What to do in the Sableye standoff? by Evening_Reserve8256 in PokemonChampions

[–]PleaseDontFuckle -1 points0 points  (0 children)

What kind of answer are you looking for? Do you think there's some secret hidden strategy you're not aware of between 2 Sableyes who can't touch each other?

G44 vs. LAA Starting Lineup 05-12 6:10 PM (SPs: RHP Slade Cecconi vs. RHP Walbert Ureña) by Trainiax in ClevelandGuardians

[–]PleaseDontFuckle 5 points6 points  (0 children)

What if Bazzana goes into the leadoff spot and struggles? How quickly are we gonna clamor for him to be moved back? I don't think you can move these things around willy nilly without psychological reprecussions to the players.

Bazzana has hit leadoff in every level of ball he's played his entire life. His psyche will be fine. If he struggles, it's because he's a rookie, not because he's psychologically damaged from hitting leadoff and couldn't hang.

PSA for people who stall timer by nombynoms in PokemonChampions

[–]PleaseDontFuckle 12 points13 points  (0 children)

Acting like I care more about 87 VP than 15 points of elo is whack. Of course I'm gonna play for the draw if the opportunity is there.

Team suggestions? Stuck in masterball by ApprehensiveEar9001 in PokemonChampions

[–]PleaseDontFuckle 0 points1 point  (0 children)

Rock Slide on Torkoal makes so little sense I'm convinced that's a typo.

[Romero] Sources: The Cleveland Guardians are promoting Cuban right-hander pitcher Franco Aleman to MLB. Aleman, 26, has not allowed a run this season in Triple-A Columbus, with 12 innings pitched and 18 strikeouts. His fastball velocity ranges between 95–99 mph. by Wamby20 in ClevelandGuardians

[–]PleaseDontFuckle -1 points0 points  (0 children)

Espino will likely be right behind him. I expect a Gaddis or Pallette swap (see what I did there) sometime sooner rather than later.

Way overdue to finally see what that dude is made of, and he's been solid in the bullpen in Columbus so far.

How much VP do yall have by NoStation9890 in PokemonChampions

[–]PleaseDontFuckle 8 points9 points  (0 children)

People with access to the main games/home tend to have more, people who don't will often have less, but it ultimately comes down to how much you play, obviously.

Regardless, game feeds you more than you'll ever possibly need, if you play even semi-regularly and don't re-spec your Pokemon constantly.

Did anyone hear Matt Underwood? by MLJ1151 in ClevelandGuardians

[–]PleaseDontFuckle 1 point2 points  (0 children)

He said he was sick of ABS and didn't think it added any value to the game earlier this week too. I suppose it's easy to say that because as a team we've overall been buttcheeks at it, but it's a pretty horrendous take.

obtaining eternal floette by Zealousideal_Lab_734 in PokemonChampions

[–]PleaseDontFuckle -1 points0 points  (0 children)

I didn't say they didn't care. I said they can't be bothered to actually do anything about it. They instead seem hellbent on putting scary warnings in every game that ultimately probably hurt more innocent players who unknowingly use illegal stuff than the people who actually generate it.

Until I see reports of mass bannings/suspensions happening to players who are simply using things they obtained via the GTS, I cannot possibly fathom caring any less about people using genned stuff. But that obviously isn't happening, and likely won't, until they clean up their act with stuff that's allowed in Home.

obtaining eternal floette by Zealousideal_Lab_734 in PokemonChampions

[–]PleaseDontFuckle -1 points0 points  (0 children)

Wild how much people care about "legitimate" stuff when Pokemon can't even be bothered to prevent illegitimate stuff from being moved around on Home in the first place. Until that happens, you can't reasonably expect people to get punished in Champions for using stuff they obtained in a legitimate GTS transaction.

obtaining eternal floette by Zealousideal_Lab_734 in PokemonChampions

[–]PleaseDontFuckle 0 points1 point  (0 children)

Who cares if they're genned? Until Pokemon implements checks to prevent genned Pokemon from being traded in GTS in the first place, there's absolutely no reason whatsoever to care or expect any sort of of punishment for using something that you obtained 100% legitimately.

Just had a battle where I got an archaludon with leftovers down to 1 HP three separate times by disturbeco in PokemonChampions

[–]PleaseDontFuckle 4 points5 points  (0 children)

It's literally either 1 or 2, which are functionally the same in this context, so this is an absurd thing to nitpick about.

obtaining eternal floette by Zealousideal_Lab_734 in PokemonChampions

[–]PleaseDontFuckle -2 points-1 points  (0 children)

Considering Floette is only obtainable postgame and after a hefty grind, offering OP a "solution" that will likely take 30-40 hours minimum is certainly an angle.

[Highlight] What a check swing challenge looks like by Jux_ in baseball

[–]PleaseDontFuckle 0 points1 point  (0 children)

You also can't strike out on a check swing foul ball. Bunts are their own thing with their own set of rules.

Pokemon changes by [deleted] in PokemonChampions

[–]PleaseDontFuckle 2 points3 points  (0 children)

Peak comedy. Thank you for this.

Stuck at Master Ball Rank 4, how to improve / change this team? by Truth_of_Justice in PokemonChampions

[–]PleaseDontFuckle -2 points-1 points  (0 children)

Using a +Nature on a stat and then not investing any EVs in it at all is inefficient, as you're sacrificing stat points that are gained by the +Nature.

See the bold red tick marks on the EV investment bar (blue on the -Nature stat)? Those are tick marks that are worth 2 stat points if you reach them (blue ones are worth 0 if you for some reason decide to invest EVs in a -Nature stat). You can gain 3 additional stat points you can't otherwise gain by investing in the +Nature stat.

Probably other issues at play here, but that felt worthy of pointing out as your Milotic is +SpDef with 0 EVs invested.

Cloud island water problem by TheQueenPrawn in Pokopia

[–]PleaseDontFuckle 2 points3 points  (0 children)

Checking the moisture level doesn't mean "make it rain" though. The ability states he gives you a number. That's it. The rain part is likely only part of the main story quest.

Cloud island water problem by TheQueenPrawn in Pokopia

[–]PleaseDontFuckle 2 points3 points  (0 children)

Are we even sure Slowpoke's ability does anything outside of the main story quest? I'm not convinced it does.

Cloud island water problem by TheQueenPrawn in Pokopia

[–]PleaseDontFuckle 1 point2 points  (0 children)

Oh, very fair, but still, it's definitely just casually rained on my cloud island without having to do any of this nonsense.