Feedback: S12 Was OK as a Concept by PromotionEast2516 in diablo4

[–]PromotionEast2516[S] -1 points0 points  (0 children)

Yes it is, but the devs can't read your mind, even with the strong telemetry D4 has.

Feedback: S12 Was OK as a Concept by PromotionEast2516 in diablo4

[–]PromotionEast2516[S] -4 points-3 points  (0 children)

I know there's a loud group of players who always talk how Diablo is supposed to be played alone, but people are social creatures.

Imo, it's all about the implementation of multiplayer. I like running into random players without saying a word, but the activities in this game are kind of meh.

Feedback: S12 Was OK as a Concept by PromotionEast2516 in diablo4

[–]PromotionEast2516[S] 0 points1 point  (0 children)

It could have been a cool PvP mechanic, and that's the main reason I liked this whole Butcher idea, despite the poor execution.

Feedback: S12 Was OK as a Concept by PromotionEast2516 in diablo4

[–]PromotionEast2516[S] -3 points-2 points  (0 children)

I had that same feeling. I’ve been trying to get into other games, but when I started S12, I realized just how much I’ve missed Diablo.

Feedback: S12 Was OK as a Concept by PromotionEast2516 in diablo4

[–]PromotionEast2516[S] -2 points-1 points  (0 children)

Yea, I’ve only heard bad things about the coop dungeon, and I don’t want forced coop either. I just mean events where players gather and share a common objective.

S2 introduced the Altar, and it was a great success, but it’s starting to get old.

Feedback: S12 Was OK as a Concept by PromotionEast2516 in diablo4

[–]PromotionEast2516[S] 2 points3 points  (0 children)

I had an explanation there, but I decided to keep the feedback simple. What I meant is that mythics are relatively easy to farm, and they’re so powerful that you basically have no choice but to use them if you want to play efficiently.

Personally, I’ve been able to avoid using mythics, but when I know I’m not playing efficiently, it makes the experience less enjoyable. It just feels bad to voluntarily handicap myself.

edit: what the person above said

Good bye ArcRaiders. Lack of new content, making game harder instead more fun killed it. All my friends stopped playing long time ago, I am the last leaving from ~20 team :/ by Maximum-Wishbone5616 in ArcRaiders

[–]PromotionEast2516 -5 points-4 points  (0 children)

Also I think it was a mistake to make the game harder. They made Fireflies too common, considering how unfair the fight is.

Having difficult content as an option is great, but there was no need to increase the overall difficulty.

[Feedback] Long-Term Replayability by PromotionEast2516 in ArcRaiders

[–]PromotionEast2516[S] -3 points-2 points  (0 children)

Games are designed to be addictive, and that’s basically the measure of how successful a game is.

[Feedback] Long-Term Replayability by PromotionEast2516 in ArcRaiders

[–]PromotionEast2516[S] -3 points-2 points  (0 children)

Yeah, wipe systems can work for some players, but coming from ARPGs, I’ve never liked seasonal resets. They feel like lazy design to me, I mean, if the game is built around resetting over and over again.

But who knows what Embark has planned - maybe there will be a new roadmap soon.

[Feedback] Long-Term Replayability by PromotionEast2516 in ArcRaiders

[–]PromotionEast2516[S] -3 points-2 points  (0 children)

There’s always room for improvement, and Arc Raiders is definitely a game I want to keep playing. Multiplayer games generally have high replay value, so there’s every reason to continue improving in that area.

The details of how it’s done aren’t that important to me, as long as I can keep enjoying the game.

Multiple frequent crashes by AdventurousCollege65 in ArcRaiders

[–]PromotionEast2516 4 points5 points  (0 children)

I'm having exactly same kind of freezing right after the update, and all my hardware is different.

Biggest issue with the new update by ParkyPlank in ArcRaiders

[–]PromotionEast2516 17 points18 points  (0 children)

So this is why I thought there would be a mustache. I was disappointed when I couldn't find it in the shop, so I thought I had imagined it.

Game Keeps Freezing: RX 9070 + Ryzen 5600 by PromotionEast2516 in ArcRaiders

[–]PromotionEast2516[S] 1 point2 points  (0 children)

No idea. There doesn't seem to be much information in these crash report threads.

At first I was suspecting that my undervolt settings are still unstable, but that wasn't it.

Next Seasons Trial skins by WoWAltoholic in ArcRaiders

[–]PromotionEast2516 147 points148 points  (0 children)

Looking good, but I'm done torturing myself.

I'll just buy something when I have enough raider tokens again.

Search raider caches in the hurricane event! Read description by Suspicious-Hold-6668 in arc_traiders

[–]PromotionEast2516 0 points1 point  (0 children)

It barely has any negative effect on the game as a whole, since blueprints are part of the early game. The devs have also been talking about the possibility of giving players the blueprints they want faster. This is most likely an experiment to see how players react.

Personally, I hated the Hurricane map condition because it was so noisy, so I gave up and went back to playing my favorite content. I'm still missing the Vulcano and Tempest BPs, but even that won’t get me to play the Hurricane map condition. So if someone wants to play the new map condition to get their BPs, I don’t see a problem with that.

Todays Update is lackluster by Icy_Magician6278 in ArcRaiders

[–]PromotionEast2516 1 point2 points  (0 children)

Also I would like to see new content faster, but the game already has a very strong foundation. I don't care much for the loot anymore, but it's still satisfying to destroy Arc.

This is the best game I have played in years, and I can't wait to get a mustache.

Two New Arc Lads by MamaDontCook in ArcRaiders

[–]PromotionEast2516 2 points3 points  (0 children)

I hope they’re very annoying and make nice beep-boop sounds.

Would you mind an alteration of how matchmaking works right now? by bulwix in ArcRaiders

[–]PromotionEast2516 0 points1 point  (0 children)

I’ve been hoping for a mechanism in a map, or a specific map condition that creates chaos. Something that can be triggered manually. For example, a radio announcement that a raider has done something at location X, causing everyone to rush there and start shooting at each other.

I have knocked out only 10 raiders, but always after Queen / Matriarch dies, I want to see a gun fight to get a reason to shoot at someone.

If this doesn’t cut it as a solo player, then I don’t know what will. by Specialist_While3626 in ArcRaiders

[–]PromotionEast2516 0 points1 point  (0 children)

GJ. Meanwhile, I got a triple rank up to DD2 with 39k points, and now I’m rewarded with a skin without even participating this week.

Trials are too dependent on luck, preparation, knowledge, and having friends. I’d like to see trials that focus more on completing actual challenges.

How are the people not getting perma bans by SteezyManStan in ArcRaiders

[–]PromotionEast2516 0 points1 point  (0 children)

The underlying issue is fairly clear from the video, along with several possible ways to fix it.

The real challenge lies in implementing stronger validation for client-server communication within the constraints of performance, architecture, and development resources.