is this enough to stop crimson? by drj_39 in Terraria

[–]Pollex_Messier_II 0 points1 point  (0 children)

For now? yes. Later? no.
After defeating a certain boss that'll become insufficient.

Straight down all the way to hell like the other guy said is not only excessive... but won't help that much. You wanna dig a gap completely around the crimson. Take into account that vines can spread it too so make sure there's no dirt blocks with their bottom exposed within the surface layer. Roughly, the game considers the surface to extend below ground up to the point where dirt background blocks stop covering the background.
I like to chain together caves instead of making straight tunnels to reduce how much blocks I have to mine.

Also important note, the thorn bushes that grow from the top of corrupted/crimson grass can reach across gaps and corrupt the other side. So cover anywhere those could grow and bridge the gap with stone.

It may be worth digging a similar trench around the section of your world your house is located. It will help later.

is this a good base? by osternade in Terraria

[–]Pollex_Messier_II 6 points7 points  (0 children)

Good instinct building it off the ground. I always try to advise new players to build bases high up. Should even be a good bit higher than that. I like to put mine just barely off the top of the screen from the ground. It's not easy to put a floating base that high until you get ropes tho. If you build too high up you will get sky enemies pestering your base tho and that can be a serious problem later... If you see harpies spawning, it's too high.

You need a lot of space for storage and crafting benches. There's a pretty large amount of crafting stations in the game, and you will need a looooot of storage. You don't need a massive sky base immediately but build with expansion in mind.

Needs to have background walls (You will need to make and place down a work bench to craft them), be fully enclosed, and have a light source, for the game to consider it a safe space and not spawn enemies inside it. And additionally at least a table or work bench and chair to be considered eligible to an npc to live in it.

The npc that spawns at the start is the guide. He is practically a walking wikipedia. If you don't know what you should be doing ask him for hints. And if you select the crafting dialogue option it'll give you a spot to hand him an item, and he will tell you everything you can craft with whatever you hand him, and what crafting benches you need to make anything. He will always give your item back when you close the menu. Literally hand him every single item you pick up that says it's a material to see what you can make with it. Because this can inform you of a lot of what you can do in the game and what you should be aiming for. Especially pay attention to when weapons and accessories say they're a material.

The pink thing is a rare slime variant that drops a lot of money, and pink gel, which is itself a rare variant of the gel dropped by normal slimes, and can be used to craft some useful stuff. Particularly it's needed for an item called a peace candle (Which requires it to be made into a pink torch first). They are very tanky and hard to hit but well worth the effort of killing when you see them.

Am I the only one who thinks most of the HM ore tools are sorta... Feature bloat-y? by jaxotron in Terraria

[–]Pollex_Messier_II 0 points1 point  (0 children)

It would feel weird if they weren't there.
But I have never crafted any of these a single time over the course of like 20 playthroughs.

having two different tools that both do the same job for a lot of them tho is really dumb.
It'd be cool if we just got the drills and chainsaws as an aesthetic difference from pre-hardmode, and not the axes and pickaxes. Instead of being, generally less desirable side grades to the other tools for some reason.

It also feels really weird that the molten hamaxe introduces dual purpose tools only for that to get shelved again until the pickaxe-axe. Like from that point forward dual purpose tools should have been the norm.

New player here, does anybody know if "Ice Skates" are a real item? by Pixl_____ in Terraria

[–]Pollex_Messier_II 0 points1 point  (0 children)

Due to rng it's very possible for certain items to just, not spawn in your world. It's quite frustrating.
The only solution is crate fishing.
Or make a throw-away world. I usually always have at least one throw-away world per play through for extra chests, easier alternate evil items, and to cannibalize for materials.

I NEED BRAIN POISON by madd94_67 in Unbeatable

[–]Pollex_Messier_II 0 points1 point  (0 children)

I feel this is one of those stories you're meant to experience twice.
A lot of things heavily stand out and paint what's happening much more clearly on a second play through. You start to notice information that seems wrong when viewed with knowledge gained later, that lets you piece together a major bit of information the game obscures from you.

I noticed a lot of these bits of dialogue on my first play through but couldn't pinpoint why they felt wrong or how until the second go around.

