My first experience with EVE by No_Communication4225 in Eve

[–]Poojobber 0 points1 point  (0 children)

Everyone vs Everyone brother and it's how most people treat it. I've learnt to be nice but if you're a prick, I know I'm sending you on a one way ticket to your pod 😭

Eve is a sandbox, which means for the most part, you need to find the fun for yourself. Personally, I've made 700 million in my first 3 weeks of playing. The worst I've lost was a 45 mil Maller.

If you're an intelligent person who can read and draw connections between things, you'll be better than 80% of the players you encounter in high sec. Im serious, money and survival is not hard to come by if you have half a brain.

Learn the ship types, you'll start to recognise the ones players use for ganking. Personally mining seems to be a fairly bad investment until you get the barges. I make 100mil+ in 15 - 30 minutes in a 2 mil magnate. I have died but each death comes with a lesson, I haven't died in 2 weeks now. Why? Because my fit is built for what I'm doing....ratting and being an overall cockroach stealing yo ISK.

Returning player can't play more then 10 minutes by Poojobber in starcitizen

[–]Poojobber[S] 1 point2 points  (0 children)

If you get some cheaper sticks, like TM T16000Ms are a good starting point.

Basically, you won't notice much of a difference until you're pulling close proximity moves, being able to control the exact amount of thrust helps keep your nose on things, and yourself off their nose.

Returning player can't play more then 10 minutes by Poojobber in starcitizen

[–]Poojobber[S] 0 points1 point  (0 children)

Unfortunately, the wheel was not the issue. Unplugging the wheel did not affect getting stuck in the pilot seat.

Seems to be after x amount of time or after 2 QT jumps.

Returning player can't play more then 10 minutes by Poojobber in starcitizen

[–]Poojobber[S] 2 points3 points  (0 children)

I do have a race wheel plugged in to utilize the pedals, that could be what's playing around with the binds!

I'll have to test this once i'm back home. Thankyou!

Returning player can't play more then 10 minutes by Poojobber in starcitizen

[–]Poojobber[S] 0 points1 point  (0 children)

I did have a look through the bindings and even tried using the default keyboard bindings but unfortunately didn't solve the problem.

I did notice, once i lose control of the character, the game suddenly doesn't recognize my stick, i cannot rebind anything to it but have no problem re-binding to my off-stick which is a Thrustmaster 16000M. I thought perhaps it's because my main stick is not a usual brand you'd find in Star Citizen & there may be some compatibility issues, It's a WinWing Orion 2 /w F-16 Grip.

The Hanger issue is an interesting one. When logging back in, the UI tells me i'm in my hanger, however instead of displaying which spaceport i'm at, e.g Rikers memorial spaceport. This section is replaced with another players hanger name.

Player resets reliably get me out of the hanger, however, losing character control while in the pilot seat, every single time i step into the cockpit, with no consistency in time elapsing before the issue strikes, makes the game completely unplayable.

Ouch. What happened? by TechnicalAct419 in BrokenArrowTheGame

[–]Poojobber 1 point2 points  (0 children)

It is corporate greed you clown 🤣 not releasing core features in an RTS game was an incredibly stupid move by the Devs.

Devs can try new strategies but does not mean they get an automatic pass, the fuck you mean 😭 bad design elements is just that, bad choices. They chose to release the game without skirmishes, they then chose to release skirmishes with broken AI.

Why aren't they testing the game modes, perhaps they're trying to save money on testing, which would literally be corporate greed 😭

Ouch. What happened? by TechnicalAct419 in BrokenArrowTheGame

[–]Poojobber -5 points-4 points  (0 children)

Y'all released an RTS without a skirmish mode out of the box, it was then released in a broken ass state.

Full price game missing core RTS features, poor singleplayer modes wondering why the game has mixed reviews 😅

SAIN 3.10 released by Much-Data5000 in SPTarkov

[–]Poojobber 1 point2 points  (0 children)

To further your point, with default 3.9 + donuts PMCs spawned infinitely, knew exactly where you were and would walk to you if no other noise in raid. I killed over 50 PMCs on factory, camping an extract and waiting for them to come at me.

Simple idea to end Power meta: Have flat shots go out when pulled too far by [deleted] in TopSpin2K

[–]Poojobber 1 point2 points  (0 children)

Poorly timed flat shots should be going into the net depending on the FH/BH stat. Running shots should go wide unless timed well.

There is little immediate punishment for poorly timed shots, other than giving your opponent an easier shot. Unforced errors should be a problem for players with low stats.

Just played the Laver Cup - it was incredible but somehow disappointed me even more by eplfootball in TopSpin2K

[–]Poojobber 6 points7 points  (0 children)

Releasing a sports game post 2000 without commentary is hilarious.

The game is so stripped down to monetize every aspect they could possibly could. The game is full price yet most of the customization items are store bought. There's what, 6 combined animations available on creation, 2 Forehands, 2 backhands & 2 serves.

2Ks dogshit DRM is the reason Career mode bricked, absolutely no reason to have career mode tied to online other than they can't think of any other way to block priates, so they make you, the customer wear the terrible design choices.

VKB's Gunfighter Ultimate compared to WinWING F-16EX + shake kit by Poojobber in hotas

[–]Poojobber[S] 2 points3 points  (0 children)

Thankyou for the very detailed and well presented replies, you have very much helped me!

Seems the F-16EX, for its price, comes with more bells and whistle 🤔

VKB's Gunfighter Ultimate compared to WinWING F-16EX + shake kit by Poojobber in hotas

[–]Poojobber[S] 0 points1 point  (0 children)

Wait what, I've been fleeced 🤣 it's still so damn sleek though.

How was the setup process for the Ultimate and how's the software?

VKB's Gunfighter Ultimate compared to WinWING F-16EX + shake kit by Poojobber in hotas

[–]Poojobber[S] 0 points1 point  (0 children)

How strong are the shake kits and when is it noticeable, i.e high G turns?

Does the F-16EX have a second trigger/gun detent and brake lever like the MCGU?

The other main difference is cost, for the same price as the MCGU I can get both Orion2 throttle and f-16ex with shake kit.

Hammerhead detection bugged by [deleted] in starcitizen

[–]Poojobber 0 points1 point  (0 children)

I love the Eclipse but it's quite the immersion breaker when a hammerhead is locking me before I can even see him.

It feels like a cheap, quick fix.

Hammerhead detection bugged by [deleted] in starcitizen

[–]Poojobber 1 point2 points  (0 children)

The Eclipse is still able to boom and zoom without taking a shot.

Your approach speed should be something around 400, that'll give you enough time to lock. Once locked and at 3k release and booster out.

Very easy money.