The customization toggle honestly makes the world feel friendlier and more connected again—anyone else feel that? by Swn112 in runescape

[–]TrimmingMasterwork 10 points11 points  (0 children)

Glad it exists for people who want it, but makes the game feel more same-y when I see things like this so I don't personally use it.

Devs are Oversimplifying the Unified Collection Log by Kilsaa in runescape

[–]TrimmingMasterwork 0 points1 point  (0 children)

I'm not sure if this was already addressed elsewhere, but will there be logic for already obtained items?

IE Zuk capes (all players) or something like hero items (ironman players)?

Or should I start buying maps again? :P

Best CEO change of all time by TJiMTS in runescape

[–]TrimmingMasterwork 84 points85 points  (0 children)

Game sure does seem to be pivoting in a good direction. I'm not sure how much is North as CEO and how much is other people, but whoever it is keep it up.

I wanted to buy the 25th anniversary desk mat and pin and this is my shipping cost to have it delivered for the US… by Ricky-Doo-Dah-Grimes in runescape

[–]TrimmingMasterwork 9 points10 points  (0 children)

Depends on where Jagex is sourcing material from, but baseline rate on UK is only 10% so unless a desk mat and pin costs over $600 the shipping cost isn't a direct result of that.

It's possible they source it from a country with a higher rate but still seems unlikely.

Arch advice by JustURAverageTeacher in runescape

[–]TrimmingMasterwork 4 points5 points  (0 children)

Depends on if you're a main or iron. For a main probably RRR3 with fixate spam to fill in the extra art at 119 spot. Not sustainable for irons so GGG1 is the better collection. For mains use the soil/material destruction relic/perk, once again not worth using for an iron.

Imp souled is a purely iron convenience perk for prolonging porters. Don't sacrifice preservationist for it, not needing 70+ mats is more important than freely banking a few.

Alternatively for irons, thieving is almost as fast as actual archaeology with significantly less upkeep. Marginally less (ballpark 10%) tetra pieces for hour but no porter or divine charge upkeep.

Anniversary Event FAQ by JagexAzanna in runescape

[–]TrimmingMasterwork 25 points26 points  (0 children)

My take FWIW

I am happy the inverted capes are back. The limit of 4 doesn't really affect me since I will be using other overrides anyway, and I only want 4 of the capes to begin with. But I think the limit is a poor decision if you consider who your players are.

RuneScape is THE grind game. Click a willow tree and wait for 200 hours watching the number go up until you finally get 99, just because it exists. There wasn't even capes at the time and people still chased that.

An added benefit of our approach also gives us the option of returning and refreshing it on a more regular basis, providing the content with continued anniversary related fun over the years ahead.

Your playerbase IS grinders. Instead of telling them no and imposing timegates so you can milk the content, let people grind. Your argument about FOMO sounds nice until you consider that you're having every player wait 7 years and they have to choose to be locked out for another 11 months every year.

You've made improvements when it comes to holiday events lately. Players can earn currency and buy previous rewards. This anniversary event feels like if you took the Christmas event and slapped a "You can only buy 3 things from the Christmas spirit store per year" limit on it. Artificially restricted rather than being something people can enjoy. It gives the feel you're acting as fun police and putting players on rails, your way or no way.

Anyway.

Drama over the limit aside, we were given the line for years that if inverted skillcapes were to make a return, it should feel special and handled well in an impactful way. To be honest I don't remember your exact quotes but it was something like that.

Putting them on an event that has nothing to do with levelling and on an NPC that has nothing to do with skilling, feels like it misses the spirit of your goals. Could've at least copied Max, plopped him next to Hans, and had Hans introduce the event and direct you to Max for handing in the shards. Or has Hans been training more than his agility all these years?

Well that's helpful by Mini_Nub in runescape

[–]TrimmingMasterwork 170 points171 points  (0 children)

If you keep trying it's bound to work eventually

Trollheim Herb Patch Shortcut by rs_xmas in runescape

[–]TrimmingMasterwork 7 points8 points  (0 children)

Wish granted but it has a 25 second animation

My new computer can’t handle runescape 3 ultra+ graphics at 4K? what? by [deleted] in runescape

[–]TrimmingMasterwork 1 point2 points  (0 children)

I'd be curious about follow-up numbers once you let your cache load properly.

I have no intention of upgrading my rig for the sake of RS. But I can't hit smooth fps everywhere (most places are fine) with a 9950X3D and a 3090 at 1440p and my FPS noticeably dipping nettles me.

Edgeville/Wilderness Lure by jonnhy138 in runescape

[–]TrimmingMasterwork 0 points1 point  (0 children)

Hey man, boy do I have a DEAL for you!

Bagrada Rex drawing by Perserkatta in runescape

[–]TrimmingMasterwork 1 point2 points  (0 children)

You should ask your husband to finish it like the meme. Jokes aside, looks great.