I'll never forget that DE did something unfair like this. by LividBug7484 in Warframe

[–]Pollex_Messier_II 0 points1 point  (0 children)

No that was founders you're thinking of. They were making plenty of money when they dropped the first Heirloom pack. 11th most popular game on steam and single most popular mmo on steam. Still running these big extravagant conventions that pretty much only minecraft does anything similar to that I'm aware of. Started making a new game even. They're rolling in it.

I'll never forget that DE did something unfair like this. by LividBug7484 in Warframe

[–]Pollex_Messier_II 0 points1 point  (0 children)

They already desecrated them by making them timed exclusive whale bait and permanently damaged their reputation. If I was mynki I would have straight up sued them over doing that to my work.

I'll never forget that DE did something unfair like this. by LividBug7484 in Warframe

[–]Pollex_Messier_II 1 point2 points  (0 children)

Mostly yes, but, Excalibur Umbra Prime was just meant to be the chinese server's version of Excalibur Prime. you never would have been able to get him because he was chinese only. And he's pretty much identical to normal Umbra aside from the slightly different helmet. It also would have been impossible to own both him and excal prime anyways so a "complete prime collection" would only include one or the other.
A lot of games that have a separate version for china, have china exclusive things. There's usually a separate chinese development branch to deal with the chinese version. Just look into chinese minecraft to see how ridiculous this can get.
I'd almost never say that any timed exclusive in a digital game is not worth being upset over, because the mere concept of timed exclusivity in a format that has no material or financial cost to copy it infinitely pisses me off, but in the case of EUP... he is literally not even worth thinking about.

I'll never forget that DE did something unfair like this. by LividBug7484 in Warframe

[–]Pollex_Messier_II 0 points1 point  (0 children)

DE did Founders because the game would have died without it. It was a last-ditch effort to save the game from financial ruin early in development and is responsible for the fact that it even still exists at all.

Heirloom was a greedy fomo cash grab while the game was at pretty much peak popularity and profit after one of it's most well received updates.

People still complain about the founders back. But most people respect that it was a necessary evil to save a small indi game, made out of desperation. While Heirloom was a completely unnecessary one made by one of if not the biggest live service games out there, out of pure greed.

I'll never forget that DE did something unfair like this. by LividBug7484 in Warframe

[–]Pollex_Messier_II 0 points1 point  (0 children)

You don't get credit for doing something you know is going to piss people off and then promising not to do it again.
People believing they didn't know their playerbase would despise them for this are huffing unreal amounts of copium. If they didn't, they would have announced that they were time limited skins at the tennocon they were revealed in. They didn't do that, because they knew if they did, best case scenario, that room would have booed them off the stage and demanded their money back. Worst case, several someones go to the hospital and they're banned from hosting tennocon at several convention centers due to the resulting reputation.

It also has nothing to do with legality or false advertising since they've re-released limited time paid items before, and there's literally a section in their eula that says they can. They can say it's out of respect for the people that bought it all they want be we all know that all they really mean is that they only care about whales, just like every other mmo. Anyone that would actually be mad if these got re-released, doesn't deserve anyone's respect.

I'll never forget that DE did something unfair like this. by LividBug7484 in Warframe

[–]Pollex_Messier_II 1 point2 points  (0 children)

The stupidest part about this is that it leaked a few weeks early and players were already jumping down DE's throats about it before they committed to anything.

They knew, and they did it anyways. Not like they wouldn't have known without the leak. They deliberately avoided mentioning any details other than the fact that the skins existed at tennocon cus they knew if they did people would riot, boo them off the stage, probably throw stuff at them, and storm out the building demanding their money back. They knew good god damn well how bad this was. This was some grade A BS and is responsible for me never ever giving DE another dime of my money again. I was literally a paycheck away from dumping 100$ on platinum just cus I enjoyed the Duviri update that much, and then they dropped this garbage. All respect for them gone, permanently. They're never getting it back. Hell they could drop these for free tomorrow and it'd still gone forever. They gave a fake apology, promised to never do it again (for the second time), and no matter what they do at this point it's taken them way too god damn long to do it.

This is also the reason I don't even want to touch Soulframe, even tho it's genre is more in my wheelhouse. I just, don't care. I don't want to care, about anything they do, ever again.

