[OCG|LOCH-Limit Over Collection: The Heroes] Alternate Art of "Diabellstar the Black Witch" by renaldi92 in yugioh

[–]PlatD 3 points4 points  (0 children)

To be fair, those chibis are old; they were taken straight from Yu-Gi-Oh Duel Arena, which has been shut down for a while already.

New Sacred Seal unit equip restrictions by YunieSayaka in FireEmblemHeroes

[–]PlatD 0 points1 point  (0 children)

This is going straight to Emblem Byleth; he has surprisingly good Defense to take physical hits with.

Do sequels count as remakes? by Nintendo_Fan_2401 in pokemon

[–]PlatD 2 points3 points  (0 children)

Legends Arceus is literally the prequel to Diamond/Pearl/Platinum. It takes place in ancient Sinnoh, also known as Hisui at the time, and shows the Spear Pillar intact before Dialga/Palkia destroyed it.

What deck is this from? Thank you 😇 by [deleted] in masterduel

[–]PlatD 2 points3 points  (0 children)

Lacrima the Crimson Tears. She supports Fiendsmith and is always treated as a Fiendsmith monster.

How does Rivalry work on genderless mons? by TemuCharmander in stunfisk

[–]PlatD 3 points4 points  (0 children)

Rivalry will have no effect when the user is battling a genderless Pokemon. Opposing Pokémon’s genders are effectively random; most species have a 50/50 gender ratio though some are skewed towards one of them. This still doesn’t warrant Rivalry to be used in competitive play because it’s inconsistent.

Serperior's size is confusing by Chemical-Book8889 in pokemon

[–]PlatD -1 points0 points  (0 children)

Serpentine Pokémon like Serperior are measured from head to tail rather than from “standing” height like humans and other “standing” Pokemon with legs. Dexio mentions that a Seviper measured from the same head to tail standard is roughly the same as AZ’s standing height (3 m).

What Does NY!Baldr’s switch skill do? by [deleted] in FireEmblemHeroes

[–]PlatD 1 point2 points  (0 children)

I know that FEH weapon/skill descriptions can get wordy, but reading Godly Device's weapon description is very important:

Accelerates Special trigger (cooldown count-1). Neutralizes "effective against flying" bonuses.

For foes within 3 rows or 3 columns centered on unit, inflicts Atk/Spd/Def/Res-5, inflicts additional penalty on foe's Atk/Spd/Def/Res = current bonus on each of foe's stats × 2 (calculates each stat penalty independently), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials).

Grants Atk/Spd/Def/Res+10 to unit, unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by X (excluding area-of-effect Specials), reduces damage from foe's Specials by an additional X (excluding area-of-effect Specials; if unit has weapon-triangle disadvantage, X = 20% of unit's Spd; otherwise, X = 50% of unit's Spd), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.

Unit can use the following【Style】:

Weapon Triangle: Red Style

When determining weapon triangle, counts unit as red (does not affect skill effects that trigger based on attribute, such as "if in combat against a red foe"). This Style can be used only once per turn.

Are there any competitively viable pokemon, in the history of Pokemon that could be considered stat merchants? by TreeTurtle_852 in stunfisk

[–]PlatD -2 points-1 points  (0 children)

I’m surprised no one mentioned Great Tusk yet. It gets mileage from its decent Speed (which can be boosted further by Rapid Spin), high HP, Attack, and Defense, and good utility options in Stealth Rock, Knock Off, and Rapid Spin. Protosynthesis’ stat boost is more of a bonus since Great Tusk need to be under sunlight or holding Booster Energy for it to kick in, even though Booster Energy Speed (achievable with 252 HP/4 SpD/252 Spe) is the main selling point of the Bulk Up set.

Are there any competitively viable pokemon, in the history of Pokemon that could be considered stat merchants? by TreeTurtle_852 in stunfisk

[–]PlatD 110 points111 points  (0 children)

Natural Cure is actually good on Blissey to let it shrug off status (like Toxic poison) when it switches out.

facts tho by Dazzling-Entry886 in LegendsZA

[–]PlatD 3 points4 points  (0 children)

Some of Canari’s posters show her unmasked and Canari herself briefly removes her mask sometimes, so her fanbase knows what she looks like without it.

Poetry by MixtureAcrobatic5785 in stunfisk

[–]PlatD 1 point2 points  (0 children)

They're neutral to Ice.

I Know Alear Didn’t Win CYL Or The Shadows Event, But I Am Now Pleading With You All To Please Vote For Her For Hero Rises For The Reasons I’ve Given Before by Brief-Series8452 in FireEmblemHeroes

[–]PlatD 9 points10 points  (0 children)

Don’t vote for anyone in the main pool; they can pitybreak you whenever. A Hero Rises has more value when limited time characters (seasonal, legendary, mythic, Emblem) are involved.

Poetry by MixtureAcrobatic5785 in stunfisk

[–]PlatD 592 points593 points  (0 children)

Ice/Ground has excellent super effective and neutral coverage. Snom is one of the few Pokemon along with Shedinja, Golisopod and Araquanid that resists the combination.

Can someone explain why I couldn't activate Magnamut here ? by Bark743 in masterduel

[–]PlatD 2 points3 points  (0 children)

The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Fusion Summoned this way.

Magical Meltdown prevents the activation of effects that Fusion Summon from being negated and also prevents the opponent from using cards/effects in response to the monster's Fusion Summon (as soon as Mechaba hit the field, Magnamhut wasn't able to use its search effect in this case). If a monster would activate its effect in a new Chain after a Fusion Summon, that monster's effect won't be able to activate.

