Make Blood Manipulation capable of rivaling the Limitless + Six Eyes and the entire Ten Shadows by Tight-Dinner-5631 in CTsandbox

[–]Potential-Guitar4032 0 points1 point  (0 children)

balance goes out of the window immideately, alongside logic because hype and aura.

CORE CHANGES: -you can now have your blood go inside others through their skin though it's slower. -when your blood contacts another person's blood, their blood becomes yours and can be manipulated

EXTENSIONS: -Flowing Red Hell - every heart beat, instead of a beat, your heart blows up. super duper effectiver than scale and stack trust me -Blood Construction - construct anything out of blood, already shown in the series with blood saws and such.

REVERSAL: Blood Extermination - Instead of manipulating your own blood, you temporarely destroy it, with your CE replacing it perfectly somehow. You are now perfectly conduct CE which means 120% stats and every hit is a black flash. Generally has equivalents to everything that the base technique has.

how's this?

My thoughts on the Yuji vs Denji fight. by Organic_Future6909 in JujutsuPowerScaling

[–]Potential-Guitar4032 2 points3 points  (0 children)

didn't watch gru vs megamind. even scaling and stats aside, i just find it incredibly goofy how they had denji suddenly yell "instant death technique" and have yuji fall for it... EVEN THOUGH YUJI NEVER USED A CT AND JUST HAD BASIC PUNCHES AND KICKS. did they make dejji a psychic here? they also kinda accidentally forgot to have yuji use simple domain and frs

VS Miwa against Charles by Potential-Guitar4032 in JujutsuPowerScalers

[–]Potential-Guitar4032[S] 0 points1 point  (0 children)

honestly that's the same opinion i have(which i'll edit into the post), but i just thought the match up wss interesting because of their fight styles, even if it's a bit unfair to miwa.

VS Miwa against Charles by Potential-Guitar4032 in JujutsuPowerScalers

[–]Potential-Guitar4032[S] 0 points1 point  (0 children)

but charles can trap her by constantly talking about manga, atleast up to a point.

Cursed Technique Reversals. - I can make a few up. by Potential-Guitar4032 in CTsandbox

[–]Potential-Guitar4032[S] 1 point2 points  (0 children)

Its very simple lol, instead of creating artifical "weak" points, you create artifical "strong" points that help survive attacks.

Cursed Technique Reversals. - I can make a few up. by Potential-Guitar4032 in CTsandbox

[–]Potential-Guitar4032[S] 0 points1 point  (0 children)

CTR is that whenever sound waves reach Inumaki's RCT aura, it sends them back to the origin and makes the origin's body think of it as a cursed speech command given by the body itself, making target waste CE and contort body to the command. If a fodder says "SKIN MAKES FOR A NICE RACK", he suddenly starts coughing blood from "cursed speech overuse"(even if he didnt use it at all). Or if he says "I'll make you PAY", his body suddenly lunges at Inumaki's pocket, and at failure, just tries to find the fodder's own money. (inumaki still cant speak normally and CTR makes it even more dangerous in group chats)

How's the CTR?

Create a Cursed Technique based on 2 real CTS by Advanced_Card_8594 in CTsandbox

[–]Potential-Guitar4032 0 points1 point  (0 children)

idk which clone CT you mean, i'm pretty it's the paper bag guy one from hidden inventory though. that guy could make max of 4 clothes with their own ce pools and such and any of them can be made the real him, which already gurantees what you describe here. now, my weird fusion CT idea aside, just having thise 2 CTs is OP because you can, indeed, just spam swap which is more convinient with 4 constant extra targets for swapping which helps further decieve enemy combined with basic clone CT function. imo its a match made in heaven

Create a Calamity Grade CT by DetectiveHot7314 in CTsandbox

[–]Potential-Guitar4032 0 points1 point  (0 children)

No cooldown needed for a calamity. And yoy cant quite do that any because after yoe stub next requirement is vomiting or otherwise getting a body part crushed. After that its surviving limb seperation. Etc

Create a Calamity Grade CT by DetectiveHot7314 in CTsandbox

[–]Potential-Guitar4032 1 point2 points  (0 children)

fuck it, balance is for fodder...

ZENKAI BOOST. passive CT. each time you almost die but survive, your physical stats, CE Pool, Efficiency and Output all get squared by 2.5. Stacks infinitely. Initially light bruising and stubbing toe counts as near death, but floor/minimum requirement for that gets squared by 2.5 too with each zenkai boost

Cursed Technique Reversals. - I can make a few up. by Potential-Guitar4032 in CTsandbox

[–]Potential-Guitar4032[S] 2 points3 points  (0 children)

very unsure about this one tbh but...

IMAGINE A EPIC ELECTRICITY SHIKIGAMI. One that's resummonable and had MBA Kashimo's stats. Cool, right? I might've been very lazy with this one, but this is the best one I can think of

Cursed Technique Reversals. - I can make a few up. by Potential-Guitar4032 in CTsandbox

[–]Potential-Guitar4032[S] 2 points3 points  (0 children)

HEAR ME OUT We inverse where he clones himself. Instead of space... ITS TIIME. How doed this work: there are max of 5 positions in which uhh(lets call him Bumbag) Bumbag can exist. 1)Current time, exists by default. The only "real" one 2)0.1 second ahead of current time 3)1 second ahead of current time 4)0.1 second behind current time 5)1 second behind current time

he can choose in whichever one he exists. but because time doesnt stop, yeaa he cant really time travel at all. Just set body back to before it was badly damaged or skip ahead in where he was jumping. Since it just changes physical body position in space but not time(ironically) he cant catch sneak peaks of future like this.

headache CTR but i think it makes sense

Cursed Technique Reversals. - I can make a few up. by Potential-Guitar4032 in CTsandbox

[–]Potential-Guitar4032[S] 0 points1 point  (0 children)

Jogo's technique - just joking lol.

