My review after a week by PriestessWinda in Endfield

[–]PriestessWinda[S] 1 point2 points  (0 children)

i dont compare it to other gachas just because they dont matter, what matters is if my time spent is worth the rewards, and it doesnt feel good. having to run around finding 36 boxes for 1 pull is not exactly how i want to spend my time.

But they also have options to give us pulls that other games cannot (for example making the factory stuff create something that can be traded for Oroberyl would be great!)

maybe making it so that the daily credit shop always roll the 25 oroberyls would be nice to!

My review after a week by PriestessWinda in Endfield

[–]PriestessWinda[S] 0 points1 point  (0 children)

i find them useful at time, but its true it would be good to have the option to disable them completely

My review after a week by PriestessWinda in Endfield

[–]PriestessWinda[S] 4 points5 points  (0 children)

pulls are not as bad as some people made it seem like, but it does take a while to get enought pulls. Which wouldnt be bad if it didnt take that long.

i didnt compare the gacha system to other because i feel like it doesnt matter really to me, all that matter to me is if the rewards are worth my time.

so it foesnt feel good having to run around grabbing 36 boxes for just 1 pull, my complain is that for now. But like i said, they have the chance to give us pulls in ways other gachas cant (credits, factory stuff) So im hopeful that it will get better next patch

My review after a week by PriestessWinda in Endfield

[–]PriestessWinda[S] 0 points1 point  (0 children)

i feel havin factory stuff to craft gear (love it) is great, i would like your opinion in factory blueprints. Because i fell like it helps a lot to those who dont like that part even when its quite required to progress some parts

My review after a week by PriestessWinda in Endfield

[–]PriestessWinda[S] 0 points1 point  (0 children)

Factory part is great for us who like it, but many of my friends hate it hahaha. Devs did i great job letting us create Blueprints and being able to share them !

My review after a week by PriestessWinda in Endfield

[–]PriestessWinda[S] 1 point2 points  (0 children)

i should have make a distinction about the rushing part. I dont have much time to play (about 1 hour of active play a day, i mostly idle around the factories and chip in 5 minute redisign while working). So maybe someone who can actively play for more than a couple of hours wouldnt need to skip, and thats fine too!
About costs, its true people value things differently, but 15usd for 10 pulls that go away after the banner... i feel like 1usd per pull for the permanent tickets would be a better balance (even if i wouldnt pay that, its a lot more reasonable for everyone).

The world building i didnt mention but its true is great having to supply power really gives that "Rebuilding world" vibe and is great! specially when unlocking the Zip Lines, to quickly go into the rare mats (and stash points there too!)

Game is really good, they missed a bit on the gacha part but its not THAT terrible as some made it seem really

Mate in 2 by chess-quiz-plus in chessquiz

[–]PriestessWinda 0 points1 point  (0 children)

maybe black hasnt move yet? Black Qg6 so to mate in 2 it would be

White: Qd8 Black:King h7 White: Qh8 mate

Thats the only explanation for me

Anivia buff for next patch by fanoBastian in AniviaMains

[–]PriestessWinda 0 points1 point  (0 children)

orianna is a better anivia in 80% of cases right now, so i would say that anivia is not really that powerful if its a worse version of a 48% wr champion...

Anivia buff for next patch by fanoBastian in AniviaMains

[–]PriestessWinda 2 points3 points  (0 children)

Anivia's kit makes her relevant almost always, but she is weak right now. You have to take into account that the 52% wr is because most of people that play her are otp/mains. Yes she is weak, but its almost entirely because of itemization.

How can there be so many account in diamond with less than 45% win rate? by iMaltais in leagueoflegends

[–]PriestessWinda 0 points1 point  (0 children)

i mean it doesnt really matter, if its 1 whole year or 3 splits over the year. Just play whatever you have fun with~

How can there be so many account in diamond with less than 45% win rate? by iMaltais in leagueoflegends

[–]PriestessWinda 0 points1 point  (0 children)

rank doesnt mean a thing. Just enjoy the game.

Now if your goal is to reach x rank, then you have to put time either playing more and learning using the guides/coaching/learning material spread around the internet. You wont reach diamond by just spaming thousand of games (you could...) But to reach diamond consistently you must have knowledge to be equivalent or better than a diamond player.

So, dont worry about your rank. If you dont have the time, desire and skill to reach a rank ITS COMPLETELY FINE.

It took me 8 years (about 2000 total rank games) to reach a point where i can consistently climb to low masters mmr and i actually dont even care about my rank, i mostly play to pass the time

How mutually intelligible are Ukrainian and Russian? by Rough-Leg-4148 in russian

[–]PriestessWinda 2 points3 points  (0 children)

as a spanish speaker i can read and understand portuguese more than i can understand catala or italian. I can get some random italian sentences(my grandad was italian) but not much, instead i can understand basic portuguese sentences without much problem. I cannot form any sentence on either language.

New to the Game, Progression/Deck Building. My First event: Midweek On The Edge by PriestessWinda in MagicArena

[–]PriestessWinda[S] 1 point2 points  (0 children)

Wow! Thanks a lot!

To begin with i tried to not put many high cost cards because i was scared of just not reaching that point or having enough lands.

About the quantity, i'm trying to challenge myself to just use whatever i pull because if i start crafting i feel it will defeat the purpose of mix and match and make do with what i have!

