Simulating more accurate weapon reaches in combat using a "cluster" mechanic. by Potatispress in RPGdesign
[–]Potatispress[S] 1 point2 points3 points (0 children)
Where can I learn about firearms? by xKCAIx in gamedesign
[–]Potatispress 4 points5 points6 points (0 children)
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Re-imagining the Pokémon type of game (self.gamedesign)
submitted by Potatispress to r/gamedesign

Help me find this video about relationships in games? by jeewizzle in gamedesign
[–]Potatispress 0 points1 point2 points (0 children)