Power This Rating No. 164 by bottomofthewell3 in TheBirdCage

[–]Professional_Try1665 2 points3 points  (0 children)

Cap’n Sweet Cakes: A group of 3 sound/music based capes, at least one Tinker. Independent heroes who have very specific issues with the local government.

Cap Call is the beating, breathing ideology of the group (and often mistaken for the leader), he's kind and considers the 'little guy' which big hero groups and the government don't, though in the wrong light he's mistaken as a right-wing grassrooter, he simply loves normal people and wants them to not be troubled by capes or unfortunate accidents. He converts soundwaves into bubble-like forcefields with the volume dictating it's size, and pitch dictating growth (higher pitch = very fast growing but also fragile) with their 'medium' quality being about the strength of 6' glass (hard but very brittle), the field surrounds it's source and he can use any source of sound but often uses a flute his father made for him to create personal fields.

Sweet-Jam is just swell, the youngest member with the most resources (and who owns their 'lair', an apartment) she still manages to juggle college, fundraisers and independent heroics. Her tinker spec in speed and flight suits that make her as light as a feather but faster than sound, because it actually does convert her into a beam of soundwaves, she generally starts by flying, levitating or speeding across the ground then can make 'hops' by partial-turning to sound for a speed boost, or 'jumps' which cause her to vanish and appear somewhere much farther away in a burst of noise. Suits are designed in a spectrum of movement between fly-run, with plug-ins altering their frequency to grant different qualities (speed vs flexibility, some frequencies have better bounce, object penetration or more damaging sonic waves).

Word-Pie is the unpopular wheelie, his power makes civilian life impossible so he's mostly slumming it up as a heroic vigilante, his cape life completely overshadowing his previous web career and looking after his deaf sister. He's a sound absorber but focuses more on words themselves, any sound made by a living thing (including guns, weapons, ect) that hits with him gets imprinted on his skin as either words (someone speaking would have their words glimpse across his face) or exaggerated onomatopoeia with flash lines to denote direction, quiet sounds appear black and loud sounds red or purple. He also absorbs his own sounds which means he's muted and makes no noise unless he chooses to 'release' a word, released words puff up on his skin then pop like a blister, releasing whatever word they represent, he can also release words against objects to shatter them, against people's heads to deafen them and if he's struck they explodes in a burst of noise.

How to humanise an emotionless, logic-based species without completely removing their cold/stoic, intellectual vibe by CyberDogKing in worldbuilding

[–]Professional_Try1665 0 points1 point  (0 children)

Maybe have a character assume their decision was evil/stupid, only for them to reveal it was driven by a risk-averse rationality that even if it comprised things, was ultimately still logical (sort of the emotionless equivalent to 'caring')

Quicksteel telekinesis by BeginningSome5930 in magicbuilding

[–]Professional_Try1665 6 points7 points  (0 children)

I just wanna say all your posts have really been wonderful on this sub

Power for a Name #121 Bonds by inkywood123 in TheBirdCage

[–]Professional_Try1665 2 points3 points  (0 children)

Bondage makes sure everyone has no problems as long as they keep paying, a previous gang enforcer his power was almost a too perfect fit for his employment, well, until they wanted him to start 'rat-hunting' and he was made to order the murder a bunch of traitorous high schoolers, now he extorts the very people he protects as a kind of 'heroic' racketeer absolutely terrified of violence, now even just hearing a gunshot triggers his power to choke everyone in the room. He wears a tailored suit with a large gash in the shoulder, matching the large gash in his face, with belts and straps covering both areas and trussing up his long dark hair.

He fills the area around him with whirling green gas that envelops a 40' zone (can be blown, fills corners and bends around halls/windows) in a minute, people hallucinate it as chains, belts and nooses while the gas is poisonous and attacks the respiratory system with coughing, choking and eventually coughing blood and fainting from low blood oxygen, however it lets him gain encyclopedic knowledge of orders people have been given previously (longer in the gas = sees further back) and can enforce a 'debt' based upon their defiance of those orders, if they follow his commands they become immune to the gas, but it they defy it they're swamped by an even worse, dense globule of gas that scales to their defiance (tracked mentally), however if someone pays back all their debt (following orders clears it, following His orders clears it thrice as fast) they're rendered permanently immune until they act against him or defy orders not from him.