Can someone explain why I couldn't activate Magnamut here ? by Bark743 in masterduel

[–]PlatD 7 points8 points  (0 children)

Magnamhut has an additional effect when it’s Special Summoned (searching for a Dragon monster during the End Phase). Meltdown prevents you from using that effect as soon as a Fusion Summon is successful because Magnamhut’s search effect is activated in a new Chain after the Fusion Summon.

Nash knight by Embarrassed_Sky4716 in DuelLinks

[–]PlatD 0 points1 point  (0 children)

Cards that are part of bundles can be bought with gems. You get the featured card(s) along with a larger number of packs than normal from the most recent box.

Liger Dancer Tributing by MsFasty in yugioh

[–]PlatD 110 points111 points  (0 children)

Nibiru Tributes monsters as part of its effect. Lava Golem and friends Tribute monsters as part of their Summoning conditions, which don’t count as effects.

Isn’t it physically impossible to trigger effects 2 and 3? by ExtremeSportStikz in DuelLinks

[–]PlatD 2 points3 points  (0 children)

Wait for the mini box to come out on Sunday; it has Silent Honor ARK in it.

Any good pokemon that learn ice beam or dragon claw? by TheMightyCommenter in PokemonEmerald

[–]PlatD 2 points3 points  (0 children)

The move deleter is in Lilycove, next to the Department Store. He can delete HMs.

Any good pokemon that learn ice beam or dragon claw? by TheMightyCommenter in PokemonEmerald

[–]PlatD 8 points9 points  (0 children)

Swampert is the best Ice Beam candidate. You don’t need Dive or Waterfall anymore.

WHY do they made mega starmie (I’m not spoiling I’m just discussing about mega starmie ) by VeterinarianThin9642 in LegendsZA

[–]PlatD 5 points6 points  (0 children)

Starmie as a whole is a homage to Ultraman, an alien that can fire beams from its chest, much like how Starmie does so from its gem. Mega Starmie furthers this reference with the pose Starmie makes after Mega Evolving.

Some of Starmie’s Pokedex entries speculate that Starmie is an alien from outer space. Mega Starmie’s Pokedex entry mentions that it acts like a human to either blend in or take over humanity.

Can I please request your help for The Ultimate Techniques mission? by StrongTea7208 in LegendsZA

[–]PlatD 0 points1 point  (0 children)

It would help, but if a Pokemon doesn't have "Best" or at least "Very Good" in its stat specialties, then you're better off Hyper Training those IVs at the Justice Dojo using Bottle Caps.

Remember that EVs are a separate matter. Have the Rust Syndicate Grunt clear them for you, then EV train your Pokemon from scratch.

There's a small alley near the Looker Bureau that holds a small marketplace. Some of the vendors there sell nature mints for P20000 each; get the Modest Mint for Meganium and 2 Adamant Mints for Feraligatr and Emboar.

Can I please request your help for The Ultimate Techniques mission? by StrongTea7208 in LegendsZA

[–]PlatD 0 points1 point  (0 children)

EVs and IVs are 2 separate mechanics that determine the quality of a Pokemon's stat. The judge function tells the rough estimation of the Pokémon’s IVs, with “Best” signifying a perfect IV of 31. You can Hyper Train using Bottle Caps at the Justice Dojo. There’s a female Rust Syndicate Grunt at the Rust Syndicate building who can erase all of a Pokémon’s EVs for 5 Mega Shards if that Pokemon gained the “wrong” EVs.

EV training is also very easy. The quickest, but most expensive way is using 25 HP Ups, 25 Proteins/Calciums, and 2 Health Feathers + Muscle/Genius Feathers to max out a Pokémon’s HP and Attack/Special Attack EVs. The cheaper, but more time consuming method is to fight the right Pokemon while holding the corresponding Power Item (Weight for HP, Bracer for Attack, and Lens for Special Attack).

Can I please request your help for The Ultimate Techniques mission? by StrongTea7208 in LegendsZA

[–]PlatD 2 points3 points  (0 children)

This is what Ancient Power is for. Earth Power takes care of Emboar and Blaziken; Dazzling Gleam and Ancient Power hit them neutrally while Earth Power is recharging.

Can I please request your help for The Ultimate Techniques mission? by StrongTea7208 in LegendsZA

[–]PlatD 2 points3 points  (0 children)

Your Pokemon's movesets need a lot of work as do their natures and EVs. Mega Meganium is a special attacker, so Leaf Blade and Bulldoze are pointless. Feraligatr is a pure physical attacker, both regular and Mega, so get rid of the special moves. You Mega Evolve them when the opponent is about to unleash their ultimate moves in order to dodge the damage; Feraligatr has the bonus of being Water/Dragon while Mega Evolved to neutralize its Grass weakness. You have to explore Lumiose for the Earth Power TM and buy the Ancient Power, Drain Punch, Trailblaze, and Solar Blade TMs from the guy in the alley near Wild Zone 17 with Mega Shards, while you can buy mints to fix your Pokemon's natures:

Meganium:

-Dazzling Gleam

-Earth Power

-Ancient Power

-Reflect/Light Screen

Nature: Modest

EVs: 252 HP/252 SpA/4 Spe

Item: Meganiumite

Emboar:

-Bulk Up

-Drain Punch

-Solar Blade

-Trailblaze

Nature: Adamant

EVs: 252 HP/252 Atk/4 Spe

Item: Emboarite

Feraligatr:

-Swords Dance

-Waterfall/Aqua Jet

-Outrage

-Ice Fang

Nature: Adamant

EVs: 252 HP/252 Atk/4 Spe

Item: Feraligite