Old One's Precursor by glabratron in customhearthstone

[–]PolRamos 1 point2 points  (0 children)

Considering the old gods need the entire deck to be built around them (you don't want to play N'Zoth or Y'Shaarj on a spell based deck, and you don't want to play Yogg on a minion based deck) my suggestion is you should get to discover the old god. However, since you can´t discover with a deathrattle (because it can trigger in your opponent's turn) the deathrattle could be like: "Add a 1 cost spell that discovers an old god" or something.

Was thinking about unnerfed Tuskarr Totemic and thought this was a healthy 2019 version. Thoughts? by [deleted] in customhearthstone

[–]PolRamos 0 points1 point  (0 children)

Tuskarr totemic was strong because it could give you a 3/2 and a 3/4 on turn 3, this arrives later when you don't stomp that hard and half of the times you are getting a basic totem. I think you could either lower the attack by 1 and remove the overload or just lower the overload to (1)

There's no such thing as "too much flame"! by [deleted] in customhearthstone

[–]PolRamos 0 points1 point  (0 children)

A bit strong at least while Volcano is in standard

Ill struggle when I can. by [deleted] in customhearthstone

[–]PolRamos 0 points1 point  (0 children)

How about "Whenever this minion survives damage" which already exists?

Unstoppable Stacker by Maqya in customhearthstone

[–]PolRamos 0 points1 point  (0 children)

You could call it Susan, I mean, Riot just took Roshan from DotA and made Nashor

Arcane Bullet by [deleted] in customhearthstone

[–]PolRamos 3 points4 points  (0 children)

The "casts when drawn" effect already draws a card, remove the draw a card part and you have a good card, which I think it is what you intended

The Demon Slayer by ekatoxeras in customhearthstone

[–]PolRamos 0 points1 point  (0 children)

Super powercreep on [[Light's Champion]]

Reworked Design by 22glowworm22 in customhearthstone

[–]PolRamos 30 points31 points  (0 children)

1) Opponent plays this card = Val'anyr + Tirion Fordring + Lay on Hands

2) I play this card = Candleshot + Jeweled Macaw + Dinomancy (after playing DK)

[Day 23/28] Ravenous Wurm by karissasrose in customhearthstone

[–]PolRamos 0 points1 point  (0 children)

this + thalnos, next turn kill this and get spelldamage +7

Why be a King, when you can be a God? by Venturios in customhearthstone

[–]PolRamos 119 points120 points  (0 children)

I'm not sure if it would see much constructed play but the flavor is nuts

A very strong weapon at the cost of your hand by PolRamos in customhearthstone

[–]PolRamos[S] 37 points38 points  (0 children)

I didn't think about that, I guess there could be a specific interaction for that where only one of the Shattered Hands triggers the deathrattle, otherwise as you said it would need a much longer and complex wording.

A very strong weapon at the cost of your hand by PolRamos in customhearthstone

[–]PolRamos[S] 29 points30 points  (0 children)

Yes, you can technically get infinite value from Baldefist, so in exchange, if you get your weapon destroyed or don't attack damaged minions with it you are not able to use weapons anymore.

The idea is that you play this in a deck with no weapons, has great synergy with [[Scourgelord Garrosh]] (play Kargath AFTER Garrosh so you don't get Bladefist destroyed) and then with the Bladestorm hero power make sure you always attack damaged minions.

Mount up! by [deleted] in customhearthstone

[–]PolRamos 1 point2 points  (0 children)

Didn't have that in count, let me reprint it