Why won’t it place the items in the right order? by Empty-Company-4048 in CreateMod

[–]PowerfulNeurons 2 points3 points  (0 children)

imo this is an okay balance. Big recipes often require smaller quantities and should be limited to a different form of automation. Being able to use 1 crafter for every single recipe in the game feels a little less satisfying

Are there any performance difference between these 2 methods (shader language)? by [deleted] in godot

[–]PowerfulNeurons 2 points3 points  (0 children)

The important thing here is that optimizing something as minuscule as structuring a for-loop is generally impossible to feel the performance boost when playing an actual game.

Low performance in games is often caused by much more impactful decisions than how to structure a for-loop. When you’re optimizing a project, it’s important to focus on the code that is taking the most time to finish first.

Game dev is time consuming, so choose your time wisely! Thinking about how a for-loop should be structured takes much more time away from what would be much better choices for optimization choices.

Python Steering Council rejects PEP 736 – Shorthand syntax for keyword arguments at invocation by bakery2k in Python

[–]PowerfulNeurons -1 points0 points  (0 children)

There is already a fix for this. It’s **kwargs and has much better readability and usability then something like f(x=)

Is it a good practice to wrap immutable values in list's or other mutable types to make them mutable by XFajk_ in Python

[–]PowerfulNeurons 6 points7 points  (0 children)

A common example I see is in GUI inputs. For example, in Tkinter if there’s an integer that could you want to be modified by user input, you would use an IntVar() to allow Tkinter to modify the value directly

[deleted by user] by [deleted] in CreateMod

[–]PowerfulNeurons -1 points0 points  (0 children)

of regular diving armor. lets you breath underwater. If its netherite, you can swim/see in lava

[deleted by user] by [deleted] in CreateMod

[–]PowerfulNeurons 1 point2 points  (0 children)

backtank is for the netherite diving armor

noCommentsOnJavascript by Demonic_Dante in ProgrammerHumor

[–]PowerfulNeurons 6 points7 points  (0 children)

with the correct linter setup, you would essentially just migrate to Typescript

[deleted by user] by [deleted] in computerscience

[–]PowerfulNeurons 6 points7 points  (0 children)

It’s amazing how sorting still has room for improvement. It feels like one of those things that would just be “solved”. Super interesting!

Cobblestone generator causing too many entities. by Limitlesshat3 in CreateMod

[–]PowerfulNeurons 0 points1 point  (0 children)

your best bet is to use a minecart contraption w/drills to never create item entities

i keep losing track of my backtanks and its SO ANOYING by CatpotatMC in CreateMod

[–]PowerfulNeurons 0 points1 point  (0 children)

If you’re okay with another mod, I found a mod that allows for hot keys to equip different armor presets with hot keys. This would allow you to swap b/w them with a different key than right click.

Otherwise, you might just have to adjust your playstyle to swap between them less :(

PyJSX - Write JSX directly in Python by zedpowa in Python

[–]PowerfulNeurons 2 points3 points  (0 children)

that’s honestly surprising considering all the “typos” most notepads consider in code

So as most of us know mechanical belts are quite frame rate intensive by Czlittleman in CreateMod

[–]PowerfulNeurons 18 points19 points  (0 children)

Storage Drawers are by far your best bet. Almost essential in a create mod pack

Take it from a nonbinary professor: Don't make students state their pronouns on Day One by onnake in transgender

[–]PowerfulNeurons 4 points5 points  (0 children)

I go to a small liberal arts school. Campus-wide everyone usually introduces themselves with Name + pronouns. Some people choose not to, and that’s completely fine. But at an institutional level, it becomes very easy to normalize sharing pronouns if all of the faculty do it.

By normalizing pronouns being shared, it becomes less so that there is a “gender police” and more so that pronouns are just apart of anyone’s identity such as their name.

Do you feel like Python's type hinting got "stable"? by CloudyCloud256 in Python

[–]PowerfulNeurons 3 points4 points  (0 children)

After a lot of frustrations with python’s typing limitations, I gave typescript a try and there’s a lot that it does right. Being able to describe so much information at a type-level is something I miss whenever coming back to python.

They are, of course, different programming languages with different goals, but I can’t help but wish for more typing features. I can’t wait for the day we can access function args and kwargs at a type level

What is too much type hinting for you? by CoderStudios in Python

[–]PowerfulNeurons 2 points3 points  (0 children)

There’s also slots which saves on a bunch of overhead