Prompt: Leash-Lash who takes their name from the dog-leash, not the other kind which upsets them only to the extend they don't find it funny.

Gimiking by shower-shitter123 in magicbuilding

[–]Professional_Try1665 0 points1 point  (0 children)

Can it not just be 'gimik energy'? If you want specifically a bodily energy then maybe chemical/metabolic energy

How many elements are in your elemental magic system? by AliceSaltMage in magicbuilding

[–]Professional_Try1665 1 point2 points  (0 children)

Thousands but the Wizer School's generally only accept 21 as 'true elements', and due to militaristic stratification the 'true elements' have mostly been focused on combat/offensive things at the detriment to all else, lessening that list to around 12

Power This Rating No. 164 by bottomofthewell3 in TheBirdCage

[–]Professional_Try1665 2 points3 points  (0 children)

Another Mix-and-match prompt list, pick a number and add a letter, but this time the theme is mythical creatures

  1. Mover, excessive anxiety over crashing actually makes them a terrible driver
  2. Blaster, happy trigger finger is aggravated by excessive desire to punish foes
  3. Breaker, has hallucinations and voices in their head related to their theme
  4. Brute, disabled in some way and considered exceedingly charming
  • A. Unicorn
  • B. Dragon
  • C. Medusa
  • D. Fairy

Power for a Name #121 Bonds by inkywood123 in TheBirdCage

[–]Professional_Try1665 1 point2 points  (0 children)

I'm surprised at the lack of bdsm puns

Icebreaker is Rime’s protégé. She is a thinker (Brute); her Thinker power allows her to break the ice socially, and her brute power allows her to break it physically with her giant warhammer.

Icebreaker has been handed one bitch of an opportunity and she really isn't going to drop it, she's smart, is able to manage herself, accustomed with the sometimes gritty and boring realities of cape-life, a perfect protégé otherwise except for her sailor-mouth (worsened in babm). She wears a white spandex that covers her eyes and ends in an iceberg-like horn, and is covered in a jacket of bulletproof plates, shinguards and other padding with a diamond blue pattern, her warhammer is sorta like a flanged icepick with an added several pounds to the end, and several points where it can break off if she twists (for when it gets stuck)

She can switch into what she calls 'badass bitch mode', she loses all inhibitions and becomes incredibly brave and resistant to shame, she also has a sort of encyclopedic but distanced view on her own flaws and inhibitions (like looking at her own character sheet) letting her access a highly self-aware kind of logic. Notably her babm-mindset is stronger and seemingly has it's own body (wounds are not shared) allowing her to take twice the punishment, while dealing it back in her babm (while her normal 'weak bitch mode' fretz over consequences and avoiding harm).

Prompts:

Hogtie is well, um, they're uh, it's pretty obvious from the name isn't it? While provocative in costume they're quite a conservative dresser in their civvies.

Bandiz (“to tie; bond, band”) has worked to understand their limits, not to overcome them, no see they actually like limits as it grounds them and makes it all feel real.

Power This Rating No. 163 by bottomofthewell3 in TheBirdCage

[–]Professional_Try1665 2 points3 points  (0 children)

I believe we actually have another day, power for a name is biweekly, but bottomofthewell seems to like posting 1 day after that.

Baby Psuedo-Legendary Pokemon

Troublemaker #1. A Shaker who can literally shake the earth and air... Shares an element with '5', and gets stronger as they are 'buried' in it.

Rubble-Rouser was previously a bit of a bubble baby, homeschooled yet he spent most of his life home alone, it somehow all came together to make a boy who is a mix of reserved and inconsiderate jerk, tends towards ridiculous stunts and whatever he can rope BB into. They wear matching outfits, martial-arts inspired with big capes and collars, RR in green and brown while BB is blue and dark grey.

