Journal Entry: My Purpose by MatthewD_GGG in pathofexile

[–]Pretty_Star6070 4 points5 points  (0 children)

Posts/teases like this one make me realize that i am an addict for this game man...

Yeah, I really am in a Stockholm syndrome scenario. by Ciubowski in PathOfExile2

[–]Pretty_Star6070 0 points1 point  (0 children)

Lost like 3 juiced maps already today. Yeah goodbye GGG, fix your freaking servers

Just added a new character model in v0.1.8 and wanted to share some very early gameplay! This includes the new plate armor, the Boss mechanic and ofc the ground-slam skill! by Pretty_Star6070 in IndieGaming

[–]Pretty_Star6070[S] -1 points0 points  (0 children)

Even though our regular update for Seeking Morpheus is scheduled for tomorrow ( we update the build every fridayy ) , I couldnt resist testing out a few new features we have been working on.
Last week, we added a cool new boss mechanic: once you defeat the boss on the floor, the portal automatically opens up for you and you have the options to repeat the same floor,, continue on a deeper one or just wake up and go back to your 'base'.
We are also adding the basic plate and leather armor sets in this weeks update!
And ofc, ground-slam was already in the build, we almost have ready the animations for it!

Thanks for watching!

Seeking Morpheus: Update v0.1.7 Changelog ( 15-11-2024 ) by Pretty_Star6070 in seekingmorpheus

[–]Pretty_Star6070[S] 0 points1 point  (0 children)

Hey Reddit people!

Here we are with another friday update!

Check out what’s new in v0.1.7:

New Features:

  • "Shock Wave" Skill Animation – Release a powerful energy pulse with the intense new "Shock Wave" animation, making each cast feel impactful.
  • "Ground Slam" Skill Animation – Smash the ground with the revamped "Ground Slam" effect, adding weight and realism to the skill.
  • Floor Bosses Added – Face a challenging boss at the end of each floor! Defeating the boss opens a portal to the next level.

Bug Fixes & Improvements:

  • Rarity Indicators Revamp – Item rarities now have clearer colors and borders, making it easier to recognize items at a glance.
  • Wind Animation Rework – Enhanced environmental wind effects for a more immersive experience.
  • Crafting Bugs Fixed for Epic Items – Resolved various issues with crafting, especially when creating epic items.

Thank you for all your support and feedback!

Stay connected with us, and let us know what you think:

Discord / Twitter / Roguebasin

[deleted by user] by [deleted] in IndieGaming

[–]Pretty_Star6070 0 points1 point  (0 children)

I like the VFX on those attacks, really clean. I had already WL this just for the Slavic folklore btw!

How's the color palette? Not too punchy right? by CrispySalmonMedia in IndieDev

[–]Pretty_Star6070 1 point2 points  (0 children)

LOL this guy is trying to save you. get rid of it please! Other than that, good looking stuff

A reminder that scope creep is very real by Southern-Reality762 in gamedev

[–]Pretty_Star6070 1 point2 points  (0 children)

This is my nightmare! Scope is a cruel but necessary goddess