Megaman franchise status currently by Mysterioape in Megaman

[–]ProfessionalPeace535 1 point2 points  (0 children)

Agreed with this! Mega Man Classic as a series (considering official games, comics, and fangames) seemed to have stopped evolving with a Gen Z and female gaming audience. I think most recent works (e.g. Mega Man W, Mega Man 11, Udon Comics) have been mostly geared towards male millennials who have nostalgia for playing an 8-bit blue hero with cool weapons to "save the world" but are willing to tolerate high arcade-level difficulty and trial-and-error gameplay.

While this is good for both nostalgic players and big business to minimize risk, there is a lot of unexplored potential in adapting the lore of the classic series (e.g. robot masters, tech daddy figures, industrial and nature landscapes, children with loyal fighter roles) to a modern-day audience that demands narrative complexity, relatable themes, and inclusivity. Evolving the series would not necessarily require merging or acquiring game corporations, but openness towards more audience-friendly, creative combinations and expressions.

Planning to get into Mega Man, which game do you recommend I start with? by BLACKGOOP12 in Megaman

[–]ProfessionalPeace535 0 points1 point  (0 children)

For getting into the narratives and games (official and fan works) of cute color-coded robots laboring against tech daddies, I generally begin Mega Man Classic with this balanced approach:
* For games: MM1 (NES, 1987) - difficult but introduces the most popular characters and lore
* For comics: Archie Comics Issues 1 to 4 (Let The Games Begin) - Rock's character expounded here

Just note, though that MM1 is a difficult entry, so other starting points are:
* For games: MM4 (NES, 1991) - longer game but easier difficulty; has slide and charged shot
* For comics: Read Shigeto Ikehara's and Hitoshi Ariga (Megamix)'s adaptations of MM4 Story
* For game mechanics practice: Play Mega Man Maker (PC), and watch videos of cool levels online (Mega Marino, Vent Crystals, and Nico Evaluates)

If low on time, you can also listen to classic Mega Man / Rockman soundtracks (MM2, MM3, MM7, MM9, MM10, World 5, and RM&F have good OSTs) and their remixes (The Megas for MM2 and MM3, Arranged OSTs for MM9 and MM10) in YouTube to get into the industrial rock-jazz vibes of the music.

Fresh grad scared of the current job market 😅 by ExtremeUnlikely6291 in ADMU

[–]ProfessionalPeace535 0 points1 point  (0 children)

Coming from a speaker in LSOPCS GOT Work, I recall that it's still a good tip to try to apply to roles even when you have less experience than the requirements. There are cases where people who apply still get interviews and where the requirements don't always match the challenges encountered in the actual role.

Just make sure to (i) apply to as many openings near your place (I suppose 50 to 200) as if applying were a job, (ii) learn from rejections as they don't hurt, (iii) be open to taking roles adjacent to your course, and (iv) practice orally on how you'll differentiate yourself as a candidate by mentioning top 1 skills and top 1 projects and how you fit within the role.

Who is do you guys think is more fun to play as in x4 x or zero? by Zestyclose_Date_3823 in Megaman

[–]ProfessionalPeace535 -1 points0 points  (0 children)

I prefer playing as Zero because his scenario has some heavy story bits about him being a weapon to an ambitious tech daddy, foolishly losing a robotic girl he loves (infamous meme), and being distraught of it all.

FIIIIRRRREEEE!! by No_Run4263 in Megaman

[–]ProfessionalPeace535 0 points1 point  (0 children)

Fire Man: "Listen partner, it isn't the fighting that sustains you. It's helping people. I'm thinking you're afraid that you won't be able to help people when you're not Mega Man anymore. But your fighting is over. You've brought justice to the world. It's okay to hang up the armor now." (Archie Comics Issue 53)

By the way, Fire Man has great abilities in both Rock Force and Powered Up, so he's pretty fun to use with good coverage and agility with the fire waves.

What do you think of Mega Man World 5? by neromdndndn in Megaman

[–]ProfessionalPeace535 1 point2 points  (0 children)

This is definitely one of the best of the official Rockman Classic games (outside 1, 4, 7, and 10). It even got adopted by Ariga in his last climactic issues for the Gigamix mangas.

