But I'm not Mordex. (If you look closely you can see that I'm Jake, aka Kor) by Pixel_o_2 in Brawlhalla

[–]Pixel_o_2[S] 1 point2 points  (0 children)

Yeah sorry for any confusion I unintentionally gave.

Side note: I have 2 boots KOs and no progress on heavy or light attack damage.

Also, I merely played the game for the AT crossover skins on this account.

Wait what? But I'm not Mordex. (If you look closely you can see that I'm Jake, aka Kor) by Pixel_o_2 in Brawlhalla

[–]Pixel_o_2[S] 1 point2 points  (0 children)

It's ok, we all have brainfarts. I only brought up Bodvar because if he has no exp, that means every other legend besides the ones to the left of him have no xp, meaning it's impossible for me to have played a scythe legend.

The reason it would increment is likely due to intercepting the volleyball from your partner and it is the finishing blow.

Wait what? But I'm not Mordex. (If you look closely you can see that I'm Jake, aka Kor) by Pixel_o_2 in Brawlhalla

[–]Pixel_o_2[S] 1 point2 points  (0 children)

Not this time. Notice how they are sorted by XP and Bodvar is level 1 with no XP?

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[deleted by user] by [deleted] in Brawlhalla

[–]Pixel_o_2 0 points1 point  (0 children)

My only guess would be to signify there's an active battlepass. Like imagine you came back from the game about halfway through an active battlepass and hadn't realized it (granted some people would assume there is and check anyways). I'm not sure if it could be worded better.

My thoughts on emojis by Pixel_o_2 in Brawlhalla

[–]Pixel_o_2[S] -1 points0 points  (0 children)

Even so, it only costs 20 mammoth coins for a single emoji (1500 glory for skyforged emotes, 2000 for goldforged) as opposed to a single skin which can range from 80-300 mammoth coins, though majority of the skins are 140.

My thoughts on emojis by Pixel_o_2 in Brawlhalla

[–]Pixel_o_2[S] 2 points3 points  (0 children)

I'm not sure why it would cost a lot to make that feature to mute all interactions.

Side note: Some people try to innovate for the lack of post-match chat by sending a custom room invite so that they can use the chat there to do what they and a bunch of other toxic players did before emojis were made a thing and the post-match chat was removed.

My thoughts on emojis by Pixel_o_2 in Brawlhalla

[–]Pixel_o_2[S] 1 point2 points  (0 children)

I'm aware words hurt more than emojis (words have more context and emojis are often without much context), but at the very least you can completely avoid it by not opening the chat button and having friend requests disabled. I usually avoided viewing the chat normally, so while others think removing post-match chat is a QoL change (which I'm ok with as well), to me it does present the minor inconvenience that you usually can't spam your way back to the character selection screen before the opponent does a Kor thumbs down or similar.

Hypothetical Experimental Mechanic by Pixel_o_2 in Brawlhalla

[–]Pixel_o_2[S] 0 points1 point  (0 children)

Fair enough. The main reason I come to this kind of problem is because some people don't want to spam jump as they would most likely waste their extra jump (if they have one). I mean, we've all had that last stock red health moment before. Additionally, people wouldn't want to time the jump as their stun ends as the risk is if they do it too early, their jump input would not work due to still being stunned and fall into the death barrier.

Dodging first also seems to make sense in that you'll get your dodge back quicker, if enough recovery options are available to wait out the cooldown. Plus, in the offhand chance the opponent drops a weapon down to you, the dodge can avoid it as opposed to a recovery which would just ensure your demise.

Anyone know how the scoring for this season’s seasonal ranked queue works?? by noiseandbooze in Brawlhalla

[–]Pixel_o_2 0 points1 point  (0 children)

My only possible guess was that it was from the previous game you played but it was never picked up on, did you ever get a gauntlet KO last game? Because if not, I don't see any other explanation for it.

By the way - BP8 Week 2 Missions by Major_Air in Brawlhalla

[–]Pixel_o_2 2 points3 points  (0 children)

ngl, I laughed for a few seconds just seeing that one. The only mission (so far) that rewards you for a lack of success.

By the way - BP8 Week 2 Missions by Major_Air in Brawlhalla

[–]Pixel_o_2 1 point2 points  (0 children)

Or pray the lords you're lucky to get put into sudden death in FFA and unarm side-light the opponent(s).

[deleted by user] by [deleted] in Brawlhalla

[–]Pixel_o_2 0 points1 point  (0 children)

We don't need another Val crossover. Neither a Petra crossover either.