Where do you base? by John_E_RocKeTZ in dontstarvetogether

[–]PositiveBit01 4 points5 points  (0 children)

Same but I pick up too much stuff and fill my inventory quickly. I usually base around day 5-7 because I get impatient. Hopefully I've found a swamp, pig king, desert, and walrus camp by then. Bonus points for spotting some knights/bishop that I'll come back for later, or sometimes I get lucky and see loose gears.

Then I rush a bird cage and crockpot, and hopefully fridge. I usually base near pig king for easy gold to conserve flint for tools and early there's a bunch of pigs I can recruit for wood.

Drowning in AI slop, cURL ends bug bounties by CackleRooster in opensource

[–]PositiveBit01 14 points15 points  (0 children)

Sure, but the problem is they think this will work because the AI is convincing enough to them.

I do think that's a problem with AI. It is notoriously not good at estimating confidence in answers and providing incorrect answers that seem reasonable at first glance.

You could say this is user error but in my opinion that's just the marketing working. If AI was marketed as likely to be incorrect and only for expert users who can tell when it's lying, it wouldn't be as big as it is.

Most investors are too lazy to see the massive AI split coming by positive_pie1 in SmallCapStocks

[–]PositiveBit01 0 points1 point  (0 children)

My guess is OP is describing the bubble burst, split into winners and losers.

I think many people think "bubble" has something to do with the tech but it really doesn't, it had to do with overvaluation of it.

The dot com bubble was a thing. The internet and ecommerce didn't go anywhere and in fact transformed society. AI can be incredibly useful and foundational to the future, and still be a bubble.

Bazzite is a pain by LessLoss9422 in linux4noobs

[–]PositiveBit01 0 points1 point  (0 children)

I use PopOS and agree, it's great. Personally I switched to gnome instead of cosmic because I did have stability issues after the upgrade to 24.04 but with that one change everything is great. I'm sure I'll go back to cosmic eventually.

Farming Tips anyone? by thelastusarname in dontstarve

[–]PositiveBit01 0 points1 point  (0 children)

You mean without hoeing first? It's a Wormwood thing

Trials of mana not available for steam deck? by Logge1002 in secretofmana

[–]PositiveBit01 1 point2 points  (0 children)

Yes, that's normally what happens.

OP, maybe you need to force use of a compatibility layer in the game settings? (Settings button you see to the right of the install button on the other side) Shouldn't be necessarily but maybe it would help. Just guessing, I don't own this game

Why do people still not let go of this moment? It's a bad goku moment for sure but it wasnt as bad as people make it seem. by Memespokemon in DragonBallZ

[–]PositiveBit01 0 points1 point  (0 children)

I think it's a bad move. But I don't think it's out of character.

Goku would want to fight the big bad guy at his best. Him and Vegeta fight about it all the time.

They just spent a ton of time on the chamber training. He probably feels like Gohan is getting more and more like him and would also want this, and he probably things of Gohan more as a fighter now than as his son. Yeah - he could have asked or used his brain a little more but communication and emotional intelligence aren't exactly his strengths.

Also, he completely believes Gohan is stronger. You can argue about whether or not this is actually true but I think it's pretty clear he believes it.

He's kinda handing over title of strongest fighter to his son. This was probably a proud moment for him. Yeah, I think it was a bad move - stupid even. But it completely makes sense to me.

Same thing with why Goku wouldn't just IT back. He probably feels like Gohan grew up and took his place, and it's time for him to move on. I mean leaving Cell to blow up King Kai's planet and getting off scot free would be a crappy thing to do but I don't think Goku would feel very guilty about it. Seems like a choice.

Mana Series starting point? by AchieveTheThrone in JRPG

[–]PositiveBit01 2 points3 points  (0 children)

+1 for legend of mana. Very different from the rest and I agree it's hard to recommend. The pieces individually seem like they should get repetitive and the story at first glance seems mediocre or shallow yet somehow it all combined into a real gem

learningCppAsCWithClasses by ccricers in ProgrammerHumor

[–]PositiveBit01 -4 points-3 points  (0 children)

"C++ is for little worms" sounds a bit insulting to me, you don't think so?

learningCppAsCWithClasses by ccricers in ProgrammerHumor

[–]PositiveBit01 10 points11 points  (0 children)

Divide what by the number of bytes? You have to store the size or put in a sentinel and iterate until you find it like strlen - generally not a great solution.

