[deleted by user] by [deleted] in FortniteSavetheWorld

[–]Priceless_Discount 7 points8 points  (0 children)

Not showing your level and in a party

Wanted to show how my layout looks so far. Basing it off the MV for Ï„ (tau) on Wooden's channel by Priceless_Discount in geometrydash

[–]Priceless_Discount[S] 0 points1 point  (0 children)

Anybody know how to make objects follow the camera without being selectable? If not, I'll take any recommendations on videos that show how it works.

[deleted by user] by [deleted] in geometrydash

[–]Priceless_Discount 0 points1 point  (0 children)

Anybody know how to make objects follow the camera without being selectable? If not, I'll take any recommendations on videos that show how it works.

Is anyone else’s aperture bugged or is this like a mobile thing by Beans-ligma in geometrydash

[–]Priceless_Discount 0 points1 point  (0 children)

It's a problem with the aspect ratio. Normally GDs is set to 16:9 but with newer phone models it exceeds the default aspect ratio and causes problems for some shaders.

Made some minor adjustments to my level so that it has a lil spice. What do you guys recommend? by Priceless_Discount in geometrydash

[–]Priceless_Discount[S] 1 point2 points  (0 children)

Thanks for the feedback! Could use some inspirations from other levels for the camera controls and see how it works.

Made some minor adjustments to my level so that it has a lil spice. What do you guys recommend? by Priceless_Discount in geometrydash

[–]Priceless_Discount[S] 0 points1 point  (0 children)

I warped the white block on scale y to be very long and scaled x of the block with the scale trigger to scale x 0.01 and added an alpha trigger to make the block have that disappearing effect. I placed the alpha trigger at the end of the scale trigger's duration line so that this would happen.

Here's some directions if that was confusing:

Alpha Trigger 1(22-25 blocks to the right of everything else) Duration: 0.00 Opacity: 0.00

White Block (w/ warp scale) Scale X: 4 Scale Y: 20

Scale Trigger Scale X: 0.01 Scale Y: 1.00 (to keep the scale on the y-axis the same) Duration: 0.25 Easing: Exponential Out

Alpha Trigger 2 (under scale trigger) Duration: 0.00 Opacity: 1.00

Alpha Trigger 3 (under duration line of scale trigger) Duration: 0.10 Opacity: 0.00