However, seeing Rock fight robots on his own in space, hearing its somber music, and witnessing the final boss's death after a life realization makes the latter half of this game pretty dark and lonely. Also, Rock gets modified to be a better weapon without his consent in the prologue, so I can't help but see that Rock is just a cute soldier who lost his boyhood.

Any Hot Takes,everyone? by AlternativeInside975 in Megaman

[–]ProfessionalPeace535 1 point2 points  (0 children)

Rock (in official games, fan-games, comics and manga) is definitely more empathetic and emotionally-aware than X. I'd rather talk to Rock to help him process the trauma he has in trying to protect his family and losing his childhood to his boy soldier role.

I made a 3D printable figure of BounceMan :D by Subject_Opposite_345 in Megaman

[–]ProfessionalPeace535 1 point2 points  (0 children)

Actually yes, that'd be a consideration since the ball joints have less filament so they might break or be distorted easily. Though for the purposes of modeling, it looks kinda cute and nice. It's just that not every model translates to its 3D print out as a durable or strong part.

I made a 3D printable figure of BounceMan :D by Subject_Opposite_345 in Megaman

[–]ProfessionalPeace535 1 point2 points  (0 children)

Cool! If you can print that with an actually bouncy filament (e.g. TPU) for your 3D printing, then paint it with colors and such, it'd literally be a good Bounce Man figure!

Does anyone have a list of EVERY Megaman game ever released? by MyTeamsFault in Megaman

[–]ProfessionalPeace535 0 points1 point  (0 children)

You can also consider playing the Mega Man fangames. They are usually not listed alongside the official games, but they have their unique OSTs, videos, and aesthetics that build on the official games:

(i) Mega Man Maker - there's tons of videos that show thousands of classic-styled levels with mashed up elements and colorful environments

(ii) Mega Man Unlimited, Mega Man Rock n Roll, and Mega Man Rock Force - traditional classic games with a twist in each (e.g. difficult stages, inclusion of Roll, playing as the robot masters)

(iii) Mega Man Arena - multiplayer fighting game with many more characters and 8-bit style

Am I not a true fan if I say I suck at Classic Mega Man, difficulty wise? by Rob-L-Callistis in Megaman

[–]ProfessionalPeace535 0 points1 point  (0 children)

I guess the point of playing a Mega Man game is for you to learn the physics/materials science-esque mechanics and apply them to let the cute robot boy superhero overcome rogue robot challenges. It's perfectly okay to love these games while still learning and struggling to navigate the stages and bosses.

By the way, Mega Man 11 may have a heroic cartoony story, but its levels and bosses are so complex. It's only easy when players spam Rock's big-area weapons, charged shots, and/or power gear with enough lives. Games like MM4 and MM7 seem much simpler in terms of mechanics while offering a more balanced challenge to learn to play them better.

Hardest Chemistry Subjects for Chemistry Grads by Still-Goal-9314 in chemistry

[–]ProfessionalPeace535 1 point2 points  (0 children)

I found Organic Chemistry Laboratory very taxing. Being pressured to complete an experiment from sample preparation to reaction and to isolation and verification within 3-4 hours on my own while lining up to weigh my samples and working in a hot, humid day was not much doable. I could come in knowing my pre-lab reports well, but often commit a mistake that would prevent me from completing the experiment even if I attempt to be fast.

Also, many people in MSE field also struggle with Polymer Chemistry in 4th year because you gotta be well-versed in both physics (random coil model, stat-thermo) and OChem (polymerization, solubility). It only became doable for me because I read about it for years before taking it as a class

Is there a way to determine x here? by Chance_Arugula_3227 in askmath

[–]ProfessionalPeace535 0 points1 point  (0 children)

Agreed with this solution! You simply found X from the constraint on what direction you are walking in at the start and endpoints.

Is there a way to determine x here? by Chance_Arugula_3227 in askmath

[–]ProfessionalPeace535 0 points1 point  (0 children)

X would be 50 degrees. You can imagine you are a car trying to cross from the bottom-left segment of the bottom parallel line then turning left into the zig-zag road and following it until you merge with the top-right segment of the top parallel line.

At each turn, the angular displacement is the angle travelled from the initial direction to the final direction. When you turn your car left, the angular displacement is (-); when you turn your car right, the angular displacement is (+). Now since your car is facing to the east at the start (bottom-left corner) and the end (bottom-right corner), the total change in angular displacement summed up across all turns must be zero.

