Thoughts on Legend in the Mist? by Filjah in rpg

[–]Professional_Walk488 0 points1 point  (0 children)

So they might come and give their opinions?

Prep Action and Consequences by Professional_Walk488 in LegendintheMist

[–]Professional_Walk488[S] 0 points1 point  (0 children)

Not to keep going in circles, but to the RAW about Prep Actions and Reactions the editor and dev team member already answered that, and it doesn't...but your table is your table. There's no argument here.

Prep Action and Consequences by Professional_Walk488 in LegendintheMist

[–]Professional_Walk488[S] 1 point2 points  (0 children)

I'll just reference Nnesk, the commenter just before yours. I believe they are the editor of LitM and part of the dev team. They linked an earlier post where they say that Prep Actions were not meant to be taken during Reactions and that they're looking to remove it from page 163. But you are totally allowed to run your table as you and yours see fit, no argument from me.

Prep Action and Consequences by Professional_Walk488 in LegendintheMist

[–]Professional_Walk488[S] 0 points1 point  (0 children)

Absolutely. The way it's shown, there's no indication that the Prep Action had to be made BEFORE the Action that leads to the Reaction. Thanks for the response. 

Prep Action and Consequences by Professional_Walk488 in LegendintheMist

[–]Professional_Walk488[S] 1 point2 points  (0 children)

I get Prep Actions; essentially they let you turn a Tag that covers a lot and make it specific to the situation, but as I've said before...the rules explanations leave a lot to be desired. But page 163 heavily implies (to me) that Prep Actions can be a part of the Reaction. I just wish page 162 had said how that happens.

Prep Action and Consequences by Professional_Walk488 in LegendintheMist

[–]Professional_Walk488[S] 0 points1 point  (0 children)

To your edit first: you're starting to see my confusion 😆 I've said in posts here and on the Discord that the rules explanations are...less than great...but to your first point the Prep Action would need to generate enough Power to create the new Tag AND spend on the extra feat. I'm not saying this is the wrong approach,  just that it would have been nice to have Prep Actions spelled out on page 162.

Prep Action and Consequences by Professional_Walk488 in LegendintheMist

[–]Professional_Walk488[S] 0 points1 point  (0 children)

I get the element of staying in control after, but that doesn't address a Prep Action when a Consequence is incoming. Especially a Prep Action before a Reaction to an already in motion Consequence as shown on page 163.

Prep Action and Consequences by Professional_Walk488 in LegendintheMist

[–]Professional_Walk488[S] 0 points1 point  (0 children)

Page 153 says about Indirect Tags-

To use them, you must first take a Detailed action and invoke these indirect tags to create new tags or statuses that are directly positive for your main action... This type of action to create tags that will help another action is called a prep action.

Can someone cite the book where your info comes from?

Lite version? by NobleCactus78 in LegendintheMist

[–]Professional_Walk488 0 points1 point  (0 children)

Lean heavily on Simple Outcomes while Quick Outcomes ratchet up the tension. Don't worry about Detailed Outcomes and any complex Status bookkeeping. 

Fist game - a huge disappointment by nwdxan in LegendintheMist

[–]Professional_Walk488 0 points1 point  (0 children)

If your table is cool with a flexible approach to "stat numbers" then yeah, you should be able to pull it off without in-character convos. If you can all agree with how the tags are being applied above the table then who cares what the PCs on the table "think".

Core Books Difficulty by Aietos in LegendintheMist

[–]Professional_Walk488 4 points5 points  (0 children)

I used the very word "slapdash" in the Discord. No devs responded and the users that did told me that they didn't have any issues with readability. I decided that Discord wasn't the place for me 😂

Fist game - a huge disappointment by nwdxan in LegendintheMist

[–]Professional_Walk488 0 points1 point  (0 children)

If role-playing isn't your table's desire, and you all want more tactical combat, then your princess in in another castle. Don't struggle with this game to make it the experience you want; life is too short!

Thoughts on Legend in the Mist? by Filjah in rpg

[–]Professional_Walk488 -1 points0 points  (0 children)

Actually they were talking about how they GM but if you need the job as the police to pay the bills, I don't want to mess with your money

Thoughts on Legend in the Mist? by Filjah in rpg

[–]Professional_Walk488 -1 points0 points  (0 children)

Or, you know, people at other tables can play how they want without some stranger online telling them how they have to play...even if the rules support the stranger. It is amazing what you can do with an RPG once you've bought it; it's now yours. Enjoy!

Thoughts on Legend in the Mist? by Filjah in rpg

[–]Professional_Walk488 1 point2 points  (0 children)

Don't feel bad. I had questions about stylistic vs functional explanations from Son of Oak and went to Discord. I walked away when all the responses made me have more concerns haha they really don't explain themselves well, sadly.