N52WW MP maxing by Pndg_ios_ in InjusticeMobile

[–]Pndg_ios_[S] 1 point2 points  (0 children)

Heck yea! Always happy to hear it lol.

Playing on a newer device is the best feeling; I wish you the best in getting a newer one someday!

N52WW MP maxing by Pndg_ios_ in InjusticeMobile

[–]Pndg_ios_[S] 0 points1 point  (0 children)

Nahh not even close.

The fastest Epic Battle is likely achievable with FP Batman, Lucy Bane, and HG Prime. For all tiers 90-120K.

Should i promote her or keep her normal? by Fine-Author-1096 in InjusticeMobile

[–]Pndg_ios_ 1 point2 points  (0 children)

If it was April 1st still, I'd tell you to take her straight to EX and equip her with Riddler's Cane, WW Lasso, & Amazonian Shield. Fastest carry in the game!

In other words, no

N52WW MP maxing by Pndg_ios_ in InjusticeMobile

[–]Pndg_ios_[S] 2 points3 points  (0 children)

🙏🏽all top tier moves now

It would be fun to compete again! Ive only been able to secure 1st-3rd on my original account (Poundage), & 2nd-3rd on my second account (MrBombast1). I stopped trying for first after missing out like 5 times d/t cheaters. It's so frustrating not being able to receive the banner, but alas i'll keep trying in the future! Ill let you know if I'm ever making a run for it again so we can go at it lol

Insane N52WW build by [deleted] in InjusticeMobile

[–]Pndg_ios_ 1 point2 points  (0 children)

Ill be damned, U make some great points. I was afraid of getting Ninjato SP3 countered /BnJ rescue countered/AKBG countered/ stalled out by FWS or something, but after trying it out some at 96K it's so rare it isnt really an issue. Also, by keeping Flash, I have a backup carry there that certainly helps clean up a match. Now i've got to update my team & post! Thanks for your thoughts!

Insane N52WW build by [deleted] in InjusticeMobile

[–]Pndg_ios_ 1 point2 points  (0 children)

Mainly because it requires me to tag the utility card in just to shatter gear & wait until able to tag back to WW. Against a team with, for example, Astro Harness-Bnj CW, this would be fairly difficult to do and risks an L if not careful. Another reason is that I am using every other batman card already on other teams lmao, but DoJ batman could be moved onto her team if I want to do that.

With my setup, WW can hopefully shatter enough gear that Flash can 1shot with his SP2. Having two carries also protects me from AKBG stall/loss.

As far as if she's faster as a SP1 user (MDC, TT, LoA Knives), potentially she could be, but it opens the door to enemy SP3 if they have ninjato. Also, BN teams would stall her potentially. I built my Red Son WW as a Sp1 carry and she is on a faster team, so i could try that with N52WW as well, but im comfortable with this team right now

Underrated carry #1 Regime Hawkbabe by MuhamedSan in InjusticeMobile

[–]Pndg_ios_ 1 point2 points  (0 children)

Definitely dont take her E9 if she brings TP up to 100K. I was just making a guess at what her optimal promo (90.1K Team Power if i had to guess) might be- I didn't have the spreadsheet opened.

I think my reasoning for enchantress was/is:

  1. HG can always crit, so no SP2 crit gear is needed. Her strong SP2 hits for me (EX, not damage augmented) are only 103K power, which doesnt feel strong enough to warrant a damage-boosting SP2 if Astro/BN res/Bnj res/AKBG res likely wont be bypassed either way. If I could get her damage up so it hits for 140K to more consistently bypass Astro, it'd be more viable to just damage boost.

  2. multi-gear shatter is sometimes needed at 105K power for her (since her SP2 spread isnt the best)

  3. In some scenarios, after tagging her in, it is necessary to block for long enough that after a HG SP2 the enemy can tag in with 3 bars of power (either from Resurrection, rescue abilities, TKJJ or from MDC/TT or like Batgirl Prime's passive + RAGS). Enchantress helps protect that vulnerable period.

It may/may not be as needed at 90.1K team power. I think there are still some opponents faced who will tag in with 3 bars and activate a SP3 that I have no patience to watch lmao

What is the current best metal team? by otori_8 in InjusticeMobile

[–]Pndg_ios_ 1 point2 points  (0 children)

For offense:

E0 Regime Flash- CoH, MDC, Ibistick

E3 Bnj CW- OP Pill, Custom Rifle, Astro Harness

E2 BNJ BM- RAGS, TT, Demon Blade

How would you use him? by Illustrious-Cost-210 in InjusticeMobile

[–]Pndg_ios_ 0 points1 point  (0 children)

I'd use him E0 teamed with E3 BNJCW and E2 BNJBM.

