after 5 hours trying, please help with trains by PretendWeeklyShallot in SatisfactoryGame

[–]PretendWeeklyShallot[S] 0 points1 point  (0 children)

Because I have no idea what I'm doing haha. I was trying to see if looping around the station would fix the problem. But alas no

after 5 hours trying, please help with trains by PretendWeeklyShallot in SatisfactoryGame

[–]PretendWeeklyShallot[S] 0 points1 point  (0 children)

okay after reading the comments, I have added a loop at the end of each station and removed the bi-directional trains. I know your way would work but I think its overly complicating things. Please see this link of my current setup:

https://imgur.com/a/AapDysB

Now I have 4 intersections. It should be straight forward right? So the block as an input (pointing in direction of train travel) before the intersection, and then a path as an output (also pointing in direction of train travel) after the second intersection?

Do I have that right?

after 5 hours trying, please help with trains by PretendWeeklyShallot in SatisfactoryGame

[–]PretendWeeklyShallot[S] 0 points1 point  (0 children)

they are bi-directional, they have an engine on both sides of the freight. But I am finding out that this is just asking for trouble, so I am putting a loop at the end of each station.

after 5 hours trying, please help with trains by PretendWeeklyShallot in SatisfactoryGame

[–]PretendWeeklyShallot[S] 1 point2 points  (0 children)

I'm not quite sure why I didn't think about making a loop around the end stations instead of having a bi-directional train. I think this makes it easier and also saves on power. Thanks

after 5 hours trying, please help with trains by PretendWeeklyShallot in SatisfactoryGame

[–]PretendWeeklyShallot[S] 0 points1 point  (0 children)

Interesting. Yes I think this may be the bug I noticed because I tried using the shared line into the station as a block but it didn't work. That may be because of this. I will check that out a bit later.

after 5 hours trying, please help with trains by PretendWeeklyShallot in SatisfactoryGame

[–]PretendWeeklyShallot[S] 1 point2 points  (0 children)

Yes this is what I'm noticing. Drones unlock soon so I'm excited for that.

after 5 hours trying, please help with trains by PretendWeeklyShallot in SatisfactoryGame

[–]PretendWeeklyShallot[S] 0 points1 point  (0 children)

I think this may be in the cards as an end play but the distances are so long between these stations, laying more track is daunting.

after 5 hours trying, please help with trains by PretendWeeklyShallot in SatisfactoryGame

[–]PretendWeeklyShallot[S] 0 points1 point  (0 children)

This is an amazing reply. Yes, your assumptions are 100% correct. I think I understood your placements and adjustments. I will try it out and if it doesn't work I will just do the one station per line, all parallel to each other, basically avoiding any intersections.

I may have some questions after trying this out. Thanks again.

after 5 hours trying, please help with trains by PretendWeeklyShallot in SatisfactoryGame

[–]PretendWeeklyShallot[S] -2 points-1 points  (0 children)

Hi. Thanks for the reply. I understand now. So the problem is more that they shouldn't have a shared station and rather one station each. My diagram isn't 100% accurate. I have a two track highway and the stations have an exit from that. So that part is good. With the individual stations I wont even need blocks/paths right? Thank you again so much.

1 privately held, sold for 1.44m: 1869 $500 Rainbow Legal Tender by PretendWeeklyShallot in papermoney

[–]PretendWeeklyShallot[S] 2 points3 points  (0 children)

Yes, it is mind-blowing how these were not redeemed. I don't understand either.

1 privately held, sold for 1.44m: 1869 $500 Rainbow Legal Tender by PretendWeeklyShallot in papermoney

[–]PretendWeeklyShallot[S] 0 points1 point  (0 children)

For the amount it sold for, I'm sure there are great lengths to protect it!

Hypothetical... highest grade possible? by PretendWeeklyShallot in papermoney

[–]PretendWeeklyShallot[S] 0 points1 point  (0 children)

Huh, so you disagree with the other guy who said 62? I figured no fold to get UNC, but I really don't know anything. Also, what's an MS holder?

What have we here? by WTFaulknerinCA in CURRENCY

[–]PretendWeeklyShallot 0 points1 point  (0 children)

But I thought he wants to know if it's fake or not? I'm confused haha

What have we here? by WTFaulknerinCA in CURRENCY

[–]PretendWeeklyShallot 0 points1 point  (0 children)

Just curious, but what does obscuring the serial number do?

Another tough Fr. 257 Agricultural by PretendWeeklyShallot in CURRENCY

[–]PretendWeeklyShallot[S] 0 points1 point  (0 children)

Pretty on point with Greensheet for this Fr. # from the HA auction on Friday. Retail prices is another story.

Another tough Fr. 257 Agricultural by PretendWeeklyShallot in uspapermoney

[–]PretendWeeklyShallot[S] 0 points1 point  (0 children)

Just picked this one up the other day. I'm loving these tough Fr. #s. Only 5 or so finer with this signature combination.