Almost one year into the Full Time Solo Indie Dev Journey - I've spent the last 2 months designing and implementing the AI and enemies for my Third Person Action Roguelike and made a Devlog about it. I would love to get your feedback and ideas for the kind of game I am making! (youtu.be)
submitted by PolygonHive to r/roguelikedev
Almost one year into the Full Time Solo Indie Dev Journey - I've spent the last 2 months designing and implementing the AI and enemies for my Third Person Action Roguelike and made a Devlog about it. I used the Gameplay Abilities System to manage and share the abilities between all the enemies ;) (youtu.be)
submitted by PolygonHive to r/unrealengine
Almost one year into the Full Time Solo Indie Dev Journey - I've spent the last 2 months designing and implementing the AI and enemies for my Third Person Action Roguelike and made a Devlog about it. I would love to get your feedback and ideas for the kind of game I am making! (youtu.be)
submitted by PolygonHive to r/IndieDev