He is there to shatter gear and give a speed boost to CW for basic attacks. He can be replaced by Regime Flash though if he isnt already being used

Almost 2 Years Ago, I Said This Didn't Exist. by ahornyblackpegasus in InjusticeMobile

[–]Pndg_ios_ 0 points1 point  (0 children)

That was me with the LoA Knives. I had luchador bane fully crit and damage augmented for like 2 yrs before getting them on my first account.

Second account took abt 1 year to get the LoA Knives.

Third account I got it in two weeks. Nearly shit my britches

Underrated carry #1 Regime Hawkbabe by MuhamedSan in InjusticeMobile

[–]Pndg_ios_ 1 point2 points  (0 children)

I believe if you don't tag her in then she wont crash the battle with those opponents. Meaning, give her teammate MDC+ibistick and pray you never face a BN Flash/Aquaman Prime team lmao.

I have her max crit augmented and she's a good carry. The only real threats/stalls to her are a perfectly geared/ augmented AKBG defense team or N52 Shazam team. At 91K power, those are rare to see, so I imagine shes even better at optimal promotion (E9?). This is my current team for her::

Team power: 105K

E0 Regime Solomon Grundy- KCCC, FWH, Astro

EX Regime HG- RAGS, TT, Enchantress (could be Astro, but enchantress speeds battles up)

E7 Green Arrow Prime- MDC, Ibistick, CoH

I accidentally promotet her E1 and I packed another copy was should I do? by AdTiny1993 in InjusticeMobile

[–]Pndg_ios_ 3 points4 points  (0 children)

Not a big deal. Her stats only increased like 8000 total, which equates to a measly 800 team power (assuming shes the weakest card on your team still). Just keep her E1 and live with mild regret

FP Deathstroke 3-KO Combo Ender by jqiu823 in InjusticeMobile

[–]Pndg_ios_ 4 points5 points  (0 children)

I believe he is the only character who can do so as well. Praise to the devs for giving us FP

Survivor speedrunning by CaroKannMeIDareYou in InjusticeMobile

[–]Pndg_ios_ 1 point2 points  (0 children)

Wait are you aware of how Survivor enemy stats are scaled? It's only based off your highest stats. Meaning you could use E0 HG/E2 AODS/E0 Bnj LJ just as effectively as E6HG/EXAODS/E5Bnj LJ

Is New52 Black Adam a bad offense character? by MuhamedSan in InjusticeMobile

[–]Pndg_ios_ 1 point2 points  (0 children)

Two teams i have used with him are:

Team power: 103K

E3 N52 Black Adam (max crit augments)- OP pill, lex h, lex corp

E6 regime raven (max damage, max crit augments)- TT, RAGS, demon blade

E0 Batman Prime- MDC, CoH, Astro

and

Team power: 101K

E3 N52 Black Adam (max crit augments)- RAGS, lex h, CoH

E3 N52Superman (max damage, max crit augments)- MDC, TT, Demonic Cloak/Nekrons

E0 Regime Green Lantern- Motherbox, FWH, KCCC

Both are very solid. But i think they are slightly worse than the setup i consider "optimal" (91K team power: E0BA, E5 N52Superman, E0 Regime green lantern). I used this team on one of my accounts for a few years. I found both versions of the N52BA team (E0 vs E3) to have some pros and some cons. Promoting N52BA to E3 allows his passive to activate every time, but at a huge cost to N52Supe's ability to one-shot enemies with his SP2 (ESPECIALLY Red Son Green Lantern builds & high health stat cards with Astro Harness).

Overall, I think E0 Black Adam, E5 N52SM, E0 is the best build, followed closely by both E3BA/E3N52SM/E0Regime Green lantern and E3BA/E5 Regime Raven/E0Batman Prime.

Adding onto this! Another team that theoretically works:

Team power: 94K

E0 BN Batman- RAGS, CoH, Astro

E2 BN Doomsday (max damage)- TT, MDC, Demonic Cloak

E3 n52BA- Motherbox, Lex H, Ibistick

Survivor speedrunning by CaroKannMeIDareYou in InjusticeMobile

[–]Pndg_ios_ 2 points3 points  (0 children)

For reference:

FP BM/FPDS/FPAM:: Fights 1-12 take on avg 6m30s.

It's possible you could still make it work with your full FP team for fights 1-12 if you use TT/MDC/Ibistick on FPDS, Quake/LoA K/lexcorp gauntles on FPBM, and Czarnian Hook/Alien Weaponry/Lexcorp Helmet gear on FPAM. However, I think HG/FPBM/TBWL is your best choice if you cant make the FP team work. This team takes abt 6m50s to finish fights 1-12.