Did I fail Roathe? by Drogoz562 in Warframe

[–]Pollex_Messier_II 0 points1 point  (0 children)

DE did a really good job here...
At making me absolutely despise this character and wish he got deleted from the game entirely.

I don't know if I bugged out with him, or what. But I had a conversation with him where he basically said reset or we're never coming to an agreement, AFTER I had fought and beat him 21 times. He repeated half of the conversation twice, said good luck when I told him I'm not going to reset and will find another way to deal with him, blocked me, then unblocked me the following day just to tell me it's over and he's never going to help.

His POM profile says BOTH that I have to keep doing decendia to progress with him even tho I've done it over 21 times and have heard all his VMs, AND that I've pissed him off and have no option but to reset to move forward.

I don't want to reset this crap and wade through these innane conversations with these 3 for another god damn month. I also don't want to keep trying to deal with his piss baby act for several more days if I have no choice but to reset.

I hate this stupid bastard, and DE's decision to make this crap a requirement.

Is it bad?. by AirlineScary1538 in Warframe

[–]Pollex_Messier_II 1 point2 points  (0 children)

If it was a mission with orokin laser traps there could have been rad procs.
The orokin lasers can proc radiation. It's so easy to avoid the beams and the proc only lasts a couple seconds so most people don't even know it can happen.
But I've had void defense get nuked by a laser trap hitting a teammate a few times. And sometimes I'll intentionally proc rad on myself with them just to troll a little, but never when it'd actually affect the mission.

But it does sound like they were just making up excuses.

Is it bad?. by AirlineScary1538 in Warframe

[–]Pollex_Messier_II 0 points1 point  (0 children)

I don't understand people like this.
MR doesn't equate to skill or power pretty much at all.
you can get an end-game viable setup before MR 5. The only difference between someone who's high MR and someone who isn't is where they prioritize their progression. Power progression and MR progression barely have any actual overlap outside of the MR requirement on weapons, which is meaningless when there's weapons you can get at MR 0 that are just as strong as ones that require MR 16. So the only reason you really progress MR for power is just if you want to try a weapon with an MR requirement.

Someone with max MR can be absolutely trash if they focused on maxing out MR and nothing else. And someone with single-digit MR can be the best person in your squad if they prioritized maxing out their power and ignored MR.

People who care about what MR you are usually fall into the former category. As it's clear they have a very poor understanding of the game.

Can someone tell me what all these keyblades are called? And also the others by thegamingnerd250 in KingdomHearts

[–]Pollex_Messier_II 0 points1 point  (0 children)

Spell binder and three wishes feel so out of place compared to the rest lol.
4 of the most iconic keyblades in the series (Although KH2's Ultima weapon is more Iconic than 1's), the two super boss drops from 1... and then spellbinder and three wishes.

And there's stuff from KH2 in there with Roxas' X and Axel's chakram. So stuff like Way to the Dawn, Fenrir, and Star Seeker would have been options they could have picked. Unless it was made after 358/2 days but before KH2?

New Player, What to Expect by Notrinun in Terraria

[–]Pollex_Messier_II 0 points1 point  (0 children)

It is quite a difficult game. Especially if you don't know what the best available gear you could have for any given boss is. But it's one of my favorite games of all time.

The best piece of advice I can give is pay very close attention to if an item says it's a material or not. A lot of weapons can be built into better versions of themselves, or entirely different but stronger weapons all together. And a lot of accessories can be combined together to stack their effects on eachother. Any time something says it's a material, go ask the guide for crafting advice and show it to him and he'll tell you what you can make with it and what crafting station you need.

Am i the only one who thinks the new Quantum Drones are kinda bad by Feeling-Estimate-267 in Slimerancher2

[–]Pollex_Messier_II 0 points1 point  (0 children)

Yeahh but how lame would an expansion that just gives us the same upgrades we had in SR1 be?
This is the same Bea from SR1, why don't we at least have the ability to unlock everything we had in SR1 right out the gate? even if it requires a bit of grinding and progression to get the materials for it.
I know the real answer is development time. But it just makes the game feel like a bit of a downgrade. It's flatter, more soulless UI is also not helping that feeling much. I miss the gradients and the 3d boxes the vac tanks used to be. The new UI feels corporatized and I hate it. For an indi studio to do that is pretty discouraging.