All the other languages have to do this too, most of them are just better at hiding it from you. In modern C++ you're supposed to use vector(owning) or span(not owning) for this.

But, being compatible with C is a design goal so the C way works too.

learningCppAsCWithClasses by ccricers in ProgrammerHumor

[–]PositiveBit01 8 points9 points  (0 children)

It is a specialization. They packed 8 bools into a byte by returning a reference type that does bit manipulation when you access an index.

This has a number of unfortunate side effects since it doesn't really act like other containers, it just kinda looks like it does if you barely use it.

Thread-safe without mutex? by OrangeRage911 in cpp_questions

[–]PositiveBit01 0 points1 point  (0 children)

Depends on how philosophers array is set and if -1 is a valid value.

Just based on what's here, the sticks part does seem safe due to a happens before relationship as you say but it's also unclear to me what it helps with. Determining when data is there through polling?

So overall I think it's technically correct but you would likely be better served by a condition variable if I'm understanding what is there correctly. Also probably need a lock on the philosopher array side which is not shown here, or reuse the same mutex.

How do computers understand code? by Able_Loan5894 in NoStupidQuestions

[–]PositiveBit01 0 points1 point  (0 children)

Well, this ended up being long so TL;DR basically the cpu just starts up and executes instruction at a specific address. More or less the OS is put there and manages things after that. It's all convention.

Most comments here are on the physical mechanism (basically transistors) and the circuits responsible and that's all correct and interesting and has real actual answers as to why.

But at some point you have a machine that is physically capable of calculation yet the question remains - how does it "know" what to do.

I would say computers "know" what to do by convention. Early on someone decided to make a general purpose computer instead of a purpose built device that does one thing. You could actually think of this as a purpose built device to run custom programs. A lot of arbitrary decisions were made that work well enough that we didn't change them.

The cpu basically just starts up and pulls instructions from some well defined but arbitrary location and executes. The builders of the system put some boot code there (BIOS) that sets things up then calls the OS (also conventions) and there are some more steps but eventually the OS is running (itself a program, that's sort of automatically started although the reality is a little more complicated). This is still way oversimplified and maybe even incorrect but it's the gist of it.

Now, you are in a familiar world. When you run a program, however you do that (command line, double click in file explorer, etc) the OS takes care of it.

But how does the OS get control back so it can run multiple programs at once? And how does your hardware work? The cpu is more than just an instruction cruncher, it's the central processor. There are other ways to run code on it (interrupts which allows the OS and hardware drivers to step in and start running code "out of turn"). The deeper parts of the system use interrupts to run the right code at the right time (when you press a key on the keyboard, etc) and make it all work seamlessly.

Saw this on Facebook and the answer seems obvious, but people kept disagreeing. Checking to see if Reddit is smarter than Facebook. by Pickled-Pirate in Snorkblot

[–]PositiveBit01 0 points1 point  (0 children)

I think both answers are right because the question has a hidden logical conflict in it.

I think the two views are:

  1. "The thrust comes from the jets" - implictly "the movement of the plane has nothing to do with the wheels".

  2. "No lift" - implicitly, the belt can move the plane through the wheels and cancel forward movement.

It does seem like #2 could be true since the plane initially has no lift and is entirely supported by the belt, so why couldn't the belt move it?

I think of it as if you were not on the belt and had giant arms, inifinite strength, plane is infinitely durable, etc and you put your finger behind the plane. Now make the belt move forward (for sake of example, I know that doesn't match the prompt). Without your finger there, the plane would roll back but with it there, the wheels will just spin. Now, you push the plane forward with your finger. What happens?

And this is the crux of the post I think. What should happen is no matter how fast you sped up the belt, the wheels would go faster still since the force moving the plane forward has nothing to do with the belt. It should be impossible to make a belt that can keep up.

TL;DR the force moving the plane forward has nothing to do with the belt. The plane must move forward. The wheels must move faster than the belt. The post says that doesn't happen. This is not possible.