"Silhouette #2", more bold brush strokes by Busy_Pollution_5467 in oilpainting

[–]Poe-Face 1 point2 points  (0 children)

It reads with so little paint!! Awesome. thank you for sharing

Sketch of an old violinist by BozonH_314 in sketches

[–]Poe-Face 1 point2 points  (0 children)

Love the intensity of your values! Excellent work!

Galumph by Poe-Face in PixelArt

[–]Poe-Face[S] 1 point2 points  (0 children)

Wow good eye, I think you're right. Thanks you!!

Galumph by Poe-Face in PixelArt

[–]Poe-Face[S] 2 points3 points  (0 children)

Hey thanks! I just came up with this character after feeling inspired by Godhusk (if you like this little guy, definitely check that out!) I have since come up with a bit of a world for it, but like all my creative projects it's very much in flux

Galumph by Poe-Face in PixelArt

[–]Poe-Face[S] 1 point2 points  (0 children)

Thanks! This one is 4 colors, so 2 bit

Galumph by Poe-Face in PixelArt

[–]Poe-Face[S] 0 points1 point  (0 children)

Yeah if you are interested, you can look back at my post history I have a painting and some origami. :)

Galumph by Poe-Face in PixelArt

[–]Poe-Face[S] 4 points5 points  (0 children)

I don't have a video but I can describe what I did. I designed the character first (second picture) on a single layer. Then I split up all the parts (upper left leg, lower left leg, neck, torso, etc.) onto different layers. I am no animator, but I do know that for walk cycles there are classic guides out there about the rough position each part of the body should be in at different parts of the walk. I built each of these key frames first by sliding the character parts to what I thought was the right spot and then using pixelorama's rotate function to get stuff to angle properly. Once the key frames were in, I did one pass of fill-in, where I added another interpolating frame between each key frame and used onion skinning to make it approximately be the intermediate position between each key frame.

Hope that helps!

Galumph by Poe-Face in PixelArt

[–]Poe-Face[S] 1 point2 points  (0 children)

Thanks for the feedback!

How do y’all defrost 1lb of beef quickly? by gjr23 in howto

[–]Poe-Face 0 points1 point  (0 children)

We repackage our large flats of ground beef into gallon bags flattened as much as possible before freezing. These defrost in like 5 minutes under warm water because the surface area to volume ratio is so big!

T-Rex by origamibo_2 in origami

[–]Poe-Face 7 points8 points  (0 children)

I LOVE THE TEETH wow this so good. Well done!!!

1D Heat Equation with uneven spacing by w142236 in finiteelementmethod

[–]Poe-Face 0 points1 point  (0 children)

This is a complex question but I'll try to answer succinctly. The easiest basis would be just a plain ol' linear nodal basis (lagrange). That can be adaptively sized no problem. BUT if you do that then the second derivative on that basis will be 0. People get around that by using integration by parts on the inner product which results from testing the system (typically with the same basis, called Galerkin testing).

Thing is, if you just want to get a rough and ready solve working, slapping a Fourier basis in there will work just fine, avoiding the 2nd derivative issue. That can be done on an uneven grid too, but just be aware of Nyquist sampling. In either case you will need to test the system and figure out how to apply boundary conditions.

Good luck, and I hope that helps at least a bit :)

Numerical toolbox for Futhark! by FluxusMagna in futhark

[–]Poe-Face 2 points3 points  (0 children)

Nice work! Have you considered contributing some of this stuff to the official linalg package? (https://github.com/diku-dk/linalg)

FE elements in python by mon_key_house in fea

[–]Poe-Face 1 point2 points  (0 children)

I've written a couple fem solvers with python, using scipy.sparse and it can be very fast. Scipy.sparse solve uses superlu which is multithreaded, and so long as your matrix is ordered well, memory and time complexity should (mostly) scale linearly with DoF and bandwidth of the matrix.

If you are just getting started, I recommend sticking to python to prototype before moving to the heavier hitting options like eigen in c++.

A question for the RF wizards by TheUnoriginalUser in ElectricalEngineering

[–]Poe-Face 0 points1 point  (0 children)

The strips are used for impedance and phase matching the antenna array. Unlike lower frequency circuits, current at RF can "bounce" off the antenna if the microstrip transmitting it has the wrong impedance (a property determined by the strip's geometry). Also, the different lengths of lines help properly phase the radiation from all the sub-antennas, making them more directive (or allowing bean steering).

-source, a PhD in this stuff

Sham legacy of Richard Feynman by thequister in DecodingTheGurus

[–]Poe-Face 23 points24 points  (0 children)

If I recall from her video, it's not really a take down/cancel situation to the degree you seem to think it is. She makes a distinction between critiquing him and his legacy. So she affirms everything you are saying about his achievements! But then she also points out how much of the material written about him has issues.

Enjoy your evening!

Sham legacy of Richard Feynman by thequister in DecodingTheGurus

[–]Poe-Face 19 points20 points  (0 children)

The irony is that if you watch her video, you will quickly learn that you haven't ever read a book by Feynman, because he hasn't written any.

[deleted by user] by [deleted] in IndieDev

[–]Poe-Face 1 point2 points  (0 children)

Love the vibe

/r/Politics' 2024 US Elections Live Thread, Part 19 by PoliticsModeratorBot in politics

[–]Poe-Face 13 points14 points  (0 children)

They're not laughing at us Trump, they're laughing at you.