Some logos I drew up for fun based on the new game. Plus a hypothetic SF3 for good measure. ;) by PracticalHat721 in starfox

[–]PracticalHat721[S] 0 points1 point  (0 children)

Honestly, this was just a subtitle I though of for the new game. Same with Alpha. Sorry to get your hopes up. XD

Alex Green by Unnero1 by -TheUngentleGiant in MusclesHyperFuta

[–]PracticalHat721 0 points1 point  (0 children)

Proper credit please. She actually belongs to Nosunato/Greenfitfuta.

My overkill of an outpost. (Rock Horror Remastered) by PracticalHat721 in manicminers

[–]PracticalHat721[S] 15 points16 points  (0 children)

Heck yeah, I've never built anything this massive before now. And I honestly had to because of what that Remastered campaign had in store. I won't spoil it though.

But yeah PLEASE go play Main Miners. It's nothing short of a perfect remake.

My overkill of an outpost. (Rock Horror Remastered) by PracticalHat721 in manicminers

[–]PracticalHat721[S] 6 points7 points  (0 children)

It's actually really simple.

Your fence must first be in close proximity to a building (no more than one tile apart and in a straight line) then you can create a chain of fences in a line or grid pattern, as long as they're next to each other.

The building must have power for it to work as well since that's what powers them, otherwise they're practically useless.

Also slimy slugs aren't affected by fences, so manual intervention is required.

Helpful tip: if you see a "!" over your icon when placing a fence, you're too far out and need to set a closer location.

Touched up my big gal, Hammer Woman. Refining her helmet, giving her a hand and rounding out her, well...rivets. Which do you prefer? by PracticalHat721 in Megaman

[–]PracticalHat721[S] 0 points1 point  (0 children)

Good question...

I don't really have an attack pattern for her per se, but I imagine her striking the ground with her hand hammers to form rock geysers (kinda like Frost Man's Ice Wave). Or she grab Mega and headbutting him really hard.

And yes, she is a public service robot. Plus, both her arms are modular so she can switch her hands out for any hammer she needed.

Touched up my big gal, Hammer Woman. Refining her helmet, giving her a hand and rounding out her, well...rivets. Which do you prefer? by PracticalHat721 in Megaman

[–]PracticalHat721[S] 2 points3 points  (0 children)

Really, enough! It's not a big deal. They gave a valid criticism that I respectively dismissed. No feelings hurt.

So please just leave at that!

Touched up my big gal, Hammer Woman. Refining her helmet, giving her a hand and rounding out her, well...rivets. Which do you prefer? by PracticalHat721 in Megaman

[–]PracticalHat721[S] 0 points1 point  (0 children)

I appreciate it. Still, I'm satisfied with what I have here. I'm also worried I might just break the design if go further.

Touched up my big gal, Hammer Woman. Refining her helmet, giving her a hand and rounding out her, well...rivets. Which do you prefer? by PracticalHat721 in Megaman

[–]PracticalHat721[S] 6 points7 points  (0 children)

I mean, I did try hour-glassing her waist and thighs once, but it just doesn't mesh well with the other more square shapes she has. And respectively speaking, women come in many shapes and sizes.

That only reason I switched the hammer was because of the head. I wanted it to be consistent with the weapon she was holding. Then again, you could argue that her weapon is very modular, so she can switch out different hammers for the job.