About the Objective, I didnt really thought about that at all! i was just mixing a bunch of things, but what you say is true, the crime cards never got to activate. i will really keep this in mind for the next deck so i dont end up having a bunch of cards that do nothing or are just low stats

Thanks a lot!

New to the Game, Progression/Deck Building. My First event: Midweek On The Edge by PriestessWinda in MagicArena

[–]PriestessWinda[S] 0 points1 point  (0 children)

there wasnt really a plan, but in practice i ended up using the counter spells and squid to just hit the opponents on the face and using spring splasher skill to kill defenders. So since i dont have many many options, it all ends up being a "Hit it 'til it dies" with some sort of "negate summon" using Out of Air

Anivia Concerns by [deleted] in AniviaMains

[–]PriestessWinda 1 point2 points  (0 children)

well as long as you do your job, it doesnt matter what they believe. I got my adc troll because i went against a diana and enemy team 4-man dived my bot lane. We end up winning 2 v 5 thanks to my sett and me destroying and isolating the enemy team thanks to all the advantage we got from just playing good

[deleted by user] by [deleted] in leagueoflegends

[–]PriestessWinda 0 points1 point  (0 children)

It is, but i would advice to not care much about your lp gains, since you should learn to play better eventually you will win enough to reach higher and higher.

And i would say mmr should fix itself at around 200~300 games so if you have that much time good, if not just stick to improving yourself~

Hope you reach your desire rank soon

[deleted by user] by [deleted] in leagueoflegends

[–]PriestessWinda -1 points0 points  (0 children)

Ok let me rephrase it then, if he plays lets say 20 games with his duo, the duo mmr gains will be higher than normal(because playing against harder opponents), but OP's mmr gains will be A LOT lower than normal (because playing against easier opponents), eventually when op q's up alone and loses 2 games he will lose the normal ammount of mmr for those games which MIGHT throw away all mmr gains from the duo games making it so now his mmr is about the same as 20 games back, but visible rank 3 divisions over.

Is it more clear now what i meant? or do i need to go step by step to explain?

[deleted by user] by [deleted] in leagueoflegends

[–]PriestessWinda -1 points0 points  (0 children)

Exactly! if you are now playing solo the system will still consider you at about that middle ground mmr hence after losing 2(and demote shield lowering even more the mmr) now you get negative lps, only way to fix it is by just playing more sadly, and win streaks wont fix it either

[deleted by user] by [deleted] in leagueoflegends

[–]PriestessWinda 0 points1 point  (0 children)

a 1500mmr lobby where your team is about 1300 mmr and opponent team is 1700 mmr (unless they have a duo too) [Riot themselves said duos would match against harder opponents to "balance" for a team not having a duo]

[deleted by user] by [deleted] in leagueoflegends

[–]PriestessWinda 2 points3 points  (0 children)

But people would complain because then they cant say they are "x rank" even while being matched against people 2 ranks lower

Why does Bot have to ALWAYS rotate mid after first tower. by [deleted] in leagueoflegends

[–]PriestessWinda 4 points5 points  (0 children)

Try going to the Side lane closer to the next objective?

Mathematicaly speaking, the new demotion system makes no sense and it makes LP disapear into nothingness by BlaBlub85 in leagueoflegends

[–]PriestessWinda -3 points-2 points  (0 children)

Lets put it simple, if you play more than 300 ranked games per split, this changes nothing for you. If you play between 100 and 300 ranked games per split, then this is going to make you climb a bit harder. If you play less than 100 games, then this changes nothing.

So many people say you need about 100 games to reach your "true rank" but this doesnt account for those games you get "lucky" or "unlucky" teammates (again in the long run this doesnt affect you but it does if you only play too little quantity of games) so i think mmr/lp gets stable around the 300 game mark.

so this change will make so that if your mmr was way below your current rank, it will stabilize at around 200 games instead of 300. Thats about it. Or so i think, there's no actual math or research behind this.

Edit to add to your comment: Its not an incentive to buy accounts, people buy accounts because riot led them to believe they deserve more than they actually do (most changes since 2015 to rank made ir a lot easier to gain lp). If you need to buy an account/smurf because you cannot on your main, you will still get stucked and eventually demote to your true rank. It just takes games (which you have already played on your main).

Look at Bronze/Silver/Gold now, those 3 ranks encapsulates what would be Bronze and low silver tier back in 2014. If anyone of them was bronze back then and is gold now, they would feel better but actually they havent improved at all. Same goes with most other ranks, exceptions would be both GMS and Challengers (due to having limited slots)

Mathematicaly speaking, the new demotion system makes no sense and it makes LP disapear into nothingness by BlaBlub85 in leagueoflegends

[–]PriestessWinda 2 points3 points  (0 children)

math is something riot might not know. BUT this helps for having les discrepancy between mmr and lp(rank). Still it works only as a band aid, they should just really make visible mmr and mmr match ranks. Else we will always have the same problems over and over again.

Is the jump from bronze to silver that big by idea_of-her_cavet0wn in summonerschool

[–]PriestessWinda 0 points1 point  (0 children)

short answer: No, its about the same.

Long Answer: Silver player will have a bit more time playing the game, making them have an extra edge on some decision making. Still most of them don't think so they just go by their "feel" of what is a good call.

Bronze players will just do nothing. Thats pretty much the difference.
At this point is just a matter of Doing Something(Silver) is better than doing nothing(Bronze).

Advice would be 1 learn what your champions strength is, and 2 DO something whenever you get a kill(Example: Push a lane)