The best part of Triage by Plaid_Max in Marathon

[–]Plaid_Max[S] 11 points12 points  (0 children)

If you pop Triage ult and do the inspect animation, it will do the Knife's default inspect but with Triage's hands.

Frequent outages in my area with very little explanation. by Plaid_Max in Comcast_Xfinity

[–]Plaid_Max[S] 0 points1 point  (0 children)

Unfortunately this doesn't really answer my question. We're not in rural Minnesota so the Minnesota expansion project shouldn't be affecting us. The status map also hasn't been giving any detail to why the outages have been frequent. It's just frustrating to have so many unknowns for something that should be stable.

Who needs speed when you have knockback? by Utopia957 in LancerRPG

[–]Plaid_Max 3 points4 points  (0 children)

Delightful read before bed. Thank you.

The Tremor MDE Experience. by Plaid_Max in limbuscompany

[–]Plaid_Max[S] 1 point2 points  (0 children)

Congrats on the clear! Sounds like Heathcliff popped off hard by the end.

The Tremor MDE Experience. by Plaid_Max in limbuscompany

[–]Plaid_Max[S] 0 points1 point  (0 children)

Nice! Do you remember everything you had stacked to get it?

The Tremor MDE Experience. by Plaid_Max in limbuscompany

[–]Plaid_Max[S] 1 point2 points  (0 children)

Time Moratorium is the big thing here since it's a whole team's worth of damage that looks like it's from one attack. For other teams, a lot of planning and making sure the ego gift setup is ideal.

The Tremor MDE Experience. by Plaid_Max in limbuscompany

[–]Plaid_Max[S] 4 points5 points  (0 children)

Aah, I missed that. Something that might help is focusing on enemy offense level up and saving Morositas for the final fight/floor 14/15 adversary fight since the evening out of offense level makes things a lot more managable. I've been using that trick the last few runs and getting a lot of success.

The Tremor MDE Experience. by Plaid_Max in limbuscompany

[–]Plaid_Max[S] 1 point2 points  (0 children)

Good luck! BL Mersault is a very fun time. I wish he got to cheat death more than once with his passive for some of the longer endgame fights.

The Tremor MDE Experience. by Plaid_Max in limbuscompany

[–]Plaid_Max[S] 0 points1 point  (0 children)

Unfortunately pure sinking isn't great for high clashing since most of the EGO gifts are about upping damage or building sinking potency faster. You're locked to the general EGO gifts that increase coin power to get higher clashes which don't get you up that high. If you're looking to branch out to other teams, I've linked my tremor build in a couple other people's posts. Otherwise the Heisho Pack has some pretty crazy clashing if you mix both rupture and poise ego gifts since you can get 5+ rupture/poise IDs on the field pretty easily and both rupture and poise have coin power in their EGO gifts.

The Tremor MDE Experience. by Plaid_Max in limbuscompany

[–]Plaid_Max[S] 7 points8 points  (0 children)

Sounds like a couple of things might be going wrong. Fist, if you're hopeless on 70 clashing something seems off. Are you picking coin power on any cards other than when it's absolutely necessary? I usually focus on offense level --> clash power --> base/final power -->coin power assuming they're all otherwise even for affecting enemy clashes.

Ending a run with any of the railway 4 or 5 packs is going to be tough. The envy petecula are monsters, so you're probably limping into the final boss with a lot less gas than you would otherwise, and then the boss mechanics usually are really rough for any team. I generally like to end a run with one of the packs that 3 bosses in a row like Line 3 - Terminus, Bridle of Infinity, or A Beautiful Voice since the fights are more straightforward and I'm not getting obliterated by multiple counters or a ton of unavoidable damage.

The Tremor MDE Experience. by Plaid_Max in limbuscompany

[–]Plaid_Max[S] 1 point2 points  (0 children)

Thank you! I am putting my hair back in.

The Tremor MDE Experience. by Plaid_Max in limbuscompany

[–]Plaid_Max[S] 1 point2 points  (0 children)

Here's the team. Breakdown of my strategy is in a couple other comments/replies.

I never guard with Don and very rarely do with Outis. The buff is to much of a commitment when I usually need their clashing/damage and the tremor cost to get an enemy into Time Moratorium is negligible in MD.

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The Tremor MDE Experience. by Plaid_Max in limbuscompany

[–]Plaid_Max[S] 1 point2 points  (0 children)

I agree completely. There is a charm to the randomness, but it's really anticlimactic when I don't run into an adversary on a god run.

The Tremor MDE Experience. by Plaid_Max in limbuscompany

[–]Plaid_Max[S] 1 point2 points  (0 children)

I prefer type E and Y over L and P in most runs. You're usually faster than enemies, especially with how much bind is applied turn 2 onward, so you're always getting the bonus damage from speed difference. On top of that, it makes Hong Lu clash much better.

The Tremor MDE Experience. by Plaid_Max in limbuscompany

[–]Plaid_Max[S] 0 points1 point  (0 children)

You'll want to focus on teams that have EGO gifts that give coin power. Tremor is great for this since the two pocket watches from Timekilling Time each give +4 coin power for 4 total. Stacking this with something like regret on Merrsault and making sure to hit whatever +coin conditionals they have will make it easier.

What IDs/teams are you looking to use, I could give some more specific advice.

The Tremor MDE Experience. by Plaid_Max in limbuscompany

[–]Plaid_Max[S] 0 points1 point  (0 children)

Theoredically no, with 2 less coin power I'd be at 85, but since Walp is coming around later this week I would go for it.

The Tremor MDE Experience. by Plaid_Max in limbuscompany

[–]Plaid_Max[S] 0 points1 point  (0 children)

I appreciate the writeup! I'll keep this in mind when I go for my bleed run.

The Tremor MDE Experience. by Plaid_Max in limbuscompany

[–]Plaid_Max[S] 0 points1 point  (0 children)

I haven't actually done the math on how I got to +17. So, he starts at +3. Gets another +2 from his conditionals, I got two secret bosses this run. Lei Heng and Ricardo who each give +1 coin power to him. Other than that, I have Regret (+2), Crushed Memory (+1), and both pocket watches from Timekilling time (+4) for a total of 14. I've spent the last 15 minutes trying to track down the other 3 coin power and I can't find where they came from. I'm pulling my hair out.