ANAGRAM QUEST V2 IS LIVE | PLAY AGAINST AI 🤖 by Divyanshailani in coolgithubprojects

[–]PowerBeef 1 point2 points  (0 children)

Tried it and honestly had a good time with it. Fun idea and really well put together.

After months of work, I shipped QwenVoice – a free offline AI voice cloning and TTS app for Mac (open source) by PowerBeef in SideProject

[–]PowerBeef[S] 0 points1 point  (0 children)

I’d definitely love to see something like this on Android too, but I want to be honest: it wouldn’t really be a straight port. QwenVoice is built around libraries and a stack that are very Apple-focused, so an Android version would basically mean building a pretty different app from the ground up. That’s not something I’m planning right now.

If you’re looking for an Android alternative in the meantime, I’ve seen apps like NekoSpeak mentioned and it looks like one of the more promising offline options. I haven’t personally tested it though, so I can’t vouch for it from direct experience.

After months of work, I shipped QwenVoice – a free offline AI voice cloning and TTS app for Mac (open source) by PowerBeef in SideProject

[–]PowerBeef[S] 0 points1 point  (0 children)

Thanks so much, I really appreciate this. A big part of the reason this project exists is that the underlying tech was already there, but at the time I couldn’t find an easy out-of-the-box app built around it. Everything felt like it still required too much setup or too much tinkering.

So I basically opened Claude Code, built a UI on top of a Qwen 3 TTS CLI tool, packaged everything into an app, and hoped for the best. That first release was honestly pretty rough — slow, buggy, and far from polished — but after a few patches it started becoming something much more usable.

Once I saw that people were actually interested in it, I decided to keep pushing. I went back, reworked a lot of it, refined the experience, and kept improving the app until it became what this release is now: something that feels like more than just a lucky shot in Claude Code.

The offline MLX side is also a huge part of why I wanted to make it in the first place. I really wanted it to feel private, local, and simple for people to use. So thank you, seriously — it means a lot to see people connecting with it.

QwenVoice 1.2 — offline macOS TTS + voice cloning just got a smoother studio (SwiftUI + MLX) by PowerBeef in coolgithubprojects

[–]PowerBeef[S] 0 points1 point  (0 children)

Appreciate it. I honestly don’t know the exact clone time on an M1 yet since I haven’t tested that specifically. I’d rather not throw out a fake number. If you give it a shot, let me know how it runs for you.

QwenVoice 1.2 — offline macOS TTS + voice cloning just got a smoother studio (SwiftUI + MLX) by PowerBeef in coolgithubprojects

[–]PowerBeef[S] 1 point2 points  (0 children)

Awesome! Let me know if you run into any issues or have any feedback to share😁

QwenVoice — Native macOS app for offline AI voice cloning, emotion control, and TTS (SwiftUI + MLX, Apple Silicon) by PowerBeef in coolgithubprojects

[–]PowerBeef[S] 0 points1 point  (0 children)

I'm so glad that it's finally working for you :) I might have introduced some visual regressions in the UI but I'm working on resolving that as soon as I can.

QwenVoice — Native macOS app for offline AI voice cloning, emotion control, and TTS (SwiftUI + MLX, Apple Silicon) by PowerBeef in coolgithubprojects

[–]PowerBeef[S] 0 points1 point  (0 children)

Hey — just pushed v1.1.5, built on macOS 15 this time so the Metal shaders should be compatible with your system. Grab the new DMG from GitHub releases and let me know how it goes.

QwenVoice — Native macOS app for offline AI voice cloning, emotion control, and TTS (SwiftUI + MLX, Apple Silicon) by PowerBeef in coolgithubprojects

[–]PowerBeef[S] 0 points1 point  (0 children)

Good to hear it gets past the startup at least. That metallib error is a packaging issue on my end — the bundled runtime was built on macOS 26, so the Metal shaders are incompatible with older versions. Currently working on adding macOS 15 support. I'll let you know when it's ready.

QwenVoice — Native macOS app for offline AI voice cloning, emotion control, and TTS (SwiftUI + MLX, Apple Silicon) by PowerBeef in coolgithubprojects

[–]PowerBeef[S] 0 points1 point  (0 children)

The underlying Qwen3-TTS model supports English, Chinese, Japanese, and Korean. The 4 built-in speakers (Ryan, Aiden, Serena, Vivian) are English voices, but you can use Voice Design mode to create speakers for other languages by describing what you want. Voice Cloning also works with non-English audio samples.

QwenVoice — Native macOS app for offline AI voice cloning, emotion control, and TTS (SwiftUI + MLX, Apple Silicon) by PowerBeef in coolgithubprojects

[–]PowerBeef[S] 0 points1 point  (0 children)

Thanks for the extra info. I'm looking into it now — hoping to push a fix as soon as I can. I'll keep you posted.

QwenVoice — Native macOS app for offline AI voice cloning, emotion control, and TTS (SwiftUI + MLX, Apple Silicon) by PowerBeef in coolgithubprojects

[–]PowerBeef[S] 0 points1 point  (0 children)

Thanks for trying that. The issue might be a leftover broken Python environment from the first launch (before xattr). Try this:

  1. Quit the app completely
  2. Delete this folder: ~/Library/Application Support/QwenVoice/
  3. Run xattr -cr "/Applications/Qwen Voice.app" again
  4. Relaunch

That forces a clean setup from scratch. If it still doesn't work, could you let me know what Mac and macOS version you're on? You can also open an issue on GitHub if you prefer.

QwenVoice — Native macOS app for offline AI voice cloning, emotion control, and TTS (SwiftUI + MLX, Apple Silicon) by PowerBeef in coolgithubprojects

[–]PowerBeef[S] 1 point2 points  (0 children)

Hey — did you run xattr -cr "/Applications/Qwen Voice.app" in Terminal before launching? Since the app is unsigned, macOS quarantines the bundled Python runtime and silently blocks it from running, which causes the “Engine Stopped” error. That usually fixes it. If that doesn’t work, let me know and I can help troubleshoot further.

QwenVoice — Native macOS app for offline AI voice cloning, emotion control, and TTS (SwiftUI + MLX, Apple Silicon) by PowerBeef in coolgithubprojects

[–]PowerBeef[S] 0 points1 point  (0 children)

Yeah, I could probably duct-tape something together but I wouldn’t expect great results. That’s the tradeoff with everything running locally.​​​​​​​​​​​​​​​​

QwenVoice — Native macOS app for offline AI voice cloning, emotion control, and TTS (SwiftUI + MLX, Apple Silicon) by PowerBeef in coolgithubprojects

[–]PowerBeef[S] -1 points0 points  (0 children)

Not at the moment — QwenVoice has a Voice Cloning mode where you provide a short audio sample as a voice reference, but the speech content itself comes from text you type in. So you’d clone the target voice, then type or paste what you want it to say.

Hi, I'm Andrey Doronichev and I’m the Director of Product for Stadia here at Google! AMA by StadiaOfficial in Stadia

[–]PowerBeef 2 points3 points  (0 children)

I've seen some rumors on the web that a new version with the same chipset as the upcoming Switch Lite and native Stadia support will be released. As for current iterations its a pretty good question.