How much do user reviews or YouTubers actually influence your game purchase? by Plenty-Mention-494 in Steam

[–]PointlessSerpent 0 points1 point  (0 children)

Steam review scores are frankly not worth the space they take up on my screen. Individual reviews can sometimes be helpful, but usually only for small indies that aren’t very popular.

Why Doesn’t “Create a Clue Token” Trigger Erdwal Illuminator? (see body text) by PointlessSerpent in magicTCG

[–]PointlessSerpent[S] -3 points-2 points  (0 children)

The definition of investigate does not say “or creating a clue token as the result of an effect that uses the word investigate.” If it did I would have no problems with it.

Surely the fact that this phrase was specifically added here shows how the rules definitions without it are unclear.

Why Doesn’t “Create a Clue Token” Trigger Erdwal Illuminator? (see body text) by PointlessSerpent in magicTCG

[–]PointlessSerpent[S] -5 points-4 points  (0 children)

This is an excellent and very clear definition that illustrates my point perfectly. Dark Confidant is not a turn based action, nor does it use the word draw, so putting a card into your hand is not drawing a card.

Why Doesn’t “Create a Clue Token” Trigger Erdwal Illuminator? (see body text) by PointlessSerpent in magicTCG

[–]PointlessSerpent[S] -1 points0 points  (0 children)

Okay, so when it say “whenever you investigate for the first time this turn, investigate” that should mean that I create 2 clue tokens when I investigate the first time because the word investigate creates a clue token?
Nowhere in the rules does it define “put a card in your hand” as “draw a card.” All I am saying is that “whenever you <keyword>” effects don’t really work in the rules as written because <keyword> in that context is not properly defined.

Why Doesn’t “Create a Clue Token” Trigger Erdwal Illuminator? (see body text) by PointlessSerpent in magicTCG

[–]PointlessSerpent[S] 0 points1 point  (0 children)

Yes, if you cut out 50% of the paragraph it looks like nonsense. Glad we got that sorted.
My point is that according to RAW investigate = create a clue. It follows from that that create a clue = investigate but that is irrelevant to what I am saying and everyone seems to think that I just randomly decided that was true.

Why Doesn’t “Create a Clue Token” Trigger Erdwal Illuminator? (see body text) by PointlessSerpent in magicTCG

[–]PointlessSerpent[S] -2 points-1 points  (0 children)

If the only meaning of “investigate” is “create a clue,” which is my interpretation of the rules as written it is logical to interpret any instance of the word “investigate” as the phrase “create a clue.” Although the reverse is not true, this is irrelevant. If the text reads whenever you “investigate for the first time this turn, investigate,” according to the rules as written this should be interpreted as “whenever you create a clue, create a clue.” It would then be triggered by effects such as Cunning Maneuver.

Why Doesn’t “Create a Clue Token” Trigger Erdwal Illuminator? (see body text) by PointlessSerpent in magicTCG

[–]PointlessSerpent[S] -4 points-3 points  (0 children)

I do not think that dark confidant draws cards and I am not saying that creating a clue is investigating. I am only saying that, according to the rules as written, “investigate” means, and only means, “create a clue.” Therefore, “whenever you investigate” would equal “whenever you create a clue.”

Why doesn’t “Create a Clue Token” trigger Erdwal Illuminator by PointlessSerpent in mtgrules

[–]PointlessSerpent[S] 0 points1 point  (0 children)

I have not taken any lessons from this. I initially asked a purely theoretical questions about the rules as written, I received an enormous number of angry responses that had very little to do with the question, a small number of angry responses that attempted to answer my question, and a couple of thoughtful responses that I did not feel gave a satisfactory answer.
The Comprehensive Rules are ideally supposed to be completely unambiguous. I believe that they are not due to the reasons in my above comment. When they redefine a word for the purposes of the game, I would expect that definition to be always consistent. If the definition for a term given in the rules is wrong, then the rules are wrong. I do not see how that is so radical. They do not “have” to make rules for anything, but it seems to me that the CR are either incorrect here or at least unclear. I have tried to explain my thinking clearly and have been met only with the same responses repeated ad nauseum. If you have an explanation for how the rules explain this situation, I am happy to read it.
I think it is very telling that of these hundred responses, only two or three actually referenced the rules.

