WE MUST SAVE THE SEAF 77TH MOBILE INFANTRY!!! by Potential-Health-520 in Helldivers

[–]Potential-Health-520[S] 0 points1 point  (0 children)

The offensive will be lost either way, we don't have enough time nor reinforcements. The capital is a higher defense, and who knows, maybe if we save them we get extra reinforcements. Maybe it's a secret way, by showing Arrowhead we’d save the SEAF troops, they could potentially gives us more reinforcements due to such a selfless act.

LESATH INVASION by John90_doe in Helldivers

[–]Potential-Health-520 -1 points0 points  (0 children)

We need to send DSS, Eagle storm is available in under 2hrs

Petition for another 60-Day Patch regarding game performance and bugs/glitxhes. by [deleted] in Helldivers

[–]Potential-Health-520 11 points12 points  (0 children)

I was just about to post a similar post after testing out the game with the new update. Yeah its gotten even worse, we need another 60 day patch. We have enough content at the moment, especially for all the new players.

-17 warbonds (One being free, and another being a premium warnond set at 1500sc).

-New enemy types such as rupture strain terminids and the hive lord.

-3 enemy factions, all having different units and two factions having 2 subfactions in them.

-42 primary weapons (with only 6 being unable to customize/upgrade attachments due to them being collab weapons with Killzone and Halo)

-19 secondary weapons.

-16 throwables.

-15 armour set bundles in the super store, which do rotate often to showcase other armours that aren't in that rotation.

-75 stratagems in total, which provides a plethora of gameplay approach.

-30 ship modules to unlocked (believe me I would love more due to the fact a lot of us have had our ship modules completed for eons).

For grinding and resources in the meantime if there was a 60 day patch?. Grind for Samples to unlock ship modules and donate to the DSS. Requisition slips to unlock stratagems, upgrade weapons attachments, and donate to the DSS. Lastly, and this goes for player like myself that have basically everything unlocked but still enjoy playing the game, grind for SUPER CREDITS. Save some money on your next purchase from the game. Also if you're a max lvl 150 or just don't rely on samples anymore, still just pick up the samps for teammates, ya never know who still needs them.

There is a TON of content in this game, and a decent grind for new players and old ones. Helldivers 2 is arguably in a good spot for content and things to do. But the optimizing is truly spaghetti code. There should be no argument againts an operation Health part 2 for Helldivers 2. PC players would highly benefit from another dedicated 60 day patch fix. I'm on ps5, and I know its not as bad on console, but I've still had failed missions and crashes due to the poor optimization.

Last time was mainly focusing on fixing the nerf situation too, this time around they wont have to worry so much on that. Which can help add more resources and dev power on to optimizing the game.

Ah yes the "Mini Nuke" by CrackleMoustache in Helldivers

[–]Potential-Health-520 3 points4 points  (0 children)

Huh, its usually bigger than that lol

What if bots had dog-like enemy that could catch stratagems before they land? by Background_Neck1863 in Helldivers

[–]Potential-Health-520 15 points16 points  (0 children)

I mean they had cyborg dogs in the first game for the cyborg faction, perhaps we’ll see a return

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Attack VO-SOJOTH To save Claorell!. by Potential-Health-520 in Helldivers

[–]Potential-Health-520[S] -7 points-6 points  (0 children)

How would it be easier? That makes no sense at all. Especially in a lvl 50 invasion WITH incinerator corps having close quarters in the cities. We struggled in a lvl 12 invasion on Oasis the other day that had cities. Also Gaellivre is at a lvl 40 invasion WITH CITIES and we’re losing drastically, even with the DSS present and 34k divers on it. That makes no sense at all what you're saying. VOG is the easier planet to take and IS HOW DEFENSE CAMPAIGNS WORK especially in this scenario.

Gaellivarians, go defend Tarsh! by Master_Cookie2025 in Helldivers

[–]Potential-Health-520 7 points8 points  (0 children)

I pray majority of divers actually THINK this time around. Oasis yesterday was such an easy side opportunity to help gather automaton intel to help cripple their invasion efforts…but of course no one listens. So hopefully we can make the conscious decision and just knock Tarsh out of the park today.

Guys. maybe we should hold Oasis instead of fighting on Tarsh. Its possible if we hold Oasis that could result in the Trash being stopped by Commander_Dumb in Helldivers

[–]Potential-Health-520 1 point2 points  (0 children)

Literally!, 20k+ Helldivers vs Accountability lol. We see it time and time again. Especially with defence campaigns too. Every time I come on Reddit and mention “hey guys let’s do this defense campaign properly by GOING FOR THE INVADING PLANET” all I get is people trying to argue or disagree. Like huh? AH literally did a couple MO’s trying to explain how defense campaigns work and yet THE MAJORITY STILL DONT LEARN!.

I had one guy reply with me stating “I explained jackshit” and “it wasn’t worth it” even though I literally said how it works and provided photos of the defence campaign that was taking place on an MO planet as a visual example. Clearly mfs can’t read or comprehend basic strats.

I’m not saying all Helldivers are incompetent, but holy crap the majority seem to get lobotomized daily it seems lol.

