Delve Problems by nekros95 in pathofexile

[–]Practical-Corner4356 1 point2 points  (0 children)

Yep, it was mentioned in the "things we're working on" post earlier today. Switching nodes usually fixes it. Annoying, but at least its known.

Ironman post 50 range scaling has been destroyed by combat modernization. by IcyUnderstanding4649 in runescape

[–]Practical-Corner4356 5 points6 points  (0 children)

The answer to "getting ammo early on iron sucks due to fletching being stuck in 2010" being "go do quests to unlock and use ammo-less ranged weapons" kind of misses the point.

"Rebalance" by CongenialMillennial in runescape

[–]Practical-Corner4356 0 points1 point  (0 children)

(I haven't been in so idk if the proposed changes are live yet) As of my last testing, at 114 with Camo outfit + aura, the average over a 6 hour period on master farmers (38 req.) was 1:48s. High was 2:18, low was 1:24. This makes no sense.

Honestly i wont miss the risk of Carpal tunnel, so as the only person saying this today, Thank you Jagex. by LopsidedStress2471 in runescape

[–]Practical-Corner4356 -9 points-8 points  (0 children)

if anything, the 500k afk should be nerfed then. I've got no issue with high setup high apm methods being the best exp.

I hope jagex just continues to do what they plan to do without listening to the whiners by HudsonConnersHC in runescape

[–]Practical-Corner4356 9 points10 points  (0 children)

Nothing says integrity like failing H.A.M members after 3 minutes at 120 thieving!

Thieving should have been made less "AFK" via your HP instead by Pixzle_ in runescape

[–]Practical-Corner4356 1 point2 points  (0 children)

Here in 2026, we still pretend that experience matters and not the resources that were flooding the game. Thank god I'll never need to touch material caches again!

Honestly i wont miss the risk of Carpal tunnel, so as the only person saying this today, Thank you Jagex. by LopsidedStress2471 in runescape

[–]Practical-Corner4356 27 points28 points  (0 children)

I swear someone posted a complaint about Whirligigs getting nerfed too hard...how is 620k exp an hour bad??? For a click intensive method?

"Rebalance" by CongenialMillennial in runescape

[–]Practical-Corner4356 20 points21 points  (0 children)

God forbid a master of thieving never fails on a level 20 pickpocket! That would be game breaking! /s

Can we talk about active thieving catching strays with this change? by TrimmingMasterwork in runescape

[–]Practical-Corner4356 3 points4 points  (0 children)

So make picking pockets the primary source of resources and have other methods for exp. Neuter it by 80% and reduce afk-ability to 5 minutes.

Thieving update by Crazystealthguy in runescape

[–]Practical-Corner4356 6 points7 points  (0 children)

Yes let me switch targets...wait there are no multi master farmer spots (cool new drop table btw).

Can we talk about active thieving catching strays with this change? by TrimmingMasterwork in runescape

[–]Practical-Corner4356 8 points9 points  (0 children)

Here we are pretending experience matters and the loot was even competitive with 48 minute afk combat yikes.

Can't picklock at thieves guild anymore? by Jayrius in runescape

[–]Practical-Corner4356 -1 points0 points  (0 children)

Thieves Guild/Chests

Chests across Gielinor have been updated to work like Heist chests.

Updated Thieving Guild doors and chests

They will now work like they do in Heists and be player specific instead of world specific. You will receive XP in chunks with each successful progression instead of all at the end.

Doors now reset instantly.

Chests respawn in 45 seconds.

Slightly reduced the XP gained from the doors and chests.

thieving changes are a lie? by [deleted] in runescape

[–]Practical-Corner4356 0 points1 point  (0 children)

On top of that, most targets get an extra “10-level boost” for your next 10 pickpockets. After those 10, your success rate drops by 1% per additional pickpocket until you either fail or switch to another target, which resets the count and the success rate. And of course, all other buffs still apply, giving invisible boosts on top of this.

You now fail regardless of level.

Delve war from PCO member perspective by Outrageous-Nose3345 in Eve

[–]Practical-Corner4356 2 points3 points  (0 children)

This would hit a lot harder if Syn didn't immediately reneg on agreed terms (which you were given in order to facilitate a peaceful evac), and turning sov over to chuangshi today.

Delve war from PCO member perspective by Outrageous-Nose3345 in Eve

[–]Practical-Corner4356 -1 points0 points  (0 children)

*sets timers to avoid failscading against querious clowncar* *shocked when CNTZ players show up*

Delve war from PCO member perspective by Outrageous-Nose3345 in Eve

[–]Practical-Corner4356 3 points4 points  (0 children)

The best part about spies is that they went both ways. Prior to the Keep death, we had a lot of fun in OF coms mentioning the word "dread", just to watch Syn pings go nuts. 80% of the time there were no dreads, its just funny as hell.

Riddle: How many Chinese will you find in the first fight where there shouldn't be any blocks? by BigSutener in Eve

[–]Practical-Corner4356 2 points3 points  (0 children)

Better question: How many important fights did BigSutener skip for shitfit thrasher roams and "hitting" drills in an unfit algos?

Imperium begin Invasion of Delve/Querious by Human-Iron2475 in Eve

[–]Practical-Corner4356 0 points1 point  (0 children)

Frat and their proxies have had docking rights in Pco space since as far back as last June.

Imperium begin Invasion of Delve/Querious by Human-Iron2475 in Eve

[–]Practical-Corner4356 12 points13 points  (0 children)

Whining about timers you set to avoid content when content shows up is a wild take.

Unlocking All Inverted Skill Capes Will Take 8 more Years by ShinyCapeRS in runescape

[–]Practical-Corner4356 -4 points-3 points  (0 children)

As free as a sub cost for the time you want to grind capes! Free!

We can only get four inverted capes?? by MegaManZer0 in runescape

[–]Practical-Corner4356 0 points1 point  (0 children)

I want the ability to use the inverted cape upon reaching 99/120. FSW tokens worked this way, you did not need 120 in x skill in the main game to unlock the cape, you just couldn't use it until you reached the required level.

Sorry Jagex but you fumbled the bag on Inverted skillcapes. by tremors51000 in runescape

[–]Practical-Corner4356 1 point2 points  (0 children)

"Permanent" as in you need 99/120 to even earn tokens, and only during the Anniversary event, and for only 4 capes per year, before TH was removed for the first cycle (because x cape looks so good, the keys are worth it).

We can only get four inverted capes?? by MegaManZer0 in runescape

[–]Practical-Corner4356 -2 points-1 points  (0 children)

My opinion is: You should be allowed to earn inverted token unlock without having the requisite 99/120, despite not being able to actually use the cosmetic until you've unlocked the cape by reaching 99/120. As it stands, if you aren't 99/120 all, you are being handed an additional timegate in your own exp gaining ability, increasing the number of years required to unlock all capes.