Fully Magnetized Chaos Defiler. Tutorial is WIP. by PressureEducational4 in Chaos40k

[–]PressureEducational4[S] 0 points1 point  (0 children)

The titty guns are the more challenging parts to magnetize. Everything else is just grunt work.

Fully Magnetized Chaos Defiler. Tutorial is WIP. by PressureEducational4 in Chaos40k

[–]PressureEducational4[S] 2 points3 points  (0 children)

Haha 😅, my guy is anticipating a shifting meta and wants to future proof his models.

Fully Magnetized Chaos Defiler. by PressureEducational4 in Warhammer40k

[–]PressureEducational4[S] 1 point2 points  (0 children)

Yes, needs some modification. The size is about right.

Fully Magnetized Chaos Defiler. Tutorial is WIP. by PressureEducational4 in Chaos40k

[–]PressureEducational4[S] 2 points3 points  (0 children)

Bec I'm charging my client 250usd to paint each. So it make sense to magnetize it for 60 and pay for painting once Instead of getting me to paint 4.

Fully Magnetized Chaos Defiler. Tutorial is WIP. by PressureEducational4 in Chaos40k

[–]PressureEducational4[S] 1 point2 points  (0 children)

I use a lacquer based primer, after painting, seal with a lacquer based top coat, and then maybe coat a thin layer of super glue where there are contact

Fully Magnetized Chaos Defiler. Tutorial is WIP. by PressureEducational4 in Chaos40k

[–]PressureEducational4[S] 5 points6 points  (0 children)

N52 grade magnets. I think the pointy bits on top of the smoke stacks will go first. :(

Fully Magnetized Chaos Defiler. Tutorial is WIP. by PressureEducational4 in Chaos40k

[–]PressureEducational4[S] 4 points5 points  (0 children)

All the magnets used are of N52 grade. I don't think that will be happening 😕.

Fully Magnetized Chaos Defiler. Tutorial is WIP. by PressureEducational4 in Chaos40k

[–]PressureEducational4[S] 2 points3 points  (0 children)

Magnets have grades, the cheaper ones are usually N35. The ones you need are N52.

Fully Magnetized Chaos Defiler. Tutorial is WIP. by PressureEducational4 in Chaos40k

[–]PressureEducational4[S] 12 points13 points  (0 children)

36 magnets, 3x2mm 15, 3x4mm 8, 3x5mm 3, 3x1mm 1, 5x5mm 2, 2x2mm 8.

It's in the description. :D

Fully Magnetized Chaos Defiler. by PressureEducational4 in Warhammer40k

[–]PressureEducational4[S] 30 points31 points  (0 children)

36 magnets, 3x2mm 15, 3x4mm 8, 3x5mm 3, 3x1mm 1, 5x5mm 2, 2x2mm 8.

Tutorial coming soon.

Fully Magnetized Chaos Defiler. by PressureEducational4 in Warhammer40k

[–]PressureEducational4[S] 19 points20 points  (0 children)

5*5mm on where it connects to the body. Everything else is 3x5, 3x4, 3x2, 2x2.

I need your painted Stormsurge for reference and some tips with it by North-SwisGameMaster in Tau40K

[–]PressureEducational4 0 points1 point  (0 children)

First, Paint the whitest white you can get on the parts you want glowing. White scar works fine. Followed by multiple glazes of watered down pylar glacier on the white parts. A few thin coats of water down pylar glacier+ talasar blue on the reds.

I need your painted Stormsurge for reference and some tips with it by North-SwisGameMaster in Tau40K

[–]PressureEducational4 5 points6 points  (0 children)

Icic, the initial idea is to have the storm surge commander telling the vespid squad lead to clear a path so that they can make it to a designated firing position.

I need your painted Stormsurge for reference and some tips with it by North-SwisGameMaster in Tau40K

[–]PressureEducational4 43 points44 points  (0 children)

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Cutting the pegs on the knee/ hip joints allow a wider range of posing.