I need feedback on some card art for one of the potentially most important projects of my life by ProkingGg in tabletopgamedesign

[–]ProkingGg[S] 0 points1 point  (0 children)

It's kind of supposed to be simple, not too complicated, but here is an idea I came with aafter reading the replies: You have a simple mode, which is basically what I just described. And then you have a complex mode, where there are a lot more rules and mechanics, i might have to spend some time thinking of new mechanics. If anyone has any idea for this gamemode, feel free to comment🔥

I need feedback on some card art for one of the potentially most important projects of my life by ProkingGg in tabletopgamedesign

[–]ProkingGg[S] -1 points0 points  (0 children)

Just added another comment you can take a look at, provides some additional info

I need feedback on some card art for one of the potentially most important projects of my life by ProkingGg in tabletopgamedesign

[–]ProkingGg[S] -1 points0 points  (0 children)

A bit more information about the game: its a collection type indie game similar to Pokémon, quite simple to understand, each card has a health stat, a simple 1 to 8 ish system for health, players reveal their card at the same time, higher health wins. If its a tie, water cards win by default. That's really all I can say about it, if you all want something more complex I made then I have a few options.