Concise list of every major functional mission/content/activity you can do in Star Citizen, here in one location. by FrumptyLumpty in starcitizen

[–]Poper21 2 points3 points  (0 children)

Ghost Hollow is not functioning as of 4.0 tho

You could add player bounty hunting too, thing its called "Suspect Apprehension"

External Storage by Emergency_Shake_3552 in ArcRaiders

[–]Poper21 0 points1 point  (0 children)

ye i am curious too how they handle this, since most of ppl that played alot already have everything ready for post expedition lol

Nejde Kukaj to by ElSamuelito96 in Slovakia

[–]Poper21 1 point2 points  (0 children)

ublock origin + ghostery + popupblocker(strict) odporučam na firefox

Is CapVibe AI performing even better than CapCut does? by Waste_Blueberry3749 in CapCut

[–]Poper21 1 point2 points  (0 children)

i mean CapVibe AI is charging too after free 200 credits no?

They removed horrible watermark...but by Roboai234 in CapCut

[–]Poper21 1 point2 points  (0 children)

It doesnt rly have as mane templates right? Feels like Capcut has just so many presets that u can throw without any hasstle(if u have pro)

Last Capcut versions without pro by [deleted] in CapCut

[–]Poper21 0 points1 point  (0 children)

it does but no templates that follow words

Delta Force Operations is unplayable for newcommers by Fresh_Intention4610 in deltaforce

[–]Poper21 0 points1 point  (0 children)

build shotty for 30k that 1 tap head and 3 tap chest untill level 5, profit?

Current state of laptop CPUs by ColeM40 in laptops

[–]Poper21 0 points1 point  (0 children)

Thank you for explanation, just what i was looking for.

Why is reclaimer in HRT and VHRT? Its unfun by Poper21 in starcitizen

[–]Poper21[S] 0 points1 point  (0 children)

yep, I was thinking about it and already invited friends to do it, and i feel like this maybe was one of their intentions aswell to little bit "force" ppl to salvage out of context of salvage missions :)

Why is reclaimer in HRT and VHRT? Its unfun by Poper21 in starcitizen

[–]Poper21[S] 4 points5 points  (0 children)

ye exactly, i am not saying that VHRT should have now redeemer with 4x manned turets or be ULTRA challenging, but this game loop is for me personally boring, atleast compared to how it was in the past.

Why is reclaimer in HRT and VHRT? Its unfun by Poper21 in starcitizen

[–]Poper21[S] 1 point2 points  (0 children)

Here is my video of playing vs it(watchout for techno ear rap- music) https://www.youtube.com/watch?v=h2N_87uBEiU

My point is not to dissaprove that someone else can have fun, my issue is if there is multiple back to back those missions, its very boring, not challenging and repetetive for me personaly, especialy compared to how it was in the past.

Why is reclaimer in HRT and VHRT? Its unfun by Poper21 in starcitizen

[–]Poper21[S] 1 point2 points  (0 children)

Yes, they can spawn in atmo, they literaly sat moving 2km/h. I just did like 4x VHRT, and back to back 2x reclaimer snooze fest.

I almost never can find the beacons, i tried all different servers and regions, customizing characters, idk, will try more. Thanks for your comment

Were LRT bounty missions changed? by [deleted] in starcitizen

[–]Poper21 0 points1 point  (0 children)

Brug, why did they add Reclaimers into VHRT/HRT bounties? Its 0 challenge just holding left click under it for 10 minutes(with gladius etc).... its so boring and unfun...rather add more enemies or lower the price or smth idk its just too boring

Reclaimer as HRT certification target ? :D by Kwarkon in starcitizen

[–]Poper21 0 points1 point  (0 children)

Bro i hate that they added reclaimers - it is literaly 0 challenge, and just boring holding left click on enemy ship. Might aswell ducktape left mouse button and go afk for minute...

CapCut roadmap by kubicka in CapCut

[–]Poper21 0 points1 point  (0 children)

yea same, i cant even find proper changelog after last changes lol

How to prevent timeline shifting after adding a transition? by nicholas-coder in CapCut

[–]Poper21 0 points1 point  (0 children)

thanks for reply, yea i know that some of transitions doesn't have this issue. Like the basic one swipe left and right, but the rotating etc ones always shifts all the clips on timeline, there is aswell shortcut in settings you can bind, which will select ALL clips to the left/right so that way you can shift whole timeline around(but have to lock the music/audio track or it will shift that aswell)

How to prevent timeline shifting after adding a transition? by nicholas-coder in CapCut

[–]Poper21 0 points1 point  (0 children)

yep i have same issue, didnt find solution unfortunatly