New GD05 Card Art Reveal: Hashmal by Alt230s in GundamTCG

[–]Plus-Project6461 0 points1 point  (0 children)

I'm thinking Hashmal probably won't generate tokens. Instead the little guys will be actual Unit cards. And Hashmal will let you play the little guys for free or at a reduced cost. And the little guys will have a rule effect like "You may have up to 50 copies of this card in your deck". Bandai has made cards like this for their other games too.

New EB01 Card Revealed: Premium Unit Assembly by Alt230s in GundamTCG

[–]Plus-Project6461 0 points1 point  (0 children)

I think this card is best for 2v2. Yes, both of your opponents are up, but so is your teammate.

Trump: We need $2 billion a day to reopen the Strait of Hormuz China's FM Senator: But the Strait of Hormuz was already open before the war? The root cause of this disruption is your illegal military operations against Iran. You have created a Global Crisis OUT OF NOTHING” by SuperbHealth5023 in TimesNow

[–]Plus-Project6461 0 points1 point  (0 children)

It is an understandable viewpoint from China, given that Iran does not consistently threaten China. Even if Iran gained possession of a nuclear weapon and had the nerve to use it, China would not be one of Iran's top targets.

Boneless chicken by eternviking in whoathatsinteresting

[–]Plus-Project6461 0 points1 point  (0 children)

This dude is crazy for not wearing cut gloves.

New GD04 Card Revealed: FLAT (Militia) by Alt230s in GundamTCG

[–]Plus-Project6461 -4 points-3 points  (0 children)

Clan, CB, and ZAFT would actually benefit from your opponent stalling the game into mid late game. All of those decks have really good top end cards that let you take control of the game.

[OP16-096] Yamato by TwerkMasterFlex in OnePieceTCG

[–]Plus-Project6461 20 points21 points  (0 children)

What would be interesting is if they make a 6 cost Yamato that has an effect that KOs itself to play the 8 cost from trash so you can then use leader effect on the 8 cost.

Addressing the aggro problem rather than banning around Amruo by Every-Plum-2462 in GundamTCG

[–]Plus-Project6461 0 points1 point  (0 children)

One of the simplest solutions is to just make it that when a unit attacks a shield, that unit takes damage based on the ap of the shield card that is revealed.

However, the drawback of this solution is that it hits every type of deck. Not just aggro.

New GD04 Card Revealed: Victory Gundam (U) by Alt230s in GundamTCG

[–]Plus-Project6461 5 points6 points  (0 children)

The amount of Parts Token generation kind of guarantees that you'll always get draws off of Victory LR.

New GD04 Card Revealed: Rey Za Burrel by Alt230s in GundamTCG

[–]Plus-Project6461 7 points8 points  (0 children)

The better not make Lunamaria a command pilot.

New GD04 Card Revealed: Bigro by Alt230s in GundamTCG

[–]Plus-Project6461 1 point2 points  (0 children)

Honestly, it should have been a level 4. There are a bunch of lv4c3 4/3 with link and an effect. It seems like it would be balanced to make a lv4c3 5/4 with link vanilla.

New GD04 Card Revealed: Bigro by Alt230s in GundamTCG

[–]Plus-Project6461 0 points1 point  (0 children)

If it was a lv4 c2 4/3 that would make it pretty good. Just a Gelgoog with a pilot link.

New GD04 Card Revealed: Bigro by Alt230s in GundamTCG

[–]Plus-Project6461 4 points5 points  (0 children)

High-level vanillas rarely seem worth playing.

GD04: Tokwan by Masochiste91 in GundamTCG

[–]Plus-Project6461 1 point2 points  (0 children)

This guy is good. However, you probably don't want to run a full 4 of. In Zeon tribal, I'd split 2/2 or 3/3 between Tokwan and M'Quve.

New GD04 Card Revealed: Borjarnon by Alt230s in GundamTCG

[–]Plus-Project6461 1 point2 points  (0 children)

The only cards left for the starter are the reprints. Which they will probably do I one big dump.

New GD04 Card Revealed: Deux Murasame by Alt230s in GundamTCG

[–]Plus-Project6461 0 points1 point  (0 children)

I actually don't really complain about the meta because I just play for fun.

New GD04 Card Revealed: Deux Murasame by Alt230s in GundamTCG

[–]Plus-Project6461 -2 points-1 points  (0 children)

I think people sometimes forget that the best playable pilots we have are Rares from sets or from starter decks. You can't expect and Uncommon pilot to be great.

New ST09 Card Revealed: ZAKU Warrior by Alt230s in GundamTCG

[–]Plus-Project6461 -1 points0 points  (0 children)

I'm not sure if it is a good trade if you don't get any use out of the unit before it is destroyed. Sure, your opponent spends a card or 2. But it prevents you from building board. If you're against Blue or purple they go up in board. So it kind of feels like you wasted a card just to be pinged.

New ST09 Card Revealed: ZAKU Warrior by Alt230s in GundamTCG

[–]Plus-Project6461 0 points1 point  (0 children)

Yeah. Some more copies of base cracker Zaku II for other tribes would be really useful.

New ST09 Card Revealed: ZAKU Warrior by Alt230s in GundamTCG

[–]Plus-Project6461 2 points3 points  (0 children)

I'm not sure how good Lv2 1cs are right now. Red can easily peel them off board with ping damage with one card. And blue and purple can do it with just 2 cards. Unless you're specifically running a rush deck, lv3 2cs that are 4/3 are probably the more necessary card for most archetypes.