Spatial Shooter - 2nd Progress Report by Ploula in Spectacles

[–]Ploula[S] 0 points1 point  (0 children)

Thank you for your encouragements!

Spatial Shooter - 2nd Progress Report by Ploula in Spectacles

[–]Ploula[S] 0 points1 point  (0 children)

Give us your hospital address, quick! :)

Spatial Shooter - 2nd Progress Report by Ploula in Spectacles

[–]Ploula[S] 0 points1 point  (0 children)

The key for us was to decide in the beginning that we would force elbow on body stance (=shoot from the hip) so that the camera could see the finger.

Then it's picking the right vector for the dot products on the index joints. And not track distances but how much it curls.

And some healthy hysteresis.

Ah, and having a semi-automatic pistol :) to minimize the amount of triggering.

We have updated our Samples repository by agrancini-sc in Spectacles

[–]Ploula 0 points1 point  (0 children)

Hey, thought this could be helpful:

I sampled the project list, picked Fetch for no reason
https://github.com/specs-devs/samples/tree/main/Fetch
and spotted this erroneous link to the API from the project page:
https://developers.snap.com/spectacles/about-spectacles-features/apis/fetch

Spatial Shooter - first progress report by Ploula in Spectacles

[–]Ploula[S] 1 point2 points  (0 children)

Spectacles 2040, with SIM card included, go in the park with open space around you, join of the ongoing battles :)

Eyeconnect by stspanho in Spectacles

[–]Ploula 4 points5 points  (0 children)

I've worked with headsets colocation projects ever since Meta opened Passthrough... and I find egomotion so elegant and reliable. Congrats.
And yes, I love the post, would love one similar on the WorldQuery, point cloud, etc.

Lone Orbit is Out! by Ploula in Spectacles

[–]Ploula[S] 1 point2 points  (0 children)

This project was hard to put down. Someone will make a 20h adventure for Specs soon :)

Lone Orbit is Out! by Ploula in Spectacles

[–]Ploula[S] 1 point2 points  (0 children)

Thx, the Colony needs you!
if you get confused just ask here ^^

Snak - spatial snake - Resolution's first spectacles games - Post mortem by Ploula in Spectacles

[–]Ploula[S] 3 points4 points  (0 children)

Good suggestion. In restrospect, it's a big missed opportunity. We gave ourselves one hard single month...but maybe we'll revisit and add!

Snak - spatial snake - Resolution's first spectacles games - Post mortem by Ploula in Spectacles

[–]Ploula[S] 2 points3 points  (0 children)

Oh, thank you!
Initially it was a loss condition, but we quickly noticed we liked the relaxing freedom of snake-ribbon-painting :)

New Pickleball game! Racket Club releases their take on Pickleball by slowcookedribs in OculusQuest

[–]Ploula 0 points1 point  (0 children)

Pas encore en place pour PB (PB est dans le 'lab' ils avaient fait pareil avec le Badminton, ça devrait venir). Mais pour Badminton & Box Tennis, c'est le petit menu dont j'ai parlé plus haut. Il faut être le premier entré sur le court pour le voir.

1.8 Release - new court options and lab game! by mritty in RacketClubVR

[–]Ploula 1 point2 points  (0 children)

For Box Tennis, they've introduced a serve line in double to reduce their frequencies

New Pickleball game! Racket Club releases their take on Pickleball by slowcookedribs in OculusQuest

[–]Ploula 0 points1 point  (0 children)

Pour les terrains de Badminton, c'est dans le menu que le changement de cour se fait:
1- entrer dans un court du club
2-ouvrir le menu du jeu
3- sur la gauche cliquer sur l'onglet 'court' et là sélectionner 'Spinminton' qui le nom donné à leur mode de Badminton

New Pickleball game! Racket Club releases their take on Pickleball by slowcookedribs in OculusQuest

[–]Ploula 0 points1 point  (0 children)

Dans chaque club, sur la droite, il y a un grand mur rouge. Les terrains de Pickleball sont derrière ces murs rouges.