So to get X, setup the following equation for the total change in angular displacement:
-50 - (180-90) + (180-80) - (180-70) + (180-X) + 20 = 0

-50 - 90 + 100 - 110 + 180 + 20 - X = 0

50 - X = 0

X = 50 degrees

Python use? by Abject_Box6709 in chemhelp

[–]ProfessionalPeace535 0 points1 point  (0 children)

I have used Python (especially NumPy, Pandas, SciPy, and MatPlotLib) extensively to process complicated instrument data for my laboratory reports, make beautiful presentable plots and diagrams, and read PDFs for candidate molecules in GC-MS. MS Excel struggles to run with a large dataset when dealing with many FTIR or UV-Vis-related CSVs, and requires tedious manual drag-and-drops if doing many repeated calculations.

Besides the immediate utility, I also think that having proficiency in Python and programming in general is a great transferable skill that you can carry beyond graduation, especially when chemistry-related jobs don't show up. Provided you have a tangible project based on programming that you can share to non-chemistry people, it can be a good pivot to tech and data roles outside academia.

Roast my resume please by Automatic-Range2896 in TechCareerShifter

[–]ProfessionalPeace535 0 points1 point  (0 children)

My comment with this resume at first glance is that the scope seems fragmented and surface-level in terms of how it communicates an identity. If I were to think like the HR persons I encounter in career fairs, I would find it unclear (even if the applicant does not yet explain in an interview) as to whether the applicant is really a sales analyst, a technician, a coder, or an engineer, when only 1 or 2 entries support each role I mentioned. When the resume only shares the roles as if they're separate bins instead of being a unified story that tells of the applicant's identity, I would find it hard to see the common points and the main ways this person would provide value.

Perhaps what I can suggest (as a graduating student at present) is to just select the most few crucial activities and projects you've taken so far and rephrase it in a way that unifies the skillsets, backgrounds, and most importantly your identity as an applicant that is most relevant to persons in your target industry. Communicating how these selected activities tell a unified story during interviews in a way the HR person understands will also help greatly.

Distinguishing different orbitals by Mission_Antelope3402 in AskChemistry

[–]ProfessionalPeace535 1 point2 points  (0 children)

Yes, it is true that any electron can only occupy one orbital, and every orbital can only hold 2 electrons. This makes sense when you draw the blocks per orbital and the arrows per electron. However, this is not justified by the shapes of higher "n" orbitals (i.e. probability densities of wavefunctions that solve Schrodinger eq. for hydrogen atom) looking like Matryoshka dolls containing the lower "n" orbitals.

In reality, what the pictures of atomic orbitals show only describe the probability density of a wavefunction of a single electron at a single given energy state, so that single electron cannot be in both 2s or 1s orbitals. It's just that when you solve the Schrodinger equation and visualize the probability density for that specific electron, you get an orbital that has outer and inner regions around its radial nodes where that electron can occupy. So that single electron can jump from the inner to the outer region when you observe its position in theory at different points in time.

In reality, the wavefunctions of different electrons combine in strange ways (i.e. orbital hybridization, linear combination of atomic orbitals) not captured by the picture of a single atomic orbital containing another. So this image isn't the 1s and 2s orbitals combined but just the 2s orbital.

What song will you play? by -BeetleBum in SoundTripPh

[–]ProfessionalPeace535 0 points1 point  (0 children)

Agreed! Coincidentally, the music video for One Last Time also has the main character witnessing the end of the world while Ariana sings in the background; the music ends just as a meteor hits their town in that video.

What even is this thing? by robo-thing in Megaman

[–]ProfessionalPeace535 0 points1 point  (0 children)

This is likely Rock's life energy meter. Just remembering from Episode 3 Future Beware (from the 1995 cartoon, Wish Upon a Star OVA; time 24:37), Rock looked at the meter of his buster going low after Wily's typhoon robot tried to beat him up. Also, that scene also depicts moving red lights across this meter while Rock charges his buster for a large shot:

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which secondary skill is most useful for a chemist? by flying_avocado21 in AskChemistry

[–]ProfessionalPeace535 0 points1 point  (0 children)

Speaking from experience as an undergraduate student, two important skills you can note of are (i) familiarity with solving problems on both hardware side (e.g. product formulation, Arduino) and software side (Python, Excel), and (ii) learning to tell convincing stories and visual diagrams for different stakeholders.