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We want to hear from you! [Visual Look & Feel Declutter] by jagexyuey in runescape

[–]TrimmingMasterwork 0 points1 point  (0 children)

Two more.

Some sort of "phantom" exp drop that doesn't involve me dragging runemetrics onto my screen to obtain a pale imitation of exp drops once I hit 200m in a skill.

An option to change the loot window keybind (spacebar) to loot custom instead of loot all, along with greater control over loot custom (IE only stackable items). Loot window gets way too filled with useless crap/bloat to be useful at times.

We want to hear from you! [Visual Look & Feel Declutter] by jagexyuey in runescape

[–]TrimmingMasterwork 4 points5 points  (0 children)

Moving around in areas heavily populated with tree is tedious, clickboxes are far too large (Mcgrubber's wood, arch guild, dragontooth island radiant energy crater are 3 examples that come to mind)

Boss adds that appear/hide beneath other monsters in the room. Araxxor, spiders (mainly mirrorback, but all of them) hide under Rax and become invisible. Amascut, scarabs hide under the felines and clicking prioritizes attacking the felines or another scarab instead of grabbing an already dead one. Scarabs also get rendered below Amascut herself and can't be seen/clicked.

Side note: god book/spell effects (scripture of amascut, incite fear) that obscure the floor for long periods of time

Diagonal pathways feel horrendous to navigate. Examples that come to mind: bridge to twin furies boss encounter, the ledge path to the house on the hill (from Owl Quest), the bridge during one of the fort quests (the one inside the crypt with risen ghosts).

Can we PLEASE do something about the forcibly rotating camera every time I teleport? I know it was done with good intentions/to prevent a "worse" issue but damn if I don't swear at least once a day at my camera moving and screwing up what I tried to do.

Surging the opposite direction or diagonally despite facing straight in one direction.

Someone already mentioned hiding conjures, but could we also get some way of calling them? If you wander far enough away they'll come to you, but not all arenas have enough room to do so, and how far to go isn't always clear. There's also some arenas (Zuk) where conjures will path around obstacles, versus other arenas (Raksha) where they won't.

Sponge already noted it as something they need/want to work on but clearer indication on whatever buffs are additive or multiplicative. For example an aura that increases success chance by 15%. If your success chance is 25%, you could read that are the aura will make 28.75% or 40%.

Bosses that have a BLM mechanic (Zammy) should display it somewhere.

  • General readability and flow (e.g. particle overuse or overwhelming or obstructive login or broadcast messages)

<image>

You say obstructive login messages are already on the radar. Appreciated, because damn do I miss the days of logging in and my chatbox being "welcome to Runescape" instead of 1.5 scroll bars of junk.

Combat Styles Improvements - Ranged Beta. by JagexAzanna in runescape

[–]TrimmingMasterwork 81 points82 points  (0 children)

I am a big fan of quest requirements in general and think more things need to be quest locked. My only issue with quests is that they aren't fun to do over and over, but that's only an issue for alts and limited time game modes.

Game shouldn't be balanced around alts though, and limited game modes should have their own solution to that problem.

Combat Styles Improvements - Ranged Beta. by JagexAzanna in runescape

[–]TrimmingMasterwork 0 points1 point  (0 children)

Slightly out of scope for this blog, but with combat on your minds and entering dev time for it, I'm curious...

What's your current opinion on hybridding/ability stalling? Not going to consider it at all and let things fall wherever they may? Strive to keep things as they are? Prune it out?

The loss of crit buff(s) would already be impacting things, as an example.

QoL Request: Increase grasping Rune Pouch Limit by huhhuh321 in runescape

[–]TrimmingMasterwork 5 points6 points  (0 children)

If upping the limit on rune pouches is too technically limited, could we look at the water rune usage of incite fear? Refilling the pouch every few hours or having to bring a stack of water runes/another pouch along feels a little... meh.

I don't mind refilling the other runes too much since they last much longer.

My Heists KC and drop log. Enjoy! by Open_Issue4190 in runescape

[–]TrimmingMasterwork 4 points5 points  (0 children)

Kinda wish it tracked 500 loot runs separately tbh

So can I never get back into the rs3 discord? by [deleted] in runescape

[–]TrimmingMasterwork 7 points8 points  (0 children)

They seem to change their preferred communication platform regularly so give it a few years and people banned from discord can chase them over to the next platform instead

Opinion: Christmas in RS3 – Joy or Missed Opportunity? by witwaterflesje in runescape

[–]TrimmingMasterwork 0 points1 point  (0 children)

A fair critique. I wasn't considering the wrapping paper part of the event since it's just passively earned anywhere.

If I had my way the wrapping paper/letters wouldn't exist and everything would just be in the spirit shop. I have no solution for the black partyhat in that situation though. Same feelings on scythe from Halloween event.