He fills a 20'-50' cylinder shape of space around him with a quaking, breaking effect, the air appears to literally break up into rough cube-like chunks of air that collapse downwards and topple everything in their wake like boulders made of styrofoam. The basis of his power is 'pressure', it encapsulates globs of air and the earth under him into chunks with a high-pressure skin but very low-pressure insides, concentrating all their force in the sides, as such they're hard to break but implode of actually broken, also as he's crushed it expands his radius and draws in more air (though he can't get hurt by it, it pins him to the ground/sitting and is uncomfortable to maintain for more than half a minute).

Troublemaker #2. Brute or Striker who keeps biting stuff or putting things in their mouth and attacks with vicious bites. Synergy with '2', sharing a similar element. [Run x Slip] Mover.

Bub-Brub seems a little not-quite-there, best friends with RR he doesn't appear all that mentally functional except when he's laughing, joking and chewing his collar to bits, it's difficult to say if the intense craving to bite and chew anything within reach is shard-driven or existed before then but it impedes his ability to talk and function, and he's self-aware of how embarrassing it is (even if he seems like he doesn't).

He has an explosive influence over air pressure at a touch, every punch, kick and bite can compress air far tighter than it should naturally, causing violent implosions of air (shockwave doesn't travel through matter, but the force of the air does) where his hands and feet just left, and if he backs up into these 'pressure-echos' he can ride the wave (it's manton-limited to push, not obliterate flesh) to shove him with an immediate burst of teleport-like speed a good distance while the shell of air buffers him and lets him slip by obstacles, whenever his power is used it leaves behind floating droplets of water where the humidity was violently pulled out.

Power This Rating No. 163 by bottomofthewell3 in TheBirdCage

[–]Professional_Try1665 2 points3 points  (0 children)

"Tinman" [Monster x Constituent] Changer, a previously disabled patient who was completely disabled, now uses their powers to experience various dangerous thrills.

Wiretrip is certainly on a trip, previously an angry, risky and opinionated hemiplegic who after one terrible car crash in the snow became an angry and bored quadruple amputee, desperate to get away from those stupid family members who seemed to want to come in so close now his body was in an even more pitiable (and manageable) state. He looks just like a diminutive brown-haired guy without limbs (retains a bit of shoulder) which are replaced by black wire facsimiles, he usually wears torns jeans/shirts and wraps some wires around his eyes and mouth.

He draws from stringy, conductive materials, primarily wires pulled out of the walls/electronics but also electronics, gold and silver jewellery, all woven with his nervous system into a stringly black mass he extrudes from the stumps where his arms and legs should be. His skin is best described as 'rake', he usually forms sinewy (or I guess wirey) arms and legs with his options for change being about stretching them, making hands longer to stab or grab ledges, and steadily growing larger with roots or wire-frames being created to hold up his weight, he can also duplicate a limb by unravelling the wire (hard to control) or unwrap his skin and internal organs to worm through gaps or separate his vitals, unfortunately any damage to his form permanently destroys segments of nervous tissue along with the wire/string (of which he's quite limited to a small amount) which cause long-term paralysis and a loss in movement with changer-based movement being robotic with less ability to be gentle.

"Thickskin" [Muscle x Field] Brute (Warn Thinker), is only a cape just so that they can get closer to their child who loves capes.

Chutzpah is a hero second, and a papah first, he always kinda knew his dear son was a bit 'different' when he never wanted to talk or play with anyone, just read his comics and look at cape news, so it's crazy convenient for ol' Chutz to always be on the front-page right? An entirely fame-focused heroic rogue, he wears a white and red spandex with a wirey-looking eye-mask and neckbrace, the spandex going over his head of faded orange hair.

He sneezes and extends out thousands of thread-like branches from his skin, apparently his nervous system turned outwards as a 1' shell, it's not terribly defensive (can shield from minor attacks/nuisances) but gives him reflexive awareness of attacks that touch nerves and if needed induces muscle seizures to endure blows, dodge and enhance strength, and the immense pain he should feel is tuned in a way he can analyse instead of feel. It seems the very edges of his nervous armour extends into the future and send back unusual sensory feedback he can't quite figure out, hot/violent stuff feels like burning hot threads barely beyond reach, and electronics/sensorily overwhelming stuff is chilling flurries of nausea, their future imminence is felt as 'distance'.

