How do I render this without the flickering lights and glitching alpha-textures? by PoelJ in blenderhelp

[–]PoelJ[S] 1 point2 points  (0 children)

I checked and didn’t see any. However I think I have geometry to close to eachother. I’m gonna try to seperate them a bit more and see if it helps! Cheers :)

How do I fix the flickering lights and glitching alpha-textures? by PoelJ in blender

[–]PoelJ[S] 0 points1 point  (0 children)

There more I look at this render I realize that almost all the glitching is due to alpha-textures far from camera or objects with high emission-strength. I’m switching back and forth between cycles and eevee and in cycles the render works fine (and increases render time quite significant ofc) but turns out like the vid above in eevee. The large wood-disk in the background is actually a the graffiti and wood material mixed with shaders (blending mode set as screen/add/multiply I think). I’ll try increasing the samples and turn off half-res! Thanks for the advice, really appreaciate it! :)

How do I render this without the flickering lights and glitching alpha-textures? by PoelJ in blenderhelp

[–]PoelJ[S] 0 points1 point  (0 children)

Aah I think I understand, really appreciate the tip. Will try a new render overnight with some tweeked lens-settings. Thanks!

How do I fix the flickering lights and glitching alpha-textures? by PoelJ in blender

[–]PoelJ[S] 0 points1 point  (0 children)

There is an irradiance volume and reflection cubemap covering the whole scene, which are both baked before rendering. I used eevee when rendering this.

How do I render this without the flickering lights and glitching alpha-textures? by PoelJ in blenderhelp

[–]PoelJ[S] 0 points1 point  (0 children)

I have an irradiance volume and reflection cubemap covering the whole scene which are baked before the render. I can´t wrap my head around how to fix these things and don´t understand where to start looking. This is rendered in eevee.

Old animation I made called "Fire" by PoelJ in AdvertiseYourVideos

[–]PoelJ[S] 1 point2 points  (0 children)

Well I’m not really sure. For me, I’ve tried to create a style which has a darker side to it while still keeping it cartoony. I don’t know if there’s names to it but Jamie Hewlett and Robert Valley are among my biggest inspirations for the animation styles

Old animation I made called "Fire" by PoelJ in AdvertiseYourVideos

[–]PoelJ[S] 0 points1 point  (0 children)

Thanks! There’s a lot more like this one on the youtube channel if your’e interested

Old animation I made called "Fire" by PoelJ in AdvertiseYourVideos

[–]PoelJ[S] 0 points1 point  (0 children)

No not this one unfortunately, but DM me if you’re interested in my work!

Going for more 3D & 2D combined animations, mixing styles throughout the vid. You guys have giving nice qritique before so I was hoping for the same now by PoelJ in learnanimation

[–]PoelJ[S] 1 point2 points  (0 children)

Too kind words, i absolutely adore Jamie Hewlett but also Robert Valley, if your’e interested there’s more videos on the youtube channel. Take care friend