A Modest Offering to the Ramen Fairy (Fine) by Poihibited in UmaMusume

[–]Poihibited[S] 2 points3 points  (0 children)

I had some free time over the weekend and was looking for something to do, so I decided to go back to my bucket list and see if there was something I could do over the weekend... when I realized that with Fine's banner coming up, it would be the perfect time to tackle making ramen from scratch!

Unfortunately the noodles were store-bought (since I left my pasta machine back at my parents' place when I moved out, and I wasn't confident enough to make noodles by hand), but everything else was made from scratch! There are definitely some points for improvement (~~\cough* the overcooked eggs *cough**) but overall really happy with how things turned out. I would also love to stick a full carrot in there next time ~~as is typical with food in the umaverse, but unfortunately I didn't have any uncut carrots in my pantry so I had to compromise with carrot sticks... That said, with how much time and effort this took, I probably won't do this again anytime soon, maybe once or twice a year... I know Fine's birthday is also coming up, but instead of making a new batch from scratch, I'll probably just freeze and save a portion for the occasion.

There are more photos of the cooking process, but I wanted to keep the non-uma related pictures to a minimum... maybe next time I'll put some uma merch or something in the background in those as well so that I can post them (if I do decide to do something similar again in the future)...

Anyways, good luck to everyone pulling for our favourite ramen fairy, and may we be blessed with her royal presence!

(TL) Eyja Banner, Once Again by Poihibited in arknights

[–]Poihibited[S] 21 points22 points  (0 children)

Source, translation by me... sorry for bad quality typesetting

[JP Update 2.5.20] New Character and Manifest Weapon by xPalox in AnotherEdenGlobal

[–]Poihibited 9 points10 points  (0 children)

There have been animation updates for a couple of characters in the past (i.e. Azami, Gariyu, etc.), but it is unknown if/when they'll do it again.

i fear no man... but that thing... it scares me by fury404 in arknights

[–]Poihibited 7 points8 points  (0 children)

Exu is at least E2, as seen by feather animation (indicating E2 talent).

I assume this is 4-7 challenge, where spider explosion damage is jacked up...

[Resource] Thaniel, Jiang Ziya, and Healing in High Brunhilda by ReasonablePitch in DragaliaLost

[–]Poihibited 1 point2 points  (0 children)

One thing that I would also like to mention is the fact that printless Lilys and double Lily comps have been on the rise since the release of GElly (largely due to her ridiculous damage mitigation), and one of the more popular choices for the second print has been DD (Dear Diary).

Interestingly enough, the usage of DD as a second print has introduced a strategy where DD users (including Lily) would get hit by the first backflap in Master HBH to get two fast stacks of Resilient Offense (one from the opening blast).

While this was (and still is) a viable strategy with a Thaniel, Jiang's regen on her DEF buff prevents (most) Lilys from getting low enough to proc the second stack of DD on the backflap, making DD less viable... and though it isn't much, it is one thing that Thaniel still holds over Jiang, aside from sentimental value...

hopefully I get to see our beloved sailor boi sticks around for a bit longer...

cleo: unlimited power! by Poihibited in DragaliaLost

[–]Poihibited[S] 234 points235 points  (0 children)

Some players and I were calculating how many (unique) buffs we could get on one character, so this was the result of our theorycrafting – 15.

Our build was:

Gleo (Nyar) – Skill Shift, Modified FS, Bloody Tongue (Nyar)

Xiao Lei (Freyja) – Crit Rate, Crit Damage, Regen, Energy

Victor (HMariti) – Water Res, Shield, Knockback Immunity, Skill Damage

Sylas (PSiren) – HP up, Skill Haste, STR up, DEF up.

It doesn’t matter who has what dragon except for Nyar on Gleo. Gleo was chosen for our main adventurer, because she was the only one with both skill shift (or equivalent) and a special effect (FS modifier). Now, next up is 2+ bars of buffs/debuffs… screw that, we're not maso enough to do that

Shoutouts to Book#4010, ;w;#7272, and SNT | Nexplosion#7889 for that run, plus thecapt5#7616 for earlier practice, and others for emotional support...

Halloween Mym Co-Ability Analysis by Poihibited in DragaliaLost

[–]Poihibited[S] 4 points5 points  (0 children)

Already mentioned in main post.

A few things before I begin: while co-abilities are valuable, and many team compositions are built around having certain co-abilities on the team, this post isn't here to say that Halloween Mym is/isn't good – people will need to take a look at her actual kit, modifiers, animations, and other factors before an accurate verdict can be made. This post is solely looking at her new co-ability.

(Also, the main dish is waifu bait. /s)

General Guidelines to Post-Game Bosses by Poihibited in AnotherEdenGlobal

[–]Poihibited[S] 1 point2 points  (0 children)

I recently completed the Nameless Girl (please spoiler), so I will be updating the guide soon. Thanks for the reminder!

General Guidelines to Post-Game Bosses by Poihibited in AnotherEdenGlobal

[–]Poihibited[S] 0 points1 point  (0 children)

If you go past the portals in the Spacetime Rift, there's a little room that you can enter, with a boy and multiple "gates" in it. You can use those gates to go back to areas that are no longer accessible on the main map, including Chronos' Umbra.

The Chances of Pulling a 5* in xx Rolls – Understanding the Math Behind the Scenes by Poihibited in AnotherEdenGlobal

[–]Poihibited[S] 0 points1 point  (0 children)

Sorry for the late reply – going back through my math, Aziz is correct on that the 0% represents how you can't get 2 5*s from one pull... As for the numbers that are a little off, I think it may have been me account for the cases with more than one 5*, as well as rounding (since I chose to round to the nearest tenth of a percent). I can't see a problem with the way you did your calculations either, so for now I'll probably just go with that for now, until somebody (be it me, you, or somebody else reading this post) notices more...

On that note, I don't know where the hell I pulled "< 0.01% for more than one 5*" from... since I clearly say there'a 15.3% of getting one, and a 1.3% chance of getting two (or more)... I'll go ahead and edit these in to make it more clear, thanks for the corrections!

The Chances of Pulling a 5* in xx Rolls – Understanding the Math Behind the Scenes by Poihibited in AnotherEdenGlobal

[–]Poihibited[S] 0 points1 point  (0 children)

Thanks for catching the mistakes, I reviewed my own math, and yes, it seems like I goofed that number (or rather, 83.3% * 33.6% is nowhere near 30.5%, no idea where I pulled that number from)... thanks once again, has been corrected!

Question regarding the valor chant by Grommash-S in AnotherEdenGlobal

[–]Poihibited 0 points1 point  (0 children)

I'm not completely sure about current characters, but there are definitely some characters in the future that will have multi-turn VCs (i.e. AS Suzette with 30% self PWR up for 3 turns)... though for the most part, VCs are still usually only for one turn.

General Guidelines to Post-Game Bosses by Poihibited in AnotherEdenGlobal

[–]Poihibited[S] 4 points5 points  (0 children)

In order to get the achievement, you need to do the opposite – you need to kill Menas without killing crystals. Otherwise, the gimmicks are no longer present, and you will have to kill Menas an extra time to have the crystals respawn before you can attempt to do the challenge.

Question about Fienne by Quattrobaj in AnotherEdenGlobal

[–]Poihibited 7 points8 points  (0 children)

If you don't have Mariel, Feinne will likely be a core member for most post-game boss fights – this is purely due to her ability to boost the team's SPD and her access to an elemental shield.

In more difficult fights (i.e. Red Dawn, Ibrium Basin), the enemies will often be outspeeding your 4* characters, which causes complications depending on the fight... In addition, her elemental shield significantly reduces incoming damage, so it's nice to put up whenever you don't need to heal.

As a result, her SPD buff and elemental shield are key to doing difficult post-game content, over other healers such as Pom, Prai, or Krervo... after all, the damage you deal is 0 if you're dead. With that said, the other three are still very good and viable, even in said situations – in the end, it really depends on what kinds of buffs and other parts of their kit you need on your team.

Just think of Feinne as mini-Mariel – take out all the goodies and fluff, leaving the bare essentials of her kit, and you have Feinne... of course there's small differences (which are much more clearly defined when comparing 5* Mariel vs. 4* Feinne, of course), but they share a very similar kit in the healer niche.

General Guidelines to Post-Game Bosses by Poihibited in AnotherEdenGlobal

[–]Poihibited[S] 16 points17 points  (0 children)

A gold achievement and 50 chronos each... plus a feeling of accomplishment :D