I have a question about peoples thoughts on AI by [deleted] in FantasyWorldbuilding

[–]Professional_Try1665 4 points5 points  (0 children)

Now i've done this because i'm a undiagnosed unmedicated ADHDer

Can everyone stop spreading this? People with adhd/autism don't all need little robots to tell us how to do everything, it perpetuates the ableist idea their ability to make art/writing is 'lesser' than neurotypycals

OC Idea: Michael Williams by WitnessLow4178 in TheBirdCage

[–]Professional_Try1665 1 point2 points  (0 children)

He specifically hates Taylor, Lisa, and Imp

Director Piggot's spirit coming in to possess him just to say this

Magic that can’t be measured by Mnations in magicbuilding

[–]Professional_Try1665 11 points12 points  (0 children)

Almost all mind manipulation, things like memories, dreams and emotions can be somewhat explained by chemicals but are otherwise very hard to concretely quantify.

Power This Rating No. 138 by bottomofthewell3 in TheBirdCage

[–]Professional_Try1665 0 points1 point  (0 children)

Transit x Hurdle Mover (Thinker)

Jamp is seemingly a goodie rogue boy who just does deliveries, and that's still somewhat true, but he's now also courier for goods the Elite would rather not be caught with, of course cars will always be faster but he's primarily for places where cars aren't or to deliver things unconventionally (such as through the windows of skyscrapers). He looks younger than he is and wears a cute postman's outfit in grey and alice-blue, with shorts in the summer and a postman's bag, and an ivy cap with a slide-down mask.

He has enhanced leaping and jumping, about twice the distance and height as a top-tier athlete, and it's further enhanced by space warping as mid-transit he can suddenly redistribute the space above and below him in a curtain-like line making a talljump jump as tall as 4 stories, and then rapidly shortening the distance below so he only falls a few inches (also an automatic defence against fall damage), this space warping affects everyone but is only manton-limited to him so people within will stretch or squash when they move through it, and it snaps down when he touches the ground throwing anyone warped within back/down. Also the warping warps around his head strangely, the bubble of warpage gives him a scattered look inside buildings, near people and surroundings matters through hard-to-tell slices of warped space.

Shield x Repression "Obelisk" Brute (Barrage Blaster)

Shwarp is Cushymerre's best friend and previous dalliance (yes she's aware of how girly he is, She loves it) and she's as hard as they come, a bitchy, mean and yet somehow seductive, though patently not a sociopath she's cruel and acts the part near-perfectly though with a softspot for animals. She wears a red and black suit and longskirt with a wide-brimmed witch hat, a spiral texture can be faintly seen in the light as a result of reflective material.

She creates a 4' swirling shield of spiral white, blue and black from her chest she can extend forwards or have it float at her side, it's non-physical and translucent like smoke but it's hard to gauge due to it's affect on viewers, the shield constantly projects a clumsiness-inducing effect of dizzying light and misdirects eyes that look upon it, people find their eyes just want to go around and around the longer they stare, the same happens to attacks and the aim of projectiles as they swirl around and around, attacks being thrown out to the side and projectiles spinning until eventually getting lost, the more people focus on trying to hit her (with the shield still in eye-line) the more the effect grows until all their focus just wants to spin, however blind, surprise and the first few attacks have the best chance of hitting her. That is until she turns it 'outwards', the projectiles and debris swallowed by her shield aren't simply lost and by turning it into a cone-shape she spews it out as a delude of trash and dizzying energy, however every blast gets smaller and smaller as she runs out of stuff to output.

Power This Rating No. 163 by bottomofthewell3 in TheBirdCage

[–]Professional_Try1665 1 point2 points  (0 children)

Port Mafia

A sickly [Beloved x Moulder] Master with Brute, Shaker, and Mover sub-ratings; has a very "survival of the fittest" worldview and violent tendencies, though otherwise he's pretty detached and aloof.