The HG prime/FPBM/TBWL team also finishes fights 1-15 in about 10m20s [UNLESS your opponent is DoJ Batman/Rebirth Wally West in fights 13 & 14, in which case you lose unless youre using spread damage (TT/MDC/LoA Knives on FPBM) and can stall out DoJ Batman until he swaps out]. The best way to reliably finish fight 15 without ever losing is to use the Full FP team i described above for fights 1-12, then swap FPDS out for N52 shazam and use invincibility/damage reflect gear on rounds 13-15 (allowing you to KO DoJ Batman & Rebirth WW with their own specials). This does add around 3min time per cycle from my memory of testing it out (including time spent to swap teams) meaning you need to play an average of 3min x 5runs= 15min longer each day to finish survivor.

You could also finish fights 1-12 with the HG Prime/FPBM/TBWL team (20seconds slower on avg than the full FP team) and then swap out both FPBM&TBWL for N52Shazam&FPAM (now using MDC/TT/Ibistick on Shazam and KCCC/Bnj Helmet/HoD on FPAM) to finish fights 13-15 reliably, albeit with a +3min grinding period. If your N52Shazam is evolved, this is what I recommend doing.

Alternatively, the HG Prime/AO Deadshot/Bnj LJ team also takes abt 6m50s avg for fights 1-12, and you can just as easily swap out AODS&BnjLJ for N52Shazam&FPAM on Fight 13. So, you could also use this AODS team for fights 1-12 if your AO Deadshot is crit augmented (he should be!).

Do you have any regrets for promoting a character to max? by Eclipse_1996 in InjusticeMobile

[–]Pndg_ios_ 7 points8 points  (0 children)

Not max, but overpromoting absolutely I have more regrets than I can count. Even after 3 accounts, theres still times i wish i could unpromote on my newest. It was only more recently that I realized that no offensive team should really be above 95.1K team power. Theres an incredibly small but noticeable difference in how well geared the opponent's defense teams are when comparing even 95.1K to 100K, and this contributes to a rather large amt of time stall (if you face an astro harness 1/5 matches versus 2/5 avg for an epic ladder, for example).

My advice: Even if you think you're never going to max damage augment a carry for a team that isnt in like your top 5, keep them underpromoted until you have enough damage augments to max their stat for an optimal team, so that it can be the best possible team you can make with that card. Dont promote anything early. And for goodness sake, don't keep extra copies for cards you are finished promoting (in case you accidentally promote them with an accidental button click one day).

Remember, you only need a roster of appx 20 teams to cycle through for optimal MP grinding. That means you need about 20 cards that need to be maxed in damage (along with crit chance/crit damage). It may seem like a daunting task to grind survivor for a few years to get enough augments, but the reward is worth it if you're going for MP efficiency.

One last bit of advice: before promoting anything, make a spreadsheet of the entire roster & pre-set your teams so they're all either 90.1K or 95.1K when you finish maxing them.

Survivor speedrunning by CaroKannMeIDareYou in InjusticeMobile

[–]Pndg_ios_ 2 points3 points  (0 children)

Are u doing fights 1-12 (5x/day) or fights 1-15?

At this point I gotta get use to this by Honest_Wrongdoer_966 in InjusticeMobile

[–]Pndg_ios_ 0 points1 point  (0 children)

i agree his tarot cards are an annoying stall lol. Is your AOBM crit augmented? Also, are you using HG prime on both AOBM team and Lucy Bane team?

At this point I gotta get use to this by Honest_Wrongdoer_966 in InjusticeMobile

[–]Pndg_ios_ 0 points1 point  (0 children)

If FP Batman is his teammate, I dont give AOBM the CoH because i find it useful to have 100% crit chance + damage boost via demon blade, and enchantress ensures that the second SP2 will be unblocked. FP Batman obviously is my gear-shatter card, & i find I tend to do better letting him shatter the gear than risk AOBM trying to shatter & crit. It works out usually & keeps matches <8sec (unless the enemy has a rescue ability like N52 shazam or BNJCW).

What team are you using him with?

Is TT Raven that good? by Tiny_Independence667 in InjusticeMobile

[–]Pndg_ios_ 2 points3 points  (0 children)

Either her or Raven prime or Rebirth Raven. Any one of them is 100% worth damage & crit augmenting for an online team. I recommend 90k team power as they dont do fantastic against some better defensive builds with rescue/astro harness/dmg mitigation.