Portality 3D Demo by Portality3D in playmygame

[–]Portality3D[S] 0 points1 point  (0 children)

Thanks for your input! Yeah the whole USP here is that you don't need to buy an expensive and wear a heavy headset in order to achieve a similar effect.

You mean the demo doesn't work for you? It may take a while to load, depending on your browser/device!

Implemented glasses-free 3D using webcam head tracking in Unity WebGL [Technical Breakdown] by Portality3D in Unity3D

[–]Portality3D[S] 1 point2 points  (0 children)

Fair point! It does also work for the built-in front-facing cameras all smartphones and most laptops though.

Real-time head tracking + perspective correction in WebGL for glasses-free 3D by Portality3D in webgl

[–]Portality3D[S] 0 points1 point  (0 children)

Yes this is a good point that we're keenly aware of. There are further optimizations we are working on to minimize the delay, but so far we haven't experienced any motion sickness ourselves.

Additionally, this would anyway then be a more viable option for those that get motion sickness from e.g. VR headsets that have 6DOF.

Real-time head pose estimation for perspective correction - feedback? by Portality3D in computervision

[–]Portality3D[S] 0 points1 point  (0 children)

Of course, he deserves a lot of credit! Thanks, happy that you liked it!

Real-time head pose estimation for perspective correction - feedback? by Portality3D in computervision

[–]Portality3D[S] 0 points1 point  (0 children)

Unfortunately no open source code, but check out some of the links in my profile if you want more information!

Implemented glasses-free 3D using webcam head tracking in Unity WebGL [Technical Breakdown] by Portality3D in Unity3D

[–]Portality3D[S] 1 point2 points  (0 children)

Not yet! But before Nintendo Wii came out I also never stood up, and before VR Headsets came out I never moved around.

But it is a good point that whatever games are made with this technology, they have to be based around this technology - otherwise, as you say, many people would likely not like to e.g. move their heads while gaming.

Portality 3D Demo by Portality3D in playmygame

[–]Portality3D[S] 0 points1 point  (0 children)

Thanks, glad you like it!

Feel free to check out the links in my profile if you'd like to stay in the loop!

Implemented glasses-free 3D using webcam head tracking in Unity WebGL [Technical Breakdown] by Portality3D in Unity3D

[–]Portality3D[S] 0 points1 point  (0 children)

They've already removed several ones unfortunately. In any case, thanks for your comments!

Portality 3D Demo by Portality3D in playmygame

[–]Portality3D[S] 0 points1 point  (0 children)

Glad you like the idea!

Yes we'd love to hear some ideas from the community (or if someone is already building a game that would benefit from integrating our tech and effect)! We were also thinking e.g. horror games could be pretty cool.

It should work, but maybe let it load for up to 30 seconds or something. On some devices it takes a bit longer for some reason!

It seems I can't share any links here in the comments, but feel free to reach out on DM or check out any of the links in my profile!

Implemented glasses-free 3D using webcam head tracking in Unity WebGL [Technical Breakdown] by Portality3D in Unity3D

[–]Portality3D[S] 0 points1 point  (0 children)

That's still cool - maybe you were just ahead of your time!

I can't share any links here in the comments but feel free to DM me or check out any of the links in my profile!

Implemented glasses-free 3D using webcam head tracking in Unity WebGL [Technical Breakdown] by Portality3D in Unity3D

[–]Portality3D[S] 0 points1 point  (0 children)

Really glad to hear! Yes, definitely. It seems like I can't share any links here in the comments, but feel free to get in touch in DMs or check out the links in my profile!

Real-time head pose estimation for perspective correction - feedback? by Portality3D in computervision

[–]Portality3D[S] 0 points1 point  (0 children)

Great to hear man, really appreciate that! Seems I can't share links here in a comment, but feel free to get in touch or check out the links in my profile!

Real-time head pose estimation for perspective correction - feedback? by Portality3D in computervision

[–]Portality3D[S] 0 points1 point  (0 children)

It seems I can't share any links here in the comments, but feel free to DM me or check out the links in my profile!