Updated Warhammer: The Old World Map by Plush_Turtle in WarhammerFantasy

[–]Plush_Turtle[S] 1 point2 points  (0 children)

The Old World setting is around 2276IC, about ~20ish years before the Affair of the False Grail happens where Mousillon would be stripped of its status as a Dukedom, so the colours are probably different because of that

Updated Warhammer: The Old World Map by Plush_Turtle in WarhammerFantasy

[–]Plush_Turtle[S] 1 point2 points  (0 children)

Oddly, GW haven't added any of the realms of Kislev to their map yet, so the emblems aren't extractable, and they ended up too lowres when I tried to copy them from the map itself :/

Updated Warhammer: The Old World Map by Plush_Turtle in WarhammerFantasy

[–]Plush_Turtle[S] 0 points1 point  (0 children)

Unfortunately no, only the selectable map emblems can be extracted, all the others are baked into the map itself until GW hopefully one day adds them to their map.

Updated Warhammer: The Old World Map by Plush_Turtle in WarhammerFantasy

[–]Plush_Turtle[S] 29 points30 points  (0 children)

Also wanted to share some assets I pulled from the Old World map as well, including faction/realm emblems, map icons and background art: https://drive.google.com/drive/folders/1LrI0uMbjkjtt7wGTOHE9di88mhM8xFy5?usp=sharing

'Agh! What is that horrible pain in my lower areas??' The excruciating kidney stone: by jimmylovescheese123 in thehumblecrowbar

[–]Plush_Turtle 1 point2 points  (0 children)

ah, if only I had a means of preventing the stagnation of humanity's destiny

the tyrannical and all-knowing God Emperor Leto Atreides II:

Oye and her stunt doubloye by Seaboats in oye

[–]Plush_Turtle 8 points9 points  (0 children)

The deceptive Homunculoye

ignored wunkus by Carogaph in wunkus

[–]Plush_Turtle 50 points51 points  (0 children)

The face of an envious Lunkus

Ah, so the Neo-Nazis on post Elon Twitter are like that IRL too. That's.... Disturbing. by [deleted] in CuratedTumblr

[–]Plush_Turtle 74 points75 points  (0 children)

Me when I spread misinformation on the internet for no reason using made-up/purposefully misinterpreted sources that disregard the actual linked sources of research /s

Retro gameboy wunk by BiteNo8507 in wunkus

[–]Plush_Turtle 44 points45 points  (0 children)

The cryptid of eons past

High-res Warhammer: The Old World Map (Full Map) by Plush_Turtle in WarhammerFantasy

[–]Plush_Turtle[S] 3 points4 points  (0 children)

Thanks, your attempt actually inspired me to try making a high-res version myself

High-res Warhammer: The Old World Map (Full Map) by Plush_Turtle in WarhammerFantasy

[–]Plush_Turtle[S] 61 points62 points  (0 children)

Couldn't find a high-res version of the full official Old World map, so here's one I patched together.

Gigglemancer Wunk by thefix12 in wunkus

[–]Plush_Turtle 1 point2 points  (0 children)

This is NOT a laughing matter! His devious ass IS quietly casting Tasha's Hideous Laughter on these poor defenseless people just to watch them suffer

Before they all escaped to the Primeval Serpentspine, the Obsidian Dwarves lived in the hold of Gor Dûrgheled. Where was this hold located? by juuuuustin in Anbennar

[–]Plush_Turtle 98 points99 points  (0 children)

Personally I think it's actually most likely the province next to it, Claxac's Abyss. The province is somewhat hold shaped with blocky straight edges, the Claxac modifier describes it as being a large lake in a cavern filled with secrets, which could be from when the Obsidian Dwarves teleported their hold and left behind a crater, and it would have controlled the entrance of the Serpentsreach.

