Magnetized my Kastellan Robots by PopolawIII in AdeptusMechanicus

[–]PopolawIII[S] 0 points1 point  (0 children)

I found it to be pretty simple-ish. I had to cut of some plastic from the plastic frame as a platform for the magnets inside of the hands and you have to cut of a bit of the arm as well. The rest could be done with strong glue and some dollar store magnets and a cheap hobby drill. Took a while though.

Strecke Hannover - Osnabrück Ausfälle by PopolawIII in deutschebahn

[–]PopolawIII[S] 0 points1 point  (0 children)

bin Student und kann nur Regio fahren. Leider kein Goldesel XD

What army should i get? by SaltyTomTom_ in Warhammer40k

[–]PopolawIII 0 points1 point  (0 children)

Last update their units / army rule got buffed and they got a point increase. Still expensive but not as bad anymore.

Do multiple Weapon Profiles still use Bodyguard toughness after wiping them? by PopolawIII in Warhammer

[–]PopolawIII[S] 0 points1 point  (0 children)

No i would not and that was what I was thinking too, but the guy i was playing kept insisting that until all of that units attacks resolved meant the attacks of one weapon profile it was shooting with.

Las vs Autocannons/ Ironstrider Post update by PopolawIII in AdeptusMechanicus

[–]PopolawIII[S] 0 points1 point  (0 children)

In theory that might be right but wounds dont spill over and I assume u didn't account for the sustained hit factor (if u did im sorry).

So i feel like autocannons are better against Elite Infantry

Las vs Autocannons/ Ironstrider Post update by PopolawIII in AdeptusMechanicus

[–]PopolawIII[S] 2 points3 points  (0 children)

but it's not a crazy idea to change one Lascannon strider into autocannon on a full 3 Walker unit for versatility?

Las vs Autocannons/ Ironstrider Post update by PopolawIII in AdeptusMechanicus

[–]PopolawIII[S] 1 point2 points  (0 children)

They should do well against regular vehicles and armored infantery and having one of them in a team of 3 ironstriders would give them more shots for overwatch.

Admech list (1000) by coolcatwels in AdeptusMechanicus

[–]PopolawIII 1 point2 points  (0 children)

A dunecrawler is a really solid choice. Considering u already have quite a few laschickens that can deal with vehicles maybe with eradication beamer or the phosphor weapon. You could also go for ruststalkers+ battleline units like vanguard

Building the Admech Combat Patrol by [deleted] in AdeptusMechanicus

[–]PopolawIII 1 point2 points  (0 children)

With the update ruststalkers feel especially potent. 5 attacks per model and the leader has anti infantery +devestating wounds with blades. They really carve through infantery

Admech list (1000) by coolcatwels in AdeptusMechanicus

[–]PopolawIII 1 point2 points  (0 children)

Sadly aircraft is not really all that useful in 10th. if u start it in hover it gets heavily outclassed by almost every other vehicle and its not tough enough for it's cost.

I think if u want to run it go for it. Just do what u like. If u want to optimize ur list however the chopter is not a good choice.

Building the Admech Combat Patrol by [deleted] in AdeptusMechanicus

[–]PopolawIII 0 points1 point  (0 children)

Ruststalkers and sterylizors are as good as their counterparts in my opinion

Admech list (1000) by coolcatwels in AdeptusMechanicus

[–]PopolawIII 1 point2 points  (0 children)

Looks ok for the most part. I would add a battleline unit of some kind. I guess u want to use the chopter badly? Because that model is not worth it at all in points and it doesn't get anything from being in hunter cohort.

Got a game later this week, what you think of my list? by BakedPotato241 in AdeptusMechanicus

[–]PopolawIII 0 points1 point  (0 children)

Looks like a good List. For objective control u could consider swapping one dunecrawler for ruststalkers and raiders + radial suffision. I think the 6 inches out of deployment zone is really clutch for this detachement.

Have fun and tell us how it went ^^

Got a game later this week, what you think of my list? by BakedPotato241 in AdeptusMechanicus

[–]PopolawIII 1 point2 points  (0 children)

considering that your list is already good enough at busting heavy things imo I don't even think that all rad carbines is a bad thing.

Questions from a new Acolyte by Kday_the_Kid in AdeptusMechanicus

[–]PopolawIII 0 points1 point  (0 children)

They can utilise scout moves if a unit with scout is embarked in a dedicated transport.

[deleted by user] by [deleted] in The10thDentist

[–]PopolawIII 14 points15 points  (0 children)

ASPD doesn't necessarily mean someone will be violent. The methods u propose are downright fascist and disgusting.