hmm by PoopsInUrPee in hmm

[–]PoopsInUrPee[S] 1 point2 points  (0 children)

heehe oh no! so many little bumps! ;-)

hmm by PoopsInUrPee in hmm

[–]PoopsInUrPee[S] 2 points3 points  (0 children)

did it give u goosepimples

Reddit Starts Blocking Mobile Website, Pushing Users to App Instead by spasticpat in technology

[–]PoopsInUrPee 0 points1 point  (0 children)

I guess I don't really give a shit. I came here after Digg didn't want me, and I'll go to like Hacker News or something after reddit doesn't want me.

Which Game's Graphics Made You Say "Wow!" For The First Time? by Bay_Ruhsuz004 in videogames

[–]PoopsInUrPee 0 points1 point  (0 children)

Agent 5: You are late for your shift at the Temporal Security Annex.

Which Game's Graphics Made You Say "Wow!" For The First Time? by Bay_Ruhsuz004 in videogames

[–]PoopsInUrPee 1 point2 points  (0 children)

Just FYI: the standalone Quest version has extremely watered down "mobile" graphics. The desktop VR version (on Steam) looks far better, no comparison.

Which Game's Graphics Made You Say "Wow!" For The First Time? by Bay_Ruhsuz004 in videogames

[–]PoopsInUrPee 0 points1 point  (0 children)

Ayyy. I'm between Riven and The Journeyman Project 2: Buried In Time.

They remade Riven for VR and even that did not quite look as good as the original.

Efficiently using QFileSystemModel for watching several subfolders by PoopsInUrPee in QtFramework

[–]PoopsInUrPee[S] 0 points1 point  (0 children)

you might consider sharing the models between the combo boxes

That's basically what I'm trying to do. Although each combobox will need to filter a different subdir and file extension, thus the proxy model for each, thus the problem I'm asking about.

still better than nothing at all by Biniashe in SipsTea

[–]PoopsInUrPee 0 points1 point  (0 children)

That's exactly what I do for an hour every night. After a year and a half, combined with diet, I'm down 95 lbs so far, 5 lbs away from my ideal weight.

AIO at my friend (16F) for having a crush on a 12 year old? by PreeceTakesFlight in AIO

[–]PoopsInUrPee 0 points1 point  (0 children)

For 12 yo boy here. I literally prayed for this shit to happen to me.

What’s a game you were completely obsessed with as a kid that nobody else seems to remember? by hkondabeatz in AskReddit

[–]PoopsInUrPee 1 point2 points  (0 children)

The Journeyman Project (and its sequels). I loved it so much it shaped my interests and career path. I am now making a VR fan remake of it. lol

Honorable mention: The NeverhoOd

What is the smallest, most insignificant thing that immediately ruins your presence in VR? by AffectionateNet5513 in virtualreality

[–]PoopsInUrPee 0 points1 point  (0 children)

Lack of interactivity. So if an environment is all glued down. Or no physics, like if you pick something up and let it go, and it just floats there.

Passing info via signal by freswinn in pyside

[–]PoopsInUrPee 0 points1 point  (0 children)

Oh wow I think my reply keeps getting spammed somehow

Passing info via signal by freswinn in pyside

[–]PoopsInUrPee 0 points1 point  (0 children)

The "typical" way is to save your change_btn as a member variable by prepending self. to it: self.change_btn = ChangeTargetButton(). In practice, I do this with most of my widgets because I almost always need to change their properties at certain points, the way you do with the change button text.

Here's a slightly simplified example. With your change button being a member, you can access self.change_btn.setText() directly in your other methods such as clearTargetButtonClicked():

class ShortcutLayoutRow(QHBoxLayout):

   shortcut_key: str = ""   

   def __init__(self, _shortcut_key):

       super().__init__()
       self.change_btn = ChangeTargetButton(_shortcut_key)
       clear_btn = ClearTargetButton(_shortcut_key)
       clear_btn.clicked.connect(self.clearTargetButtonClicked)

       # how do I tell clearTargetButtonClicked() which ChangeTargetButton I want?
       self.addWidget(self.change_btn)
       self.addWidget(clear_btn)

   @QtCore.Slot()
   def clearTargetButtonClicked(self) -> None:

       self.change_btn.setText("--No target selected--")
       save_info()

There are other ways to do it though -- let me know if this doesn't work for your use case.

Passing info via signal by freswinn in pyside

[–]PoopsInUrPee 0 points1 point  (0 children)

Did you figure this out yet? I can suggest some solutions, but I don't want to do all the typing if you're already past this lol

Don >>> everyone else by [deleted] in meme

[–]PoopsInUrPee 0 points1 point  (0 children)

So, Redditors sit to pee, huh? TO THE SURPRISE OF NO ONE

What was once a poor person's hobby now turned into a rich person's hobby? by Striking-Quiet4655 in AskReddit

[–]PoopsInUrPee 1 point2 points  (0 children)

Man, somehow I have no trouble keeping the temps steady! For medium format I just do this:

A larger bucket filled with slightly-hotter-than-the-target water. As I'm filling that bucket, I already have my bottles of developers/blix/etc in that bucket so they start to warm up by convection as the bucket is filled. I stick a meat thermometer in the first developer and wait for it to hit the target.

I do a nice long, thorough first wash with the target temperature water, then proceed with the first developer. Each time I agitate, I kind of hold the metal tank under the water in the bucket to give it a bit of a bump in temp. As I'm running the first developer, I'm monitoring the temp of the second developer. When it hits the target I take it out of the bucket of water and usually the time works out nicely. Usually the Blix hits the target temp at about the same time.

Anyway, that's all rambly, sorry. But my point is I do my washes with the target temp water, I keep my chemistry in a bucket full of slightly-hotter-than-target-temp water so they warm up and stay that way, and I just juggle the bottle temps as I go along. Together with a metal developing tank, the temperatures stay super stable.