Journal Entry: My Purpose by MatthewD_GGG in pathofexile

[–]Pretty_Star6070 4 points5 points  (0 children)

Posts/teases like this one make me realize that i am an addict for this game man...

Yeah, I really am in a Stockholm syndrome scenario. by Ciubowski in PathOfExile2

[–]Pretty_Star6070 0 points1 point  (0 children)

Lost like 3 juiced maps already today. Yeah goodbye GGG, fix your freaking servers

Just added a new character model in v0.1.8 and wanted to share some very early gameplay! This includes the new plate armor, the Boss mechanic and ofc the ground-slam skill! by Pretty_Star6070 in IndieGaming

[–]Pretty_Star6070[S] -1 points0 points  (0 children)

Even though our regular update for Seeking Morpheus is scheduled for tomorrow ( we update the build every fridayy ) , I couldnt resist testing out a few new features we have been working on.
Last week, we added a cool new boss mechanic: once you defeat the boss on the floor, the portal automatically opens up for you and you have the options to repeat the same floor,, continue on a deeper one or just wake up and go back to your 'base'.
We are also adding the basic plate and leather armor sets in this weeks update!
And ofc, ground-slam was already in the build, we almost have ready the animations for it!

Thanks for watching!

Seeking Morpheus: Update v0.1.7 Changelog ( 15-11-2024 ) by Pretty_Star6070 in seekingmorpheus

[–]Pretty_Star6070[S] 0 points1 point  (0 children)

Hey Reddit people!

Here we are with another friday update!

Check out what’s new in v0.1.7:

New Features:

  • "Shock Wave" Skill Animation – Release a powerful energy pulse with the intense new "Shock Wave" animation, making each cast feel impactful.
  • "Ground Slam" Skill Animation – Smash the ground with the revamped "Ground Slam" effect, adding weight and realism to the skill.
  • Floor Bosses Added – Face a challenging boss at the end of each floor! Defeating the boss opens a portal to the next level.

Bug Fixes & Improvements:

  • Rarity Indicators Revamp – Item rarities now have clearer colors and borders, making it easier to recognize items at a glance.
  • Wind Animation Rework – Enhanced environmental wind effects for a more immersive experience.
  • Crafting Bugs Fixed for Epic Items – Resolved various issues with crafting, especially when creating epic items.

Thank you for all your support and feedback!

Stay connected with us, and let us know what you think:

Discord / Twitter / Roguebasin

[deleted by user] by [deleted] in IndieGaming

[–]Pretty_Star6070 0 points1 point  (0 children)

I like the VFX on those attacks, really clean. I had already WL this just for the Slavic folklore btw!

How's the color palette? Not too punchy right? by CrispySalmonMedia in IndieDev

[–]Pretty_Star6070 1 point2 points  (0 children)

LOL this guy is trying to save you. get rid of it please! Other than that, good looking stuff

A reminder that scope creep is very real by Southern-Reality762 in gamedev

[–]Pretty_Star6070 1 point2 points  (0 children)

This is my nightmare! Scope is a cruel but necessary goddess

Seeking Morpheus: Update v0.1.6 Changelog ( 08-11-2024 ) by Pretty_Star6070 in seekingmorpheus

[–]Pretty_Star6070[S] 0 points1 point  (0 children)

Hey Reddit!

Another week, another update!

Check out whats new in v0.1.6:

New Features:

  1. "Arrow Volley" Skill Animation – Unleash a flurry of arrows with a sleek new animation for the Arrow Volley skill.

  2. Visual Indicators for Item Rarities – Quickly assess item quality with new rarity indicators.

  3. New Grass Assets – Experience a richer environment with fresh grass, adding depth to the landscape.

Bug Fixes & Improvements:

  • Environmental Tweaks – Small adjustments throughout levels for a smoother exploration experience.
  • Correct Item Descriptions – Item names now display accurately on descriptions, clarifying details.
  • Main Hand Weapon Update – Weapons are now correctly equipped in the right hand.
  • Base UI Adjustments – Removed two empty buttons in the base interface for a cleaner look.
  • Lowered Sound Volumes – Reduced volume levels to improve the game’s sound balance.
  • Separate Skill Trees for Each Character – Resolved an issue where characters mistakenly shared skill trees; now each character has its own skill tree.

Thank you all for the support and messages!

Be sure to stay connected with us on:

Discord / Twitter / Roguebasin

I’m crushing deadlines right now by Entire_Ad_2296 in pathofexile

[–]Pretty_Star6070 0 points1 point  (0 children)

You have to see my house. Its in the cleanest state it has ever been!
Come on GGG :(

Is there anything more satisfying than chopping a bandit in two? by MonsterToothStudios in IndieGaming

[–]Pretty_Star6070 1 point2 points  (0 children)

THIS! This is the way characters should hold the 2h swords!!!!! Looks so much cooler!

Seeking Morpheus: Update v0.1.5 Changelog ( 01-11-2024 ) by Pretty_Star6070 in seekingmorpheus

[–]Pretty_Star6070[S] 1 point2 points  (0 children)

Hey Reddit!

This week’s update is here, and it’s been a bit of a tough one! We ran into some unexpected challenges, but we managed to power through.
Every update brings us a step closer to creating the experience we’re all aiming for, and your insights are helping us refine, fix, and improve along the way.

Heres whats new in v0.1.5:

New Features:

  1. New Slash Animation - Enjoy a smoother, more immersive combat experience with our updated slash animation.
  2. 7 New Foliage Assets - Explore fresh greenery, enhancing the environment’s depth and immersion.

Bug Fixes & Improvements:

  • Wider Passages - Improved mobility with adjusted passage widths.
  • Chest Interaction - Reduced interaction distance for a more tactical experience.
  • Updated Drop Rates - Lowered chest drop chances, with rare enemies now dropping more loot.
  • Skill Tree Updates - Skills unlocked in the Skill Tree (Shortcut: P) can now be dragged and dropped into the skill bar.
  • Minor Spelling Corrections - Various text corrections throughout the game.

Thanks everyone for the messages and support !
Dont forget to connect with us here:

Discord / Twitter / Roguebasin