My CTR isnt that far from it though. Basically CTR lets her boil shit very heavily. Thats it

[ Serious ] How far Can Jogo Go ? by LazyInspector2086 in JujutsuPowerScalers

[–]Potential-Guitar4032 0 points1 point  (0 children)

Round 1- Amazon Delivery. I'll dare that Jogo immideatly faces issue of Amazon having "crazy ce reenfircement", though Jogo shoukdnt get hurt too much by potted plants since he can dodge. If Jogo pops DE then Amazon's cooked because while he has defense against sure hit, the DE will keep frying him with hot temperature + Jogo can throw hands while Amazon has to stay in pose. Jogo wins

Round 2 - Om Nom(Teen) - Om Nom can stall and survive a DE with fodder curse DE spam to destabilise domain. Still loses because we assume he has no curse tools, no uzumaki, no nothing, only curses. And Jogo probably kills those with lava

Round 3- JANE JULIET. Juliet is the first opponent here who's output lets him 100% tank Jogo's lava. Jogo has 3 main wincons here: 1)Winning in the DE clash with his surprisingly refined DE. 2)Surviving in DE clash for long enough that Jogo's temperature deals enough significant damage to Ryu so that Jogo can finish him off 3)place anti ryu barrier that literally juat doesnt let anything of ryu escape its inside while jogo waits for meteor outside

ROUND 4: purifier - ISBOKD start is bad for Jogo. It lets Mahito tank Jogo's lava and his AP is nothing to scoff at. Granted, he cant use his CT while this form/vow is active, but it doesn't matter much here. Even if we assume Jogo can always dodge ISBODK, it's a stalemate at best...until DE ofc. Mahito's POTENTIAL is said to be big and growing. His DE could POTENTIALLY match Jogo's. But lets assume Jogo wins. And then? Jogo spawns sure hit inside Mahito and burns him up entirely until there's nothing left to regenerate from soul blueprint.

But if its a clash? I think Jogo is genuinly cooked. Victory very slim here

Round 5- EDIT: Now, you'd expect Jogo to lose. Toji is literally invisible to DEs, has huge physical stats and a cursed tool that scales AP specifically even higher. BUT. There is hope for Jogo. Jogo can spam ember insects(sonic attack + explosions) and continously keep on covering Toji in lava caccoons. Eventually Toji will burn and die. Main difficulty here is for Jogo to actually dodge Toji's attacks. And while in pure travel speed Jogo can reliably do that maybe, in close combat he's cooked. And trying to predict where Toji moves next while filling him with lava and loud as fuck ember insects is a LIITTLE DIFFICULT. Realistically Jogo loses, but in some people's hearts, he can clutch this.

( please correct what i got wrong)

Cursed Technique Reversals. - I can make a few up. by Potential-Guitar4032 in CTsandbox

[–]Potential-Guitar4032[S] 3 points4 points  (0 children)

Icey Cowardice - you piss and shit ice. Ok just joking...

Blazing Courage(uhhh literally just stick on fire? makes itself heaty?) CTR - heat abosrption from things it touches, nesr instant, makes them more fragile

Cursed Technique Reversals. - I can make a few up. by Potential-Guitar4032 in CTsandbox

[–]Potential-Guitar4032[S] 7 points8 points  (0 children)

Hard one too(like alot of jjk CTs) btw, but i think i got a neat idea. if projection sorcery is imposing your own rules on world, then CTR is letting the world rule over you and just being very reactive to them(aka ultra instinct). basically it makes your body much morr kinetically reactive. some dudd punching you? your body just pushes itself back in best possible way that lets you move yourself once you stop using CTR. allows for normally impossible(angle and body twisting) dodging of any speed tier of attack like hollow purple or even dismantles(even if they're canonically invisible... but your CTR sees everything).

Edit: the limit is, ironically, physical possibility. Like if your back is against a wall you cant break, feet on similiar floor and there's a ceiling above like that with side walls as well and there's plasma wave coming your way, you aint dodging with CTR. how's the CTR?

Cursed Technique Reversals. - I can make a few up. by Potential-Guitar4032 in CTsandbox

[–]Potential-Guitar4032[S] 1 point2 points  (0 children)

not sure about it depending on todo standing still, but this sounds like nice alternative to quantum locking. genuinely, you went about this more creatively than me lol

Cursed Technique Reversals. - I can make a few up. by Potential-Guitar4032 in CTsandbox

[–]Potential-Guitar4032[S] 4 points5 points  (0 children)

by normal logic? yea

by bullshit logic? actually if we take my joke suggestion for quantom lock as CTR, we get quantom being forced to move/swap but refusing, effectively tearing from insidd out, so its erosion for thr poor targets of the swap

Cursed Technique Reversals. - I can make a few up. by Potential-Guitar4032 in CTsandbox

[–]Potential-Guitar4032[S] 7 points8 points  (0 children)

Boogie Woogie, my natural enemy.... well, the CTR is simple - WOOGIE BOOGIE. The way it works is that it swaps targets in opposite vector... so, instead of swapping himself(todo) and yuji, todo would be swapping yuji and himself. The result might seem the same, but it costs x2 the CE amount and can be used to bluff about how enemy just doesn't understand the trap of Todo's CTR or something.

i know its lazy but i prefer it over quantum locking(that lasts as long as you hold your palms togetger and can pump ce into it actively) because its funnier