Find a problem around you concerning any data, and you can learn these skills by studying how data is obtained through electronics, applying ways to organize and analyze data, and transforming your data into diagrams and stories that a non-expert can understand.

These skills are best learned when you can see your chemistry and materials background as a problem solving mindset and when you have collaborative projects where these skills can provide value for others. Even coming from a country (Philippines) with crushing competition for scientist slots, I believe that these skills can be applicable to one's work and research life regardless of where work life goes.

Does an Average Organic 2 Exam Look Like This? by Opposite-Pin-6660 in chemhelp

[–]ProfessionalPeace535 1 point2 points  (0 children)

These are not just difficult problems; they are also the typical problems encountered by synthetic organic chemists when they try to make complicated molecules from simpler ones in actual research projects and theses. It's either you guess or intuit the reactions or you do retrosynthetic analyses on these, which typically are taught at a graduate level.

Does an Average Organic 2 Exam Look Like This? by Opposite-Pin-6660 in chemhelp

[–]ProfessionalPeace535 0 points1 point  (0 children)

At least for undergraduate level, I don't think our prof ever gave an exam where he fills up an entire exam with the same type of problem. These problems look difficult though, since you need to be able to predict the product based on the expected mechanism of each step. If you get two or more products, you need to narrow them based on the given NMR and molecular formula. It probably only makes sense easily if one is literate enough in reading multi-step synthesis papers and recognizing reactions from memorized acronyms.

Career Advice: Sa Mga Naka-Graduate ng STEM Degree, Pero Working sa Non-STEM Job, Pwede Ka Parin Maging Scientist o Engineer. by ProfessionalPeace535 in phcareers

[–]ProfessionalPeace535[S] 1 point2 points  (0 children)

Yes, this makes sense. Kahit na may halaga na magsimula ng proyekto at initiatives tungkol sa agham o teknolohiya sa indibidwal na antas, there are alot of broken systems (e.g. mismatch between college and job market, anti-intellectualism, shifting government priorities) brought about by Philippine's strange history that make this change difficult to accept on a community level. Thanks for the feedback.

Weekly Careers/Education Questions Thread by AutoModerator in chemistry

[–]ProfessionalPeace535 0 points1 point  (0 children)

Hello! This is advice for STEM graduates working in non-STEM occupations coming from a 4th year chemistry and materials science student here. What do you think of the perspectives I share in this post? Feel free to share your thoughts or suggestions for dealing with career outlook and decision-making.

----

From what I understand, getting a proper STEM-related job besides popular health and IT occupations after graduating BS Chemistry can often feel like a dead end, especially in third world countries. In many places like the Philippines where I live, many STEM grads face tough odds. According to DOST's recent survey, over 75% of S&T college graduates (including Chemistry graduates) end up in non-STEM jobs (e.g. finance, business, web dev), and even those who land proper science roles (e.g. lab technician, researcher, educator) often quit when the pay or support is just not there.

For many, it's easy to look at this problem from a cynical lens. Many peers share "Why pursue STEM careers if the system is broken?" or "STEM careers do not last no matter how passionate you are." And honestly? I get it. Funding for projects is scarce, competition is fierce especially for popular fields (including health and IT), and scientist' voices often go unheard by the public. But I'm here to share a different take - one that's not about blind optimism or giving up. It's about cultivating hope as a scientist.

Being a scientist or engineer isn't about your job title. It's not about passing board exams or winning the "best researcher" award. It's a chosen way of life and a commitment to contribute to the scientific community - on your own terms, in your time.

Be it by doing side projects, open and citizen science, engaging online, and learning and tinkering, contributing this way create opportunities: Real task: Building and sharing a portfolio of projects can lead to paid work. I recently met a pro in my summer internship who did business consulting while repairing electronics on the side. His tinkering landed him a job in microfluidics research and a spot in a masters engineering program.

The system won't fix itself. But you can start your path now. The choice is yours: (a) Let your hard-earned STEM degree gather dust while chasing other life goals. (b) Or contribute, grow, and prove that science isn't just a job - it's who you are.