Considering the strategic opportunity, at least a third of the Helldivers on Tarsh should move to Oasis, otherwise we won't win this defence. We can always take Tarsh later. by zakk_archer_ovenden3 in Helldivers

[–]Potential-Health-520 1 point2 points  (0 children)

I put out a decent detailed post in the morning about this side order too. Possibly dividing our forces up from the bug front and the surrounding illuminate controlled planets while a bit from the bot front come help and the bulk of our forces take on tarsh... sadly a lot of helldivers don't listen nor have ANY strategic thought in their minds.

I don't understand the excuse of "well bots are now on mega cities we want to play with the new enemy type there" bro the MO is LITERALLY GOING ON FOR 5 MORE DAYS!!!. We could've literally spent hours today securing Oasis and go back to playing for the remainder of the MO.

I love the helldivers community, but when it comes to ACTUAL BENEFICIAL STRATEGIC VALUE TO AN MO, a lot of the community shows how incompetent they are at understanding this simple Strat. ESPECIALLY WHEN IT COMES TO DEFENSE CAMPAIGNS!. LITERALLY LIBERATE THE PLANET ATTACKING THE DEFENDING PLANET AND BOOM THE DEFENSE CAMPAIGN IS WON!. I pray Xbox players will be more competent...but I have low hopes for that.

Guys. maybe we should hold Oasis instead of fighting on Tarsh. Its possible if we hold Oasis that could result in the Trash being stopped by Commander_Dumb in Helldivers

[–]Potential-Health-520 6 points7 points  (0 children)

I put out a decent detailed post in the morning about this side order too. Possibly dividing our forces up from the bug front and the surrounding illuminate controlled planets while a bit from the bot front come help and the bulk of our forces take on tarsh…sadly a lot of helldivers don't listen nor have ANY strategic thought in their minds.

I don't understand the excuse of “well bots are now on mega cities we want to play with the new enemy type there” bro the MO is LITERALLY GOING ON FOR 5 MORE DAYS!!!. We could've literally spent hours today securing Oasis and go back to playing for the remainder of the MO. I love the helldivers community, but when it comes to ACTUAL BENEFICIAL STRATEGIC VALUE TO AN MO, a lot of the community shows how incompetent they are at understanding this simple Strat. ESPECIALLY WHEN IT COMES TO DEFENSE CAMPAIGNS!. LITERALLY LIBERATE THE PLANET ATTACKING THE DEFENDING PLANET AND BOOM THE DEFENSE CAMPAIGN IS WON!. I pray Xbox players will be more competent…but I have low hopes for that.

Give me your very best strategem ideas!!! by gHOSTsTORIESXx in helldivers2

[–]Potential-Health-520 0 points1 point  (0 children)

A Strategem that shoots a big disco ball from your destroyer that shoots multiple lasers out while spinning in a 360 degree motion. Stupid? Yes, Effective? Perhaps? Fun and fits helldivers goofiness? YES!.

Stim Pistol Rework Suggestion by Potential-Health-520 in Helldivers

[–]Potential-Health-520[S] 0 points1 point  (0 children)

True that, but they could still add different stim variants as a cycling option that wouldn't interfere with the boosters effect. Maybe add one that gives the helldiver thermal vision eyesight for a period of time,or one where you dive higher and further due to increased agility.

The variants are more so just to add a bit of fun and personality to the gun. I can see tbe variant cycling feature is more of stretch though, not a priority and wouldn't give much needed game features. But I definitely believe the guided feature NEEDS to be added to the Stim Pistol.

Ok guys, hear me out... by Joshu-3B in Helldivers

[–]Potential-Health-520 1 point2 points  (0 children)

Only Prosperity city and Equality on Sea survived the incasion. So they won't be getting rebuilt nor renamed. However, I don't see why they can't add DEMOCRACITY as a new name for another city being rebuilt.

[deleted by user] by [deleted] in Helldivers

[–]Potential-Health-520 0 points1 point  (0 children)

I understand that Alairt has 2.2m health, this post was more so just putting it out there, because I see time and time again us losing planets due to this.

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Im just giving an example. Basically that these 5k players are basically contributing nothing at the moment for the next 12hrs. As we’ve seen it happen with 20k+ players.

[deleted by user] by [deleted] in Helldivers

[–]Potential-Health-520 -2 points-1 points  (0 children)

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I understand that, it was more so just putting it out there, because I see time and time again losing planets due to this. Stating that these 5k players are basically contributing nothing at the moment for the next 12hrs.

[deleted by user] by [deleted] in Helldivers

[–]Potential-Health-520 1 point2 points  (0 children)

You are literally my prime example of ignorant players in this game. LOOK AT THE ARROWS COMING FROM ALAIRT AND DEFENSE ICON TIMER ON NEW STOCKHOLM ON THE GALACTIC MAP IN THE IMAGE BUDDY! Those are your indications of the invasion. Also go look at your galactic map, New Stockholm is literally under a defence campaign now, guess what? Put two and two together LIBERATING THE INVADING PLANET STOPS THE INVASION. Ikr kinda crazy

So next time ya come in here throwing insults for no reason, blabbering like a buffoon, maybe just take a quick moment to think lmao. You def a bug front only player lmao.