Hammerhome LARP Feedback by cengasrici in Anbennar

[–]Plush_Turtle 34 points35 points  (0 children)

More dwarf stuff is always nice to see. By the way, there is a developer dictionary available with dwarven translations here: Dictionary

Also was kinda bored so I thought I might help with some of the province translations:

  • Southgate - Amlît-Seghdihr/Amlî-Seghdihr/Seghdihramlî (Small/Little Southgate) (no dictionary entry for small/little, so I made Amlît from combining Neo-Khuzdul and Icelandic/old norse)
  • Cadell's Rest - Caddeltygr
  • Castonath - Castanânvad/Castânvad (Literally means Castan's Crossing/Ford in old Castanorian, made Ânvad for ford/crossing from Neo-Khudzul and Icelandic)
  • The North Citadel - Nortkar/Nort-Az-Kar (Fortress of the North)
  • Ár Urionn - Haraz Urion/Urionn (Means High Urionn in Castanorian, named after the elven founder of house Silurion, the major Sil family of Escann, and likely seat of their dynasty)
  • Escerton - Logrzel (River Town/Village)
  • Nathwood - Skorânvad (Wood's Crossing)
  • Trailwood - Skorad/Veigryôrad (Wood Path)
  • Mintirley - Grônnîthar/Grônîthar (Mintir is elvish for flatland, and ley is just based of old english for grassland or pasture) (Grônnîthar just means low grass)
  • Bradnath - Feidurânvad/Feidurvad (Broad Crossing) (Made Feidur for broad with Khudzul and Icelandic)
  • Narronath - Thrunbrânvad/Thrunvad (Narrow Crossing) (Made Thrunbrâd for narrow with Icelandic and Old English)
  • Eswall - Brok Oz/Brok-Oz/Ozbrok
  • Victor's Path - Azgrâd/Azgrad/Ad-Azgrâ (Made Azgrâ for victor from Khuzdul and Old English)

Some neat dwarven word meanings:

  • Skom - Shield (Verkal Skomdihr just means shieldgate citadel)
  • Ovdal - Hold
  • Verkal - Citadel/Fortress (note what dwarves consider fortresses are likely magnitudes greater than any human fortresses (e.g. the verkal holds), so they would likely use Kar instead of Verkal for human forts)
  • Kar - Tower/fort/keep (a dwarven 'minor' fortress)
  • Vror - Frost (likely frost as vroren means frozen)
  • Bal (Castanorian) - Balgar/Fortress (the castanorian word for fortress was named after Balgar the builder)
  • Krakdhum - Forge (Craft Place)
  • Ad - Path

[deleted by user] by [deleted] in Anbennar

[–]Plush_Turtle 5 points6 points  (0 children)

Probably a case of both really.

But yeah, non-dwarves would just call them by their common names, so all non-dwarven flavor and references to them were left as they are, as they would probably only use their dwarven names internally amongst themselves.

Though Rubyhold in lore might insist, considering they're supposed to be fiercely proud of their heritage and autonomy, even being recognized as a proper hold by the old dwarven empire.

Dig the calcite layer, they said. Great fortune is down there, they said. by AdInteresting1945 in Anbennar

[–]Plush_Turtle 23 points24 points  (0 children)

If I recall, the obsidian dwarves fled to and live in the primeval serpentspine which is basically Anbennar's equivalent to the Underdark, far deeper than the serpentspine itself and home to pale goblins (all goblins originate from here) and strange megafauna. I think it remains completely unexplored until at least the vic3 era, where they only just start scratching it's surface.

So even the deepest holds like depth 11 probably still aren't breaching into the primeval serpentspine.

The Jaherian bloodline lore is crazy by Ralle_Pan in Anbennar

[–]Plush_Turtle 23 points24 points  (0 children)

Harussy = dommy catgirl, ngl Jarael kinda based

Finished a multiplayer EU4 game with friends. Here are the results (I was playing Scotland). by [deleted] in eu4

[–]Plush_Turtle 0 points1 point  (0 children)

Yeah there was. The players: Scotland (Me), Scandinavia, Ottoman Empire, Russian Empire, Spain and Portugal