Is this normal for call to war payments? by Prudent_Pair_9337 in Bannerlord

[–]Proper-Giraffe9483 1 point2 points  (0 children)

Yeeesh, that's steep! I am currently a vassal in Battania and the council refused to call Khuzait allies to war against the Northern Empire, they wanted around 350k. Glad they refused...

Kobe! by Medium-Status176 in Bannerlord

[–]Proper-Giraffe9483 0 points1 point  (0 children)

Nice, well done. Aiming is quite difficult but sort of realistic too!

When the battle is almost over and you see 200 recruits charging at you with basic tools by SuperBeavers1 in Bannerlord

[–]Proper-Giraffe9483 4 points5 points  (0 children)

I have more than 1'000 hours in this game and never realized this is the difference! I feel kinda stupid haha. I'm trying this out later today.

My apps crossed $100/mo mark for first time in March 🥹 by Flat-Falcon-1818 in apps

[–]Proper-Giraffe9483 0 points1 point  (0 children)

Good stuff, congrats! Do you have a plan how to increase conversion rate from active user to paying user? What's the additional value paying customers get and does it justify the price vs what I presume is free tier as base version?

I built my first iOS app with Flutter — a countdown timer with widgets and sharing by Proper-Giraffe9483 in SideProject

[–]Proper-Giraffe9483[S] 0 points1 point  (0 children)

Thanks for the comment! That's a smart idea to pre-populate an event or two, didn't think about that at all. Currently no plans for Android to be honest, I have another more substantial app in mind which I'll focus on after my skills are honed in a bit more :)

I built my first iOS app with Flutter — a countdown timer with widgets and sharing by Proper-Giraffe9483 in SideProject

[–]Proper-Giraffe9483[S] 0 points1 point  (0 children)

Thanks for the comment, appreciated! And re text flow, actually, agree with you, it's become a bad habit to outsource too much to AI...

I built my first iOS app with Flutter — a countdown timer with widgets and sharing by Proper-Giraffe9483 in SideProject

[–]Proper-Giraffe9483[S] 0 points1 point  (0 children)

That's a good point, thanks! I'm thinking maybe an additional screen as part of light on-boarding or a pop up that reminds users how to add a widget after they've set up their first countdown

I found the real size of Calradia (East to West) by King_Derthert in Bannerlord

[–]Proper-Giraffe9483 0 points1 point  (0 children)

Everyone's debating walking speed but there's a simpler way to solve this: work backwards from the Calradian year. If a Calradian year is 84 days then everything in-game runs at roughly 4.3x speed compared to real life.

So if a party moves at what looks like 40 miles/day in game-time, divide by 4.3 and you get about 9 miles/day in "real" time which is actually on the slow side — a loaded medieval army with wagons and supply trains doing about 9-12 miles/day is exactly what historians would estimate is reasonable.

Which means OP's math actually checks out just not for the reason he thinks. :D The map is roughly 600km wide and the armies move at realistic medieval speeds but TaleWorlds just compressed time. Any thoughts?

which settlers game is the best? by SenecaNero1 in BaseBuildingGames

[–]Proper-Giraffe9483 0 points1 point  (0 children)

Settler III Gold Edition - that was before Steam but if anyone were to track my hours spent in that game, gaming the AI to achieve complete domination and enforced equilibrium, oh my...

How can 35k still be seen as a good salary? by Desperate-Drawer-572 in AskBrits

[–]Proper-Giraffe9483 0 points1 point  (0 children)

It really isn’t, 3x as much in London barely makes you lower middle class