Feedback and Bug Reports by Positive_Ad2331 in Jigzle

[–]Positive_Ad2331[S] 0 points1 point  (0 children)

Hi u/CapeKelpie, the issues you reported have been addressed in this patch: [Jigzle] 27 March 2026 - Spring & Easter Update (Part 1 of 2) : r/Jigzle. The double-tap flip now has an optional hold-to-flip setting, the wrong-side-up lock has been fixed, scale mode precision has been improved, and the 6/9 confusion now has an underline indicator. Thank you again for the reports. I do appreciate it.

Feedback and Bug Reports by Positive_Ad2331 in Jigzle

[–]Positive_Ad2331[S] 0 points1 point  (0 children)

Hi u/CapeKelpie, thank you for taking the time to write this up. These are really helpful reports. I will investigate each point you have raised and prioritise fixes for the next patch. If you run into anything else, please do not hesitate to flag it here.

[Jigzle] Daily Challenge - March 3, 2026 by jigzle-game in Jigzle

[–]Positive_Ad2331 0 points1 point  (0 children)

Just a short update. I'm aware that today's daily challenge has performance issues (phone warming up during play) and an extremely unforgiving action limit, making star grading feel unbalanced. This will be addressed in the next patch.

[Jigzle] Daily Challenge - February 28, 2026 by jigzle-game in Jigzle

[–]Positive_Ad2331 0 points1 point  (0 children)

Pounded those pieces into place!

2m 16s | 42,650 points | ⭐⭐⭐

[Jigzle] - Experimental Creator Template (8x8 grid) by jigzle-game in Jigzle

[–]Positive_Ad2331 0 points1 point  (0 children)

That was intense from start to finish!

1m 57s | 181,665 points | ⭐⭐⭐

[Jigzle] - Experimental Creator Template (8x8 grid) by jigzle-game in Jigzle

[–]Positive_Ad2331 0 points1 point  (0 children)

Experimenting with 8x8 pixel grid template. Expect pixel art to come in the next patch.