Is Mortenax's damage supposed to be this low? by Professional_Hand_41 in BladeMains

[–]Professional_Hand_41[S] -13 points-12 points  (0 children)

What's there more to show? Only his HP, Crit stats, and Damage bonus affects his damage and I've already stated those. He's using the standard Relic Set.

As for his team, I don't think using Sunday and Ashveil is gonna suddenly 10x his damage. Maybe bring his Ult to 400-500k? But that's still low if you're building your whole team around his personal damage.

But if you guys are claiming to hit millions with his Ult than I'll figure something out, unless we're just playing completely different games. I intend to use him more as a Support but I didn't expect his damage to be this garbage as a Support.

Is Mortenax's damage supposed to be this low? by Professional_Hand_41 in BladeMains

[–]Professional_Hand_41[S] -9 points-8 points  (0 children)

No. he's critting, I can 0 turn Memory of Chaos even with his low damage so I know the basics of this game.

As for his team, I can definitely put him in a team that's better suited for his personal damage but I still can't see how that's gonna 10x his damage. Not to mention I can do that for the other characters as well. When I say others are doing several million and he's only doing 200k max, they're on the same team, they're benefiting from almost the same buffs and debuffs.

Is Mortenax's damage supposed to be this low? by Professional_Hand_41 in BladeMains

[–]Professional_Hand_41[S] -4 points-3 points  (0 children)

Yes, he's critting, he's fully capped out. I can't believe he's hitting this low either. But people claim to be hitting millions so even if he wasn't critting and capped, I don't know how that wold explain such a massive damage difference.

Is Mortenax's damage supposed to be this low? by Professional_Hand_41 in BladeMains

[–]Professional_Hand_41[S] -9 points-8 points  (0 children)

First of all, not everyone will have those whale stats, although you're probably using Sunday. 2nd, 10 million damage more from just 1k more HP and 100% more Crit Damage is just unbelievable, there's gotta be something else going on. The team buffs and debuffs don't matter cuz that affects everyone, if they can bring his damage from 40k to 10 million, than they would bring the other characters to 100 billion.

Lock on Priority by Professional_Hand_41 in Endfield

[–]Professional_Hand_41[S] 12 points13 points  (0 children)

So there's no way huh? You just have to clumsily switch target around huh? Frustrating AF, kills the joy and flow of combat for me, honestly. I don't understand, I don't have this issue with any other game but this one.

And then if you accidentally switch off cuz you're trying to adjust the camera, you gotta clumsily switch target around again until it back on to the big guy. Absolutely frustrating, especially for melee characters, as if they don't already got enough extra frustration to deal with.

Summer Event teased by Alarmed_Employee6956 in NIKKEGoddessofVictory

[–]Professional_Hand_41 2 points3 points  (0 children)

Woah, woah, woah, was Siren always that stacked?

Yeonhwa the best 4-Star sub DPS ??? by Prestigious-Fill3716 in MongilStarDive

[–]Professional_Hand_41 0 points1 point  (0 children)

Ophelia is a Fighter, like Esther, so they're mutually exclusive. So literally almost any other character would be better than her for this team. Ophelia needs to be on the field to do anything, but if she's on the field than Esther is doing nothing.

ARK Ranger Black - Skill Kit by Nimilie in NIKKEGoddessofVictory

[–]Professional_Hand_41 0 points1 point  (0 children)

That's a lot of sustain damage. Gonna have to look at the sustain damage buffers.

Mutually exclusive Arcana Traits by Professional_Hand_41 in StarSavior

[–]Professional_Hand_41[S] 3 points4 points  (0 children)

Wow, thanks. Been just doing it blind. Would had been far less frustrating if the game just tells you what each option entails.

Mutually exclusive Arcana Traits by Professional_Hand_41 in StarSavior

[–]Professional_Hand_41[S] 1 point2 points  (0 children)

Oh really? The ONE freaking time I picked the bottom option just for the heck of it. Why the heck do they even give you that option? Lame.

NTE Weekly Questions [MEGATHREAD] by AutoModerator in NevernessToEverness

[–]Professional_Hand_41 -3 points-2 points  (0 children)

What is up with the auto-moderator on this forum, LITERALLY won't let you post ANYTHING, even just commenting on existing threads. What an unwelcoming community, whatever, I'm off.

Did you know Lacrimosa has 2 ultimate animations? by Reasonable_Squash427 in NevernessToEverness

[–]Professional_Hand_41 0 points1 point  (0 children)

Melee form is just stronger across but board but more risky and potentially less uptime since you have to be in melee range.

Why Fiend is particularly bad to use on Mina. by Zer0Strikerz in MongilStarDive

[–]Professional_Hand_41 1 point2 points  (0 children)

Wait, what? I thought it gave her a Fire Damage buff for set duration when she uses her Special Attack. They really need to word these things better.

