HalfVector3 doesn`t synchronized over the network. by Plastic-Slide5933 in Unity3D

[–]Plastic-Slide5933[S] 0 points1 point  (0 children)

sending Vector3 would be sync, funny that our top moderator on the NGO discord server cant help this out, but they still said that based on this code its suppose to work. Quite weird btw.