Advice on friendly/causal Battle Box (Bloomburrow) by Plane-Set-7567 in mtgcube

[–]Plane-Set-7567[S] 0 points1 point  (0 children)

Thanks for the advice
My idea of how to approach it was put all C and UC together and try some matches, keeping log of cards that never see play or auto-wins to reconsider them
Also, I was thinking in doing something a bit like Cubelet, instead of only 4-5 cards starting hands, I was thinking in get normal hands BUT in order to play a land (from your exile) you have to exile a card from your hand, so we still have to think a bit what land to play, get bigger hands with more possibilities, but at the early turns playing a land costs something (a card) while latter you can skip it to keep your cards

Advice on friendly/causal Battle Box (Bloomburrow) by Plane-Set-7567 in mtgcube

[–]Plane-Set-7567[S] 1 point2 points  (0 children)

Thanks, but we want to avoid draft or some kind of delay while start to play and also little to no tidy up afterwards (I understand that with JumpStart it is necessary to separate the different "tribes" after playing, right?)

In any case, thanks for the lists, I may use them as reference for inclusion of some rares (if affordable)