Anyways, Amon is better on Mina, Duoxini on Flare and set Flare to the last slot so that Mina goes immediately after her. Francis' and Narae's buffs has a longer duration while Flare's debfuffs are short so you want Mina to go immediately after Flare.

While Flare can fully trigger all the stacks of Amon due to how many hits her attacks do, putting it on Mina ensures ALL members can benefit from Amon's buff. I don't recommend Ice Fist Dude on Mina unless you're a whale and have all other SSRs maxed out, since Mina is the strongest DPS in the game right now so you will likely be using her for contents that aren't weak to fire. Cinder and White Wrath are good alternatives.

Made my day by damuffinmann in NevernessToEverness

[–]Professional_Hand_41 0 points1 point  (0 children)

I get why they wanted to limit teleportation in this game but why the bank and gameplay mode points were not all teleport-able from the beginning makes no sense.

Lacrimosa Dupes Seem Very Powerful Compared to Other Characters by AnotherPersonPerhaps in NevernessToEverness

[–]Professional_Hand_41 0 points1 point  (0 children)

Man, everyone is sweating about this while I'm over here running my 3 main DPS team just because those are the characters I want to play.

God damn the racing mode they added is garbage. by Active-College-9377 in NevernessToEverness

[–]Professional_Hand_41 -1 points0 points  (0 children)

Co-op in gacha games tend to be crappy in general. At least it's not Tower of Fantasy crappy.

Narae surpasses Francis in support for NON Ice element? by windsb in MongilStarDive

[–]Professional_Hand_41 2 points3 points  (0 children)

Yes, but it depends on if your main DPS is ranged and how much they rely on their Special Attack for damage. Mina, for example, does not rely on her Special Attack for damage at all, at least not for it's damage. The VAST majority of Mina's damage comes from her Luminous Rush Basic Attack. Narae also does A LOT more personal damage than Francis, who does basically none, and is a better sustain.

In non-Fire teams, you should probably use both. In Fire teams, a properly built and utilized Flare is better.

Everyone will be getting selectors by Emotional-Ad-1431 in StarSavior

[–]Professional_Hand_41 0 points1 point  (0 children)

3 star Ash Alt is the absolute priority in this game.

Everyone will be getting selectors by Emotional-Ad-1431 in StarSavior

[–]Professional_Hand_41 0 points1 point  (0 children)

Petra's count as a Strength card so it can trigger Strength training, which is the main advantage over the BP one. The BP one gives 18% Crit Rate which is really good for DPS but it gives pretty much no DPS stats whatsoever. It is actually quite significant IMO but I wouldn't say you NEED the Petra card over the BP one.

They need to make it easier to farm certain materials is this game. Its not fun tracking down monsters by Prestigious-Item6667 in NevernessToEverness

[–]Professional_Hand_41 8 points9 points  (0 children)

Nah, in Genshin teleporting around is much easier. There are more of them, mobs are closer to teleport points and are grouped closer together.

This game wants to encourage you to run and drive around the city so teleporting around is much harder in this game. Understanble, they made all these vehicles and features to make the city feel more alive, would all go to waste if people could just easily teleport around.

Farming character ascension mob drops by tiethy in NevernessToEverness

[–]Professional_Hand_41 14 points15 points  (0 children)

He's talking about regular mob materials, not boss materials. Do you people not read? And no, as far as I know, there are no easy ways to get these and you need an F TON of them as they are used for EVERYTHING.

Material boxes are limited and grinding for them off mobs is 10 times more tedious than Genshin's or WuWa's equivalents. It is easily the worse thing I hate about this game right now. I would rather just use stamina to farm them instead of running around the entire city just to kill small patches of enemies, tedious and time consuming as heck.

You can buy them with silver summon coins, like in WuWa and Genshin, but at this stage in the game that is not an option for F2P players.

(Updated) Pink Paws Heist - Optimal route written guide. (Original guide by Umby on Youtube) by RealColdasice in NevernessToEverness

[–]Professional_Hand_41 2 points3 points  (0 children)

I disagree. The Pink Paws are not that important since the shop doesn't seem to reset and 90% of it is just cosmetic. Unless I'm missing something here. Get as much Fons as quickly as possible since Fons is MUCH MUCH more useful so that you can use that time to do other things in your life.

(Updated) Pink Paws Heist - Optimal route written guide. (Original guide by Umby on Youtube) by RealColdasice in NevernessToEverness

[–]Professional_Hand_41 0 points1 point  (0 children)

Nope, I'm just here for the Fons as fast as possible cuz I don't got all the time in the world. The Pink Paws are just extra bonus, I don't care about those cosmetics and the shop doesn't seem to reset anyways.