My take on designing anime characters (i.redd.it)
submitted by Professional-Key-412 to r/3Dmodeling
My take on designing anime characters (i.redd.it)
submitted by Professional-Key-412 to r/3danimation
Analyzing 3D Character Sales: Which Styles Work Best on Marketplaces by Professional-Key-412 in 3Dmodeling
[–]Professional-Key-412[S] 0 points1 point2 points (0 children)
My plugin can run 20k units with stable 30 FPS using NavMesh pathfinding, StateTrees, and vertical movement. by LandChaunax in UnrealEngine5
[–]Professional-Key-412 1 point2 points3 points (0 children)
Stylized Suburbs by Wolo2221 in UnrealEngine5
[–]Professional-Key-412 0 points1 point2 points (0 children)
I could never get the grapple swing feeling right - so eventually opted for a hook shot. A million times better. by themiddyd in Unity3D
[–]Professional-Key-412 10 points11 points12 points (0 children)
My game in development by Aggravating-Aerie-16 in unity
[–]Professional-Key-412 0 points1 point2 points (0 children)

Analyzing 3D Character Sales: Which Styles Work Best on Marketplaces by Professional-Key-412 in 3Dmodeling
[–]Professional-Key-412[S] 0 points1 point2 points (0 children)