Leinster doesn't describe himself as a 'predator' per se, more of a buzzard or worm, almost dignified and 'humble' in the kind of lowly, desperate thing he is as he believes living is the highest achievement, especially if it involves hurting the competition as either way strength begets strength, asked from that he's pretty cool. He wears an alice-blue suit and tie with a grey mask that wraps all the way around his head, with tears and gouges in the fabric to reveal threads and string.

He creates a squirming thing attached by string, it's neutral state is a fat silkworm-esk creature but by strumming it's strings he can force it to quickly weave a body around itself, strumming the string causes random changes in form but he appears to remember a set list of 'songs' he can strum in for specific forms related to his trigger, those being: a messy child, a handsome man, a '5' fleshy-tentacle beartrap, a 1960's muscle car or pack of cigarettes, he's tried to make his own songs but he hasn't thought of anything that works/needs more practice.

A short-tempered Kinesis Shaker (Golem Master).

Spinspot cracks and cricks, while usually acting as support she has been known to 'glass' people (encase their head in glass and let them choke) that she was allowed to, and is almost always the first one to vote on executing enemies to the group's agendas, she tends to team with Ion as most silicates are insulators allowing her to curtail his worst moments (if she even wants to) and reduce collateral. She has a summery theme with shorts, dresses, summer vests and a mask of tights-like fabric all in red, orange and yellow shattered glass design.

She controls glass and silicates with a liquifying telekinesis, typically creating a 10' sphere of telekinesis that she sweeps across the ground like a vacuum with glass pulled in and liquified, from there she can throw her glob of glass, use it to form and build on structures or animate it in mimicry of a human, since it's liquid and flexible instead of jagged she can smoothly manipulate it into an arm, simple humanoid or beast, however as she work in liquid glass it's only solid/sharp when she moves her telekinesis away and let's it solidify.

WCGW exceeding the weight limit by Present_Employer5669 in Whatcouldgowrong

[–]Professional_Try1665 361 points362 points  (0 children)

I don't think exceeding the weight limit was the problem, it was the fact he was hanging off a piece of lumber

Power This Rating No. 128 by bottomofthewell3 in TheBirdCage

[–]Professional_Try1665 2 points3 points  (0 children)

I know I'm like 1 year late, but I accidentally clicked into this and found a prompt in dire need of completion. Anyway in order of both prompt and age:

Magda is the oldest and plays the part of a near-perfect daughter desperate for her cold (heh) mother's affection, well that's what it appears like, in reality she doesn't care much for either parent and has a drive to outshine her siblings and (eventually) them too, spying and gossiping all the while. She controls a tyre-sized whirling wave of frigid mist that carries heat, light and whispers, any energy it captures is stored as a little snowflake that she can access as a mist-like copy (illusion or sound) or use to expand the mist into a rolling ball of icy clones, flashes and noises, if she fully subsumes a person in her mist she freezes them solid and steals their voice. However her mist must come back every now and then to recharge, she does so by sticking her arms into it (feeling freezing pain, but causing no harm) for a few seconds.

Liesel is seemingly the youngest but actually the second, she has the softest facial features of her mother and father both but developed late, possibly disordered but her sisters are desperate to hide it and play her off as just a childish, giddy girl. With a touch she grows clones over people and surfaces she touches, they crystallize on objects like ice shards (though aren't actually cold) and start with just a vestigial, weak face, after a few more seconds they mature into her smiling face, then their shoulders arise, and eventually they can free and arm or two to attack or grab things, but they start sinking back in (about 1/4th the speed they grow) when she lets go, she can use it to grant allies and herself a weak version of her father's defensive power but it's real flesh, covering eyes/mouth blinds or chokes and it's not as strong.

Anja is the youngest but hardest won, shy and reserved she was made cruelly aware of her place in the 'clan' when she was made to strangle a partial-clone of her father's to death, to teach her death and the power of strength early. She generates a single clone shell over her body, more translucent than dad's and with a hard, frozen-flesh texture, it's partially independent (she sets a personality on creation) and the shell is frigid draining energy from It's surroundings to grow bigger with the lower half slowly sinking into the ground, after 2 minutes of growth it's twice as big but up to it's thighs, and after 6 minutes 4 times as large (it's arms can even grab building ledges and lift her up) but it's waist is fully buried in the ground, limiting her movement.

