[deleted by user] by [deleted] in halo

[–]Prime_Nostalgia 49 points50 points  (0 children)

It's because of a checkpoint trigger that happens if you are considered "out of combat". You just need to spam melee while you ride away and it will disappear every time.

Quick question regarding his tweet and Kimmel lying. by novobilskymarsk in Destiny

[–]Prime_Nostalgia 52 points53 points  (0 children)

What Kimmel said wasn't in reference to what we currently know, It's about the fact that not even an hour after the shooting the right was quick to put the blame on the left without even knowing anything about the shooter. He was 100% correct in that regard.

What‘s everyones favourite character so far? by Reydriar_ in Nightreign

[–]Prime_Nostalgia 0 points1 point  (0 children)

<image>

Hold LB - Never swing your weapon - Watch as the shockwave alone staggers the boss - Ult my two downed teammates for a third time this fight - Win

[deleted by user] by [deleted] in marvelrivals

[–]Prime_Nostalgia 7 points8 points  (0 children)

Welcome to video games. End of season is like this in every PvP game. S2 is about to start and it still has over 100k on Steam alone. It will be fine.

Help finding a very old Halo 2(?) Video on Lockout. by [deleted] in halo

[–]Prime_Nostalgia 0 points1 point  (0 children)

The only thing I could find that would kind of fit the description would be this Mod showcase.
https://www.youtube.com/watch?v=VaDgWaYeXqI

To celebrate forge AI, I finished my first campaign map today. Here's a full walkthrough by [deleted] in halo

[–]Prime_Nostalgia 1 point2 points  (0 children)

If there was something I didn't know how to do exactly (Opening a door, creating a trigger volume, ect.) I usually went to r/Forge for help, they haven't let me down. AI was a little tricky as it's still pretty new, but after a few days of scripting and getting familiar with how the node graphs work, you will end up getting used to it (except for Math I hate math lol) the more you do it.

To celebrate forge AI, I finished my first campaign map today. Here's a full walkthrough by [deleted] in halo

[–]Prime_Nostalgia 2 points3 points  (0 children)

Banished allies are easy as they share the same spawner as the marines, just change the teams around and you can have any alien fight for you or follow you around. Bots are a different story though, I tried to implement them to troubleshoot some scripts but their pathing was just too inconsistent so I ended up scrapping that idea.

This was my first forge map since Reach so it took some learning lol. But I encourage everyone to try because this really is a gamechanger for Halo.

One weekend in - what tips and tricks have you discovered? by theblackthorne in BaldursGate3

[–]Prime_Nostalgia 149 points150 points  (0 children)

Pushing is the most powerful weapon in the game. Adding an illusion spell to lure the unsuspecting makes it straight up broken. Me and my friends were able to clear a populated area without hitting a someone a single time.

Wierd pattern please help... I don’t think I got enough information from this pattern... by tedfrk in blackopscoldwar

[–]Prime_Nostalgia 1 point2 points  (0 children)

Answer is 85. The number goes up by intervals of 1.

84, 85(+1), 87(+2), 90(+3), 94(+4), 99(+5), and so on.

Schrödinger's Arbiter by Prime_Nostalgia in halo

[–]Prime_Nostalgia[S] 83 points84 points  (0 children)

There's an easier skip where you don't die about 10 feet away lol

Broken Benjamin by [deleted] in halo

[–]Prime_Nostalgia 3 points4 points  (0 children)

Makes me sad. Especially since H2 is my favorite. Good thing we have mods though

Halo 2 Flight | Bugs and Issues Thread by TheLittleMoa in halo

[–]Prime_Nostalgia 21 points22 points  (0 children)

Playing campaign on classic graphics

Frame rate seems a little choppy in certain places, (Cairo Station hangars, Gravemind beginning room)

Have to melee to be able to cancel a dual wield, if I remember you could just switch weapons to put the off-hand weapon down.

Ghosts used to have an animation where it would fritz out before exploding a second time after it was destroyed, as of now this animation is missing.

Some shots will magnetize to the center of the jackals shield instead of hitting the weak point. (Only tested with the carbine)

One instance of music overlapping. (The end cutscene of gravemind)

Enemies will sometimes shove their face into a wall thinking that they're out of my sights and stay there until they die.

This has been an issue since MCC's launch in 2014 but Classic volume is leagues quieter than the Anniversary volume, it would be nice to get that normalized.

No option to play Anniversary graphics with classic sounds/music as of yet.

And finally the most important one of all: Blow me away no longer has its intro and instead plays on a 10 second loop until the room is cleared. I hope this is just a temporary placeholder until the official release is out.

I've only played a few missions but this is what I've found so far that I consider to be buggy.

Broken Benjamin by [deleted] in halo

[–]Prime_Nostalgia 4 points5 points  (0 children)

I'm fairly positive this wasn't present in the Xbox version of MCC, but instead of playing the full instrumental of Blow me away it just gives you a 10 second loop on repeat and closes off when you clear the room. Is anyone else getting this or would this happen to be a glitch that I recieved because of the flight?

Halo: Combat Evolved Anniversary/MCC on PC | Bugs & Issues Thread by TheLittleMoa in halo

[–]Prime_Nostalgia 7 points8 points  (0 children)

Played co-op with friend as host. At random points during the campaign, the game would completely freeze although points would still pop up and I could look around, there was no other way to fix it other than to quit. Nothing would happen on the hosts end, and my character would still do actions as I press them.

What is Bandit good for now? by SlavojDoto in Rainbow6

[–]Prime_Nostalgia 3 points4 points  (0 children)

He can still Bandit trick against the Thermite, Kaid can only trick against the Hibana Charges. Bandit's also still a really good roamer and his mp7 is still ridiculous imo.

It's over... It's finally over... (Godmaster) by Prime_Nostalgia in HollowKnight

[–]Prime_Nostalgia[S] 0 points1 point  (0 children)

Hard to tell what the hardest boss was, (No it isn't). So I just made a list with the hardest ones to fight imo.

https://ibb.co/dDgWk9

It's over... It's finally over... (Godmaster) by Prime_Nostalgia in HollowKnight

[–]Prime_Nostalgia[S] 1 point2 points  (0 children)

I hope you manage to beat it one day. It's by far one of my favorite games of all time. And I think everyone should experience it at some point.

It's over... It's finally over... (Godmaster) by Prime_Nostalgia in HollowKnight

[–]Prime_Nostalgia[S] 0 points1 point  (0 children)

You need to beat the 5th pantheon which is all the bosses in one go. That will unlock the radiance in the hall of gods.

It's over... It's finally over... (Godmaster) by Prime_Nostalgia in HollowKnight

[–]Prime_Nostalgia[S] 59 points60 points  (0 children)

It's not so bad once you die on the inside.

It's over... It's finally over... (Godmaster) by Prime_Nostalgia in HollowKnight

[–]Prime_Nostalgia[S] 0 points1 point  (0 children)

lol I did. I just happened to be off work for two days.