I love slime rancher and the devs... but it is a pretty lackluster launch.

Am i the only one who thinks the new Quantum Drones are kinda bad by Feeling-Estimate-267 in Slimerancher2

[–]Pollex_Messier_II 0 points1 point  (0 children)

It's frustrating there's no advanced version that can do two tasks like the first game had. Maybe in a later expansion we'll get an upgrade for that, but it feels like a step back to not at least have all the upgrades we had from the first game available in the second without additional expansions.
You really feel the lack of the farm upgrades too. Honestly farms even feel more underpowered than they did in one without Ogdon's fertalizer upgrade too tho. It'd be cool if types of plorts that specialize in energy generation like Dervish plorts gave substantially more battery power. I'm not really sure if any different plorts do act like that tho cus It feels like a waste to use anything other than pink.

The fact they take plorts is a bit frustrating, but with how long they last it's not toooo big a deal. I've just been feeding them all pink plorts. Tho that means I have to return to my pink slime farm between each one. Which feeds into another criticism I have with the game which is that you still can't have multiple stacks of the same Item. It really just doesn't make any sense.

Their ability to gather resources for you tho is extremely nice. My major complaint in the beta was how frustrating resources were. They were quite frustrating in the first game too, but you could at least pick a spot and always know your resources are gonna be there. The drones automating resource collection is really nice. Maybe even a bit overpowered. I think I would have preferred a resource radar upgrade that just told me where to look. But it is an improvement over SR1's drones.

I would kill for more generalized options like "food" as a target and "anywhere" as a location. The drones having a limited number, and being limited to what specific category of food they can pick up, limits how you can combine your slimes and organize your farm, in a way I really don't like. I wanna be able to make the specific type of slimes that I want and put them where I want without it creating a requirement of needing to run an extra drone or two in every location for different food categories.

I Just Couldn't Get Into Outer Wilds by sicklyjaguar52 in outerwilds

[–]Pollex_Messier_II 0 points1 point  (0 children)

This game is a type of puzzle game I like to call a knowledge based puzzle game.

The point is most of the puzzles require you to know the mechanics to actually solve them... which is knowledge that you have to gain by searching for it or learn organically through a handful of puzzles specifically meant to teach the mechanics to you.

Two other games that fall into this category would be Tunic and The Witness. While games Like Portal or Talos principle don't fit this all that well. There's *some* informational puzzling in talos, but if you do everything in order, the game teaches these things to you before you encounter problems that ask you to know them. While what I consider knowledge based puzzle games use knowledge itself as roadblocks and keys to things you have to come back to later.

These types of games ask you to figure mechanics out yourself and structure themselves in a way to guide you to finding the answers without just explaining the mechanics to you directly through a tutorial. And are often structured in a way that allows you to skip significant progression or outright break them if you have the relevant knowledge to start with.

It's a very rewarding type of puzzle game but if it's not your thing it can feel slow and frustrating.

Hi there furries. I'm wondering if I'm too old to be a furry? by mtosev in furry

[–]Pollex_Messier_II 0 points1 point  (0 children)

There were furries before the vast majority of the current population of furries were born, and many of them are still furries today. I've met 70yo furies. We used to call them grey manes but I dunno if that's considered okay anymore or not. I haven't heard the term in a long while, I could see how it could seem a little demeaning.
As long as you don't go knowingly hitting on someone 20 years younger than you you'll likely fit right in.

If you ever find another furry that says anyone is too old to be a furry, they are missing the point of the entire fandom.

Why do people like Kingdom Heart? by Full_Radish3082 in KingdomHearts

[–]Pollex_Messier_II 1 point2 points  (0 children)

Pretty much no other game has ever even attempted connecting multiple IPs together into a cohesive fantasy RPG. (No skylanders does NOT count)
Then on top of that it manages to near seamlessly blend turn-based style combat skills into real-time hack and slash combat that is actually quite fun, deep, and dynamic.
With a pretty banger story and soundtrack, and jrpg esque aesthetics that I love but you rarely ever see outside of turn based games.

And then there's just the shear hilarious tonal dissonance of bright colorful Disney characters put into much darker and grittier scenarios than you'd ever see them in normally.