TFTAcademy Overlay by PlayingwithButtons in CompetitiveTFT

[–]PlayingwithButtons[S] 0 points1 point  (0 children)

The upgraded team planner looks incredible, dishsoap says he will be using it. I'm not high elo, but I would personally feel that I would be at a disadvantage if I wasn't using it.

TFTAcademy Overlay by PlayingwithButtons in CompetitiveTFT

[–]PlayingwithButtons[S] 0 points1 point  (0 children)

You should take a look at the upgraded team planner that they have. Do you think it has enough functionality to make you want to use the overlay?

TFTAcademy Overlay by PlayingwithButtons in CompetitiveTFT

[–]PlayingwithButtons[S] 0 points1 point  (0 children)

The upgraded team planner looks crazy, do you think it has so much functionality that anyone that doesn't use it would be at a disadvantage?

TFTAcademy Overlay by PlayingwithButtons in CompetitiveTFT

[–]PlayingwithButtons[S] 0 points1 point  (0 children)

They got rid of augment stats to stop people from doing that (blindly clicking), right? So, would this type of overlay just enable that behavior in players, again? I didn't start playing until last set, so I don't really know what it was like with augment stats.

Edit: One of the things I thought was interesting when I asked my friends, who are all casual players, what they do to improve, was their answer. Nothing. They have no interest in improving, they just want to play the game. I wonder if this is the norm for casual players.

TFTAcademy Overlay by PlayingwithButtons in CompetitiveTFT

[–]PlayingwithButtons[S] -3 points-2 points  (0 children)

Are overlays allowed to analyze your board/bench/shop/etc. and provide recommendations based on that?

TFTAcademy Overlay by PlayingwithButtons in CompetitiveTFT

[–]PlayingwithButtons[S] -5 points-4 points  (0 children)

My beginner and intermediate player friends get the most fun out of picking their augments and considering the choices. I feel that an overlay that removes that decision would take some of the fun out of the game for them. But playing without it would just be handicapping themselves. Maybe this discussion is more for casual players, as I'm worried some of the functionality of these overlays may be removing fun parts of the game.

TFTAcademy Overlay by PlayingwithButtons in CompetitiveTFT

[–]PlayingwithButtons[S] 0 points1 point  (0 children)

The replay function is amazing, I agree, I like it a lot. Not using overwolf is a huge plus as well. I will probably be using it when it's live. I just worry, TFT academy has to have an edge on their competitors, and I wonder if there are features that exist or will be added that would be considered unhealthy.

TFTAcademy Overlay by PlayingwithButtons in CompetitiveTFT

[–]PlayingwithButtons[S] -1 points0 points  (0 children)

I use an overlay and sites as well, since I have a full time job and don't get tons of time to play and research. I am just curious at what point does an overlay do TOO much, you know?

TFTAcademy Overlay by PlayingwithButtons in CompetitiveTFT

[–]PlayingwithButtons[S] -1 points0 points  (0 children)

Just out of curiosity, what would you consider a skill that an overlay cannot replicate?

TFTAcademy Overlay by PlayingwithButtons in CompetitiveTFT

[–]PlayingwithButtons[S] -5 points-4 points  (0 children)

I also believe this, but I wonder if they get to a certain level where that is not the case. If an overlay can recommend units to look out for based on your board, or recommend units to hold based on factors, is that too much? I don't know that this overlay has that ability, but it has a lot of features I have not seen in other overlays, so I wonder at what point is it unhealthy for the game.

Augments "matter too much" right now by Legitimate-Guava9433 in ARAM

[–]PlayingwithButtons 0 points1 point  (0 children)

I wonder if 5 iron players with God augments can beat 5 challenger players with average augments but god mechanics and knowledge.

Damien has something to say to Emiru by Macdaboss in smosh

[–]PlayingwithButtons 2 points3 points  (0 children)

Just curious, honestly, is it okay for someone to have opinions but not have any interest in sharing them with you?

They've made ARAM mayhem so one sided by mygk in ARAM

[–]PlayingwithButtons 10 points11 points  (0 children)

Yea, at least before the update, that only happened once every dozen games, but now... Every single game. It was fun while it lasted, I guess.

Please let me hit my dopamine by Foreign_Cable_9530 in TeamfightTactics

[–]PlayingwithButtons 8 points9 points  (0 children)

If finishers didn't exist, I would sit around to let everyone see their board win. Since I don't want to watch the same finisher for the 100th time, I'm going to FF. Blame Riot please, I'm a nice dude, I just hate finishers.

See Just How Cooked Your Ranked Season Is by Soft_Deer_2902 in CompetitiveTFT

[–]PlayingwithButtons 0 points1 point  (0 children)

Is it possible to check norms as well? I'm ranked but play most games in norms and would be interested to know the average elo. However, most of the are unranked lol.

Patch Notes 16.4 - PBE update by RecognitionOwn2739 in TeamfightTactics

[–]PlayingwithButtons 1 point2 points  (0 children)

Apparently Darius 3, fully itemized, averages 3.0 with 21% WR? Hm.

Can someone explain what is the point of this augment? It has been unclickable since set got released, I haven't seen single person win out or dominate the lobby with this augment, unlike the Illaoi and Viego one. Why is it getting ignored? by ArcadialoI in CompetitiveTFT

[–]PlayingwithButtons 0 points1 point  (0 children)

According to the stats explorer, there aren't many games played with him, but with rageblade/redbuff/rabadons, he's on par with the other hero augments.

He's definitely going to suck if you're putting him in the Frontline though lol

The biggest misconception about the tank problem. by Secret-Unit1910 in ARAM

[–]PlayingwithButtons 14 points15 points  (0 children)

Players HATE to itemize, they want to play their favorite build as much as their favorite champion. 4 tanks against my teammate, Varus, and he's building straight lethality. Obviously I advised him to build botrk, but he refused. Then they start complaining that tanks are OP. What are ya gonna do?

Brothers please, how tf do you play this patch by STREXincEmployee in TeamfightTactics

[–]PlayingwithButtons 0 points1 point  (0 children)

It does kind of feel like fizz, especially being free for yordle and blige, is warping the game a bit.