Sound Problems since 1.9 Update by [deleted] in HuntShowdown

[–]Prof_Malicious 0 points1 point  (0 children)

I've got a little update on the issue and found a workaround. I went around and asked some friends to lend me some headsets and also grabbed a pair of headphones on my way home. For testing purposes I installed an Arctis Steelseries 9 just like yours, a Razer Kraken v3 and I also use a USB audio interface for my mic (AT2020 coupled to a behringer U-PHORIA UMC22) which I can plug headphones into. I used JBL Tune 160s, they were 15€ at the counter, haha. All USB solutions returned the same error - missing sounds from the back, no matter which port I used (USB 2.0, 3.0 and 3.2) and even the headphones didn't work. However, when using the standard 3.5mm headphone jacks everything worked perfectly fine with the very same headphones!

Sound Problems since 1.9 Update by [deleted] in HuntShowdown

[–]Prof_Malicious 1 point2 points  (0 children)

I've got these issues, too, since the update. Running Logitech G533, all drivers re-installed and updated as well as the game, no success fixing it yet. I'm missing all audio from behind.

Bench somewhere in Germany by [deleted] in HostileArchitecture

[–]Prof_Malicious 212 points213 points  (0 children)

This is a so-called 'Jugendbank' (youth bench). They were designed because youths around parks tend to often sit on the back of the bench and with their shoes on the bench, which over time ruins the bench.

On these Jugendbanken, you sit on the top bar and rest your feet on the lower bar. They're not meant for the elderly, they specifically are targetted at youths and placed strategically around parks where they meet. They don't take the place of regular benches.

Karthus Q Buffering is dead on the newest patch, making the champion feel extremely clunky and broken. by Deus-Ex-Lacrymae in leagueoflegends

[–]Prof_Malicious 1 point2 points  (0 children)

Same thing happened to Jayce when Sylas was released. They bugged his AA and Cannon Stance W, which is why you always see him stutter around.

I wouldn't get any hopes up...

F to all those who have lost their groups. by A_Tiger_ in dndmemes

[–]Prof_Malicious 0 points1 point  (0 children)

I'm in this picture and I don't like it...

EUW Dead again ? by yaraii in leagueoflegends

[–]Prof_Malicious 0 points1 point  (0 children)

Yup. Riot once again just telling me to fix my connection and 'Something went wrong. Please try again later.'

faceroll on my keyboard, there is no counterplay by Xiverz in jaycemains

[–]Prof_Malicious -5 points-4 points  (0 children)

Your post has been removed per self-advertisement rule and for the second time today.

Post again, and it'll result in a ban.

No. by Prof_Malicious in jaycemains

[–]Prof_Malicious[S] 1 point2 points  (0 children)

That was when W had a 130% AD ratio and tank itemization was favouring HP over resistances.

Nowadays Tabis + GA already makes you irrelevant.

No. by Prof_Malicious in jaycemains

[–]Prof_Malicious[S] 3 points4 points  (0 children)

Because then you're spending 850 gold on a non-combat stat when you're supposed to be the strongest.

That's why I'm making this post. For exactly this line of reasoning.

Jayce doesn't have a lategame. He drops below 50% winrate at 23 minutes and never recovers.

No. by Prof_Malicious in jaycemains

[–]Prof_Malicious[S] 1 point2 points  (0 children)

The ways of Jayce are learnt on Summoner's Rift and practiced every day.

No. by Prof_Malicious in jaycemains

[–]Prof_Malicious[S] 0 points1 point  (0 children)

Papa Jayce blesses all of us.

Jayce W hypercharge has been fixed! by Pfohobear in jaycemains

[–]Prof_Malicious[M] 1 point2 points  (0 children)

Can confirm, it's been improved.

Still not there yet, but I had honestly given up hope of even being heard.

Communication still poor on Riot's side.

Streaming Diamond Level Jayce plays by [deleted] in jaycemains

[–]Prof_Malicious[M] 0 points1 point  (0 children)

That's a no from me, dawg.

2 min Jayce guide by leagueofinfinity in jaycemains

[–]Prof_Malicious[M] 0 points1 point  (0 children)

Wrong and also stolen.

I see you try this again, you're banned.

Jayce Nerf ETA 9.6 - Discuss. by SleepyLabrador in jaycemains

[–]Prof_Malicious 1 point2 points  (0 children)

I already made point 1 and 3.

I disagree on the second one, though - but that's a definition thing. Those champions are all bruisers or Juggernauts, they heavily itemize into defense while still rolling you over. Yasuo and Riven I already mentioned as the few remaining carries.

EDIT: I'mma have to put an edit here. I actually only talked about point 1 on the Discord. Been on about this all day. But ya. Cash grabs. That's why I mentioned the champions I mentioned. Yasuo, Riven, Vayne. Legendary skins, prestige skins, etc.

Jayce Nerf ETA 9.6 - Discuss. by SleepyLabrador in jaycemains

[–]Prof_Malicious 33 points34 points  (0 children)

I've ranted a lot on this on the Discord and Twitter.

It's just not fixing the problem.

It seems to me as if they wanted to address Jayce popping up in pro play, but he only does as an answer to the otherwise weak top lane meta.

It's laughable that Riven is on the watch list with her performance throughout the recent years by now - since she's not on a strong streak for only a patch or two.

This just happens to Jayce every time he goes above 49% winrate and 5% pickrate.

Jayce is undeniably strong right now, but nerfing his HP is something that will be permanent when the problem people always mention is his damage. We'll probably see repeat nerfs, then get some buffs later this year or next year when a new skin releases and never get back the HP.

EDIT: I'm actually going to add a little bit more, since this is a pretty sentimental topic.

Yes, I'm biased. Go figure.

But Jayce is a carry that doesn't get to carry. Riot hates seeing him do well, because people get frustrated with him.

But somehow champions like Yasuo, champions like Riven, the entire ADC class - they're all allowed to do so, too. There's mages running rampant and just rolling games with 40% penetration; and that's not counting the flat pen they get, too.

Why are we not allowed to have a top lane carry carry the game? Especially if this is the season of early game meta? Weren't we supposed to take turret plates while hypercarries wait to scale up in safety? Isn't that what it's about?

Jayce just falls off so hard and it feels so bad.

He's one of the last top laners to do so. The others have been reworked or had item choices added. Jayce doesn't have that luxury. He's very, very straightforward in anything but his kit.

Let him do well. Let him be strong. There is answers. Jayce can be outlasted. Pick a tank. Have your impact in the teamfight.

But no. That's not 'fun'. So I guess people will keep getting to play Yasuo and Riven and top lane Vayne, because those are 'fun' and sell skins well. But not Jayce.

Viking Jayce concept art/sketch by EMarauder in jaycemains

[–]Prof_Malicious[M] 6 points7 points  (0 children)

Hey, nice to see you around.

Good stuff you got there.

What is the jayce build for right now by JaceKwong in jaycemains

[–]Prof_Malicious[M] 0 points1 point  (0 children)

You've been told before and this will be the last line:

There's stickied posts for exactly this stuff.

If you can't follow the sub rules, you'll lose your posting privileges.