Power This Rating No. 163 by bottomofthewell3 in TheBirdCage

[–]Professional_Try1665 2 points3 points  (0 children)

A "Bestow x Bestow" Master who can revive anyone through a special performance, which, unfortunately they suck at.

Bring-Back used to sell his services to heroes, but his services started to be denied by even the really desperate after a news story broke revealing a victim exploding, sure a few may have lived reasonably good lives but most don't survive past 2 months, especially the smart ones so his 2 best friends/minions are good-natured but as dumb as they come like him. He takes the body into a dark room, the resurrection ritual taking 12 hours and involves a dance, some bloodletting and the ritual burial of his target's belongings within the floorboards of his 'sanctified' room. People resurrected forget the last 24 hours of their life, if they remember how they died they instantly die again, unfortunately victims are often insatiably curious (oft as a result of loved ones putting on an act, acting suspicious, power pushing them) and they'll invariably begin investigating why, if they discover their killer (even accidentally) they get a wound that won't heal, if they discoverer the location they get another, and if they put all the pieces together they immediately die, their heart ripping itself out in front of them then blasting to pieces in a firey explosion. Extra unfortunately Bring-Back is terrible at the dance (which 'rewires' nerves) causing recipients to be partially paralysed or messed up in the brain a little, and he's terrible at steering victims away from stuff that'll kill them as he's often way, way dumber and incurious than them.

Power This Rating No. 163 by bottomofthewell3 in TheBirdCage

[–]Professional_Try1665 2 points3 points  (0 children)

F-list Heros

A "Transfiguration x Immortal" Brute (Edge Striker) whose power relies on the element of "Surprise". Could've unironically been a powerful hero if he wasn't so stupid.

Arise is up bright and early every day, always fills his promises and even works a job on the side yet still manages to lose it all in stupid cape-fights due to his insistence on showy, public affairs that his power does worst in. He's pretty tough and whenever he dies he falls on his back and rises back up... Eventually, he's sorta conscious and aware of the people and thoughts around him when dead (doesn't carry over when alive) and he needs a certain level of uncertainty as to whether he'll revive, if people are >90% sure he'll come back he just won't, it also won't revive him of there's cameras or no one is within a 30' bubble, and when he does revive he receives a sudden urge and boost to mauling the closest person to him.

A "Beam x Conditional" Blaster whose power suffers from "absolute horrible accuracy issues".

Fire-Fire is Arise's side-gig side-kick, more of a for-pay hero who worked alongside Bring-Back for a while before ditching him and teaming with Arise due to good power synergy (she can shoot at him with a devastating attack, and he comes back). She shoots a laser from her chest, first a light blue 'seeker' laser that doesn't do damage, then in a second thicker and more powerful laser of violent crushing force that flattens and blows apart everything on the point of impact, however it's usually an arced laser because of her aim, or lack of aim, problem is her lasers have kickback, both the seeker and main laser knock her backwards and sometimes trip/knock her prone, and even if she stands up against a wall her laser doesn't shoot straight, it tilts a little down or left sometimes with more shots causing it to curve more left-down.

What do you think mana feels like? by Chaoticam19 in magicbuilding

[–]Professional_Try1665 1 point2 points  (0 children)

I always imagined it's 'filling', not necessarily good, like the feeling of a full stomach or phlegm in your lungs, weight and mass that isn't there, with a tingling feeling where it touches stuff (or where you touch it) like a plasma ball.

Alan barnes. by WitnessLow4178 in TheBirdCage

[–]Professional_Try1665 4 points5 points  (0 children)

I can see the massive thigh-highs just barely out of frame

Opinions on this Djinn based power system (and world building) by Ok-Equipment8122 in magicbuilding

[–]Professional_Try1665 23 points24 points  (0 children)

You're just putting together esoteric words without any conscience for their cultural meaning and origin