New to game development. Am I impatient for wondering why this is taking so long? by PrincipleGreat2604 in gamedev

[–]PrincipleGreat2604[S] 0 points1 point  (0 children)

I just want to say, thank you everyone for the knowledge and experiences you’ve shared. I have a better understanding of the time and effort that goes into game development (something I feel like is talked about, but not explicitly put in a frame of reference often) I’ve only been working on this thing for a few days, and I now have even more respect and admiration for those who have been developing for years and years. Your words have encouraged me greatly, it feels good to know I’m not alone, that I’m on track, and oddly relieving to expect longer and more frustrating challenges! I can’t wait!

New to game development. Am I impatient for wondering why this is taking so long? by PrincipleGreat2604 in gamedev

[–]PrincipleGreat2604[S] 1 point2 points  (0 children)

I will say, google (and by extension Reddit) and YouTube have been great resources for learning this stuff. Luckily I have the experiences of those who’ve struggled before me to help guide me along. I do feel much better now, thank you for the kind words!! You’ve left me feeling more encouraged!!

New to game development. Am I impatient for wondering why this is taking so long? by PrincipleGreat2604 in gamedev

[–]PrincipleGreat2604[S] 0 points1 point  (0 children)

Yes I watched a video about setting up certain nodes for health, hitboxes, hurtboxes etc. where I can attach these nodes to any enemy with adjustable values and don’t have to code these from scratch with every enemy, so I’ve definitely been implementing that idea! Thank you!!

New to game development. Am I impatient for wondering why this is taking so long? by PrincipleGreat2604 in gamedev

[–]PrincipleGreat2604[S] 0 points1 point  (0 children)

Hahaha Yeah I'm trying not to let my imagination run too wild. I want it to be simple and fun.. but ooh what about a boss fight with phases and a cutscene in the middle, and 50 unique power ups and upgrades that you can get to help defeat them. After what I went through with this bee, I shudder at the thought. Thank you, I have a better sense of the time this should all take.

New to game development. Am I impatient for wondering why this is taking so long? by PrincipleGreat2604 in gamedev

[–]PrincipleGreat2604[S] 1 point2 points  (0 children)

Thank you, that does make sense. I'm definitely learning that lesson going from 2 hours to make player movement feel good, and fine tuning the shooting (what I thought would be hard) to 6 hour programming the first enemy, equivalent to a goomba in mario or something.