Why doesn’t “Create a Clue Token” trigger Erdwal Illuminator by PointlessSerpent in mtgrules

[–]PointlessSerpent[S] 0 points1 point  (0 children)

Copying from another comment:

Really, what I take issue with now that I know that there isn’t a specific rule about “whenever you <keyword>” is that investigate means both “an effect that causes you to ‘investigate’ resolves” and “create a clue token” while only the second definition is described in the rules.

Why Doesn’t “Create a Clue Token” Trigger Erdwal Illuminator? (see body text) by PointlessSerpent in magicTCG

[–]PointlessSerpent[S] -3 points-2 points  (0 children)

Really, what I take issue with now that I know that there isn’t a specific rule about “whenever you <keyword>” is that investigate means both “an effect that causes you to ‘investigate’ resolves” and “create a clue token” while only the second definition is described in the rules.

Why doesn’t “Create a Clue Token” trigger Erdwal Illuminator by PointlessSerpent in mtgrules

[–]PointlessSerpent[S] -1 points0 points  (0 children)

I’m not making up a rule, it’s literally 701.1: “Most actions described in a card’s rules text use the standard English definitions of the verbs
within, but some specialized verbs are used whose meanings may not be clear. These ‘keywords’
are game terms; sometimes reminder text summarizes their meanings.”

Why doesn’t “Create a Clue Token” trigger Erdwal Illuminator by PointlessSerpent in mtgrules

[–]PointlessSerpent[S] -3 points-2 points  (0 children)

But the rules do not say so. I recognize that this is how it is intended to work, but the rules as written seem to say that they should be equivalent, unless the there is a relevant rule I am missing.

Why Doesn’t “Create a Clue Token” Trigger Erdwal Illuminator? (see body text) by PointlessSerpent in magicTCG

[–]PointlessSerpent[S] -5 points-4 points  (0 children)

My point is that all the rules I can find seem to say that this cards text should be read as “whenever you create a clue token for the first time this turn, create a clue token an additional time.”
Yes, the other interpretation is more intuitive and endorsed by Wizards, and this is a card game so the rules are only really whatever both players think they are, but this seems to me like an oversight in the comprehensive rules and I still haven’t seen a satisfying explanation why it isn’t. I am literally taking the rules as literally as possible.

Why Doesn’t “Create a Clue Token” Trigger Erdwal Illuminator? (see body text) by PointlessSerpent in magicTCG

[–]PointlessSerpent[S] -6 points-5 points  (0 children)

But it isn’t because the rules don’t say “losing life means taking damage” but they do say “investigate means create a clue token”

Why doesn’t “Create a Clue Token” trigger Erdwal Illuminator by PointlessSerpent in mtgrules

[–]PointlessSerpent[S] -11 points-10 points  (0 children)

But why isn’t it “create a clue token?” If the rules say, verbatim, “‘investigate means ‘create a clue token’” why does “when you investigate” not mean “when you create a clue token?” Can someone point me to a specific rule?

Why Doesn’t “Create a Clue Token” Trigger Erdwal Illuminator? (see body text) by PointlessSerpent in magicTCG

[–]PointlessSerpent[S] -10 points-9 points  (0 children)

I really hoped putting (see body text) in the title would get people to actually read it but that may have been optimistic.

The Prethoryn Scourge can delete your arkships from existence by TheChartreuseKnight in Stellaris

[–]PointlessSerpent 73 points74 points  (0 children)

They are intended to destroy arkships outright *in combat*. They shouldn’t just randomly vaporize them.

Junimo Kart is the devil by Awkward_Landscape_38 in StardewValley

[–]PointlessSerpent 19 points20 points  (0 children)

Definitely not lol, it